Station XX-15326 · recording
Rebulon
Online 63.135.165.45:2345 checked 7m ago
- Players now
- 0/ 40
- 0% full
- Motion · 24 h
- M0.0■steady
- +0 players on the day
- 7-day average
- 0
- peak –
- Rank
- #15,326
- top 69%
- Last wipe
- 22d ago
- monthly schedule
- Next wipe
- 7d 5h
- Thu 5 Nov, 19:00 UTC FW
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 40 slots
- Motion · 24 h
- M0.0■steady+0 players
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 6 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 5h. The force wipe
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is running on Rebulon?
The procedural map on Rebulon is size 6,000 with seed 1694031611, generated by the game. You can view it on RustMaps from this page: the same size and seed produce the same map.
Which settings and rules apply on Rebulon?
No gather rate appears in the name of Rebulon. The group limit is 8 players, the game's default. survival is the game mode, gather, build and raid in the standard game. Player combat and raiding are permitted. Plugins or settings alter the game here; the browser lists it as Modded. Its plugins are run through Carbon. Vanilla is the label it uses for itself: rates, kits and rules are as Facepunch ships them. VAC, Valve's anti-cheat, is switched on.
Player counts
How many players are recorded on Rebulon right now?
0 of the 40 slots on Rebulon are filled right now. The population averaged 0 players over the past week.
How does Rebulon rank against other Rust servers?
On player hours for the past week, Rebulon sits at #15,326, which puts it inside the top 69% of every ranked server.
Server facts
How reliably does Rebulon stay online?
Rebulon is up at the moment. The uptime it reports puts its last restart about 4 hours ago. Of the 168 hours in the last 7 full days, it was up for 167, or 99% of the time. 6 October 2026 is when Rust Server Trends first recorded it.
How well does Rebulon perform under load?
The 48-hour average is 109 server fps; 76 is the lowest observed. The world held up to 197,525 entities at its peak, buildings and deployables included. Its highest memory use was 4,731 MB. Low fps together with a growing entity count is what players experience as lag.
Which region does Rebulon run from?
No region is published by Rebulon. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. You reach it at 63.135.165.45:2345.
Which Rust version is Rebulon running?
Rust network protocol 2635 and build 168909 on Linux is what Rebulon runs. The protocol must match for you to join, and Steam takes care of updating it.
Wipe day
How often does Rebulon wipe, and on which days?
From the force wipe the next wipe of Rebulon is estimated. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. It has run its current world for 22 days 23 hours. Its tags state a monthly wipe schedule.
Lists and tags
What do the server tags on Rebulon mean?
These are the tags Rebulon publishes for the browser to read: gmrust (Game mode): Survival in standard Rust; mp40 (Max players): The server has 40 slots; ts8 (Group limit): Teams max out at 8, the default set by the game; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): No region code is set for this server; ^m (Monthly): It wipes monthly, together with the Facepunch force wipe; ^v (Vanilla): Rates, kits and rules are as Facepunch ships them; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): A plugin framework, Carbon, runs here. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does Rebulon appear?
The Rust Server Trends lists that take in Rebulon are: Modded Rust servers, tracked live. On the server list, the filters it matches are: Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.
Connecting
How do you connect to Rebulon?
To join, enter client.connect 63.135.165.45:2345 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.