Station XX-8105 · no signal
Rust Staging (dev)
Offline 62.64.144.83:16347 checked 1d ago
- Players now
- 1/ 10
- 10% full
- Motion · 24 h
- M0.0■steady
- +0 players on the day
- 7-day average
- 1
- peak 1
- Rank
- #8,105
- top 36%
- Last wipe
- 4d ago
- no schedule published
- Next wipe
- –
- no rhythm it keeps
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 1of 10 slots
- Motion · 24 h
- M0.0■steady+0 players
- Sharpest hour
- +0into Tue 20:00 UTC
- Peak · 48 h
- 1most players in any hour
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 36% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 2 daysbetween real wipes
- on rhythm
- 29%of its recent wipes
- wipe-day peak
- 1players, last three wipes
- crowd held
- 67%else halves by day 7
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Sat 24 Oct, 12:03 UTC4d ago | M0.0▲rising | 1 | – | running | 0 | |
| Thu 22 Oct, 18:37 UTC6d ago | M0.0▲rising | 1 | – | 1.7 days | 0 | |
| Wed 21 Oct, 16:38 UTC7d ago | M0.0▲rising | 1 | – | 1.1 days | 0 | |
| Mon 19 Oct, 16:42 UTC9d ago | M0.0■steady | 1 | held half | 2 days | 1 | |
| Sat 10 Oct, 09:50 UTC18d ago | M0.3▲rising | 2 | halved by day 7 | 9.3 days | 0 | |
| Wed 7 Oct, 16:53 UTC21d ago | M0.0▲rising | 1 | held half | 2.7 days | 0 | |
| Sun 4 Oct, 13:09 UTC24d ago | M0.0▲rising | 1 | held half | 3.2 days | 0 | |
| Sat 3 Oct, 14:45 UTC25d ago | M0.0▲rising | 1 | – | 0.9 days | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which map is running on Rust Staging (dev)?
The map on Rust Staging (dev) is procedural, produced by the game.
Which settings and rules apply on Rust Staging (dev)?
No gather rate appears in the name of Rust Staging (dev). At the game's default, groups can have up to 8 players. In survival mode, the usual game of gathering, building and raiding. Fighting and raiding between players are both allowed. It is a community server, and the browser lists it under Community. Anti-cheat is on: VAC, from Valve.
Live population
How many players are recorded on Rust Staging (dev) right now?
Rust Staging (dev) is not responding at this moment and is offline, last seen 36 hours ago. Averaged across the last seven days the population was 1 players, reaching a peak of 1. The last 48 hours show their highest activity at 20:00 UTC, averaging 1 players.
How does Rust Staging (dev) rank against other Rust servers?
The last seven days of player hours place Rust Staging (dev) at #8,105, in the top 36% of all ranked servers.
Operator and location
How reliably does Rust Staging (dev) stay online?
As recorded now, Rust Staging (dev) is not reachable, the last contact having been 36 hours ago. 15 of 168 hours in the last 7 full days were up time, 9% of the total. On 3 October 2026 it was recorded for the first time by Rust Server Trends.
Where in the world is Rust Staging (dev) hosted?
A region is not published by Rust Staging (dev). Rust Server Trends does not look up where the machine stands; it shows where a server says it is. You reach it at 62.64.144.83:16347.
What build of Rust does Rust Staging (dev) use?
On Windows, Rust Staging (dev) runs Rust network protocol 2635 and build 169399. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe schedule
What does wipe day look like on Rust Staging (dev)?
On average, the busiest point of its recent wipes drew 1 players. The peak on the most recent wipe came 1 hours after the wipe. Half that peak was held until the next wipe in 67% of its recent wipes. In the wipes that didn't hold, the crowd was below half by day 7.
On what timetable does Rust Staging (dev) run its wipes?
There is no next wipe to predict at Rust Staging (dev), since its wipes fall at irregular times. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. The present world dates from 4 days 20 hours.
Lists and tags
What do the server tags on Rust Staging (dev) mean?
The game's server browser reads the tags Rust Staging (dev) publishes: gmvanilla (Game mode): You'll find vanilla survival here; mp10 (Max players): Slots: 10; ts8 (Group limit): Teams max out at 8, the default set by the game; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs169399 (Build): Game build: 169399; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): A region code has not been set. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does Rust Staging (dev) appear?
You will find Rust Staging (dev) on the following Rust Server Trends lists: Rust community servers without the side modes. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
How to join
How do you connect to Rust Staging (dev)?
Enter client.connect 62.64.144.83:16347 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.