Station XX-15146 · no signal
Try Hard Rust | Fridays | No Tech Tree
Offline 62.41.26.27:28015 checked 13d ago
- Players now
- 0/ 200
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #15,146
- top 70%
- Last wipe
- 25d ago
- weekly schedule
- Next wipe
- 2d 11h
- Sat 31 Oct, 19:29 UTC
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 200 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Saturday 31 October, 19:29 UTC, in 2d 11h. Weekly: 7 days after its last wipe
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which map is running on Try Hard Rust | Fridays | No Tech Tree?
Generated by the game, the map on Try Hard Rust | Fridays | No Tech Tree is procedural and size 5,000. Its map carries the name Hardcore Rust Server.
Which settings and rules apply on Try Hard Rust | Fridays | No Tech Tree?
No gather rate appears in the name of Try Hard Rust | Fridays | No Tech Tree. Groups hold up to 8 players, which is the default for the game. In survival mode, the usual game of gathering, building and raiding. Player combat and raiding are permitted. Plugins or settings alter the game here; the browser lists it as Modded. Carbon is the plugin framework it runs. Vanilla is the label it uses for itself: unchanged from Facepunch's release: no altered rates, kits or rules. VAC, Valve's anti-cheat, is switched on.
Live population
What is the current population on Try Hard Rust | Fridays | No Tech Tree?
Try Hard Rust | Fridays | No Tech Tree is not responding at this moment and is offline, last seen 13 days 21 hours ago.
How does Try Hard Rust | Fridays | No Tech Tree rank against other Rust servers?
On player hours for the past week, Try Hard Rust | Fridays | No Tech Tree sits at #15,146, which puts it inside the top 70% of every ranked server.
Operator and location
How reliably does Try Hard Rust | Fridays | No Tech Tree stay online?
No contact with Try Hard Rust | Fridays | No Tech Tree right now, and the last recorded contact was 13 days 21 hours ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. 3 October 2026 is when Rust Server Trends first recorded it.
Which region does Try Hard Rust | Fridays | No Tech Tree run from?
No region is published by Try Hard Rust | Fridays | No Tech Tree. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. You reach it at 62.41.26.27:28015.
What build of Rust does Try Hard Rust | Fridays | No Tech Tree use?
Try Hard Rust | Fridays | No Tech Tree is running Rust network protocol 2634 and build 166652 on a machine with Linux. The protocol must match for you to join, and Steam takes care of updating it.
Wipe pattern
How often does Try Hard Rust | Fridays | No Tech Tree wipe, and on which days?
From weekly: 7 days after its last wipe the next wipe of Try Hard Rust | Fridays | No Tech Tree is estimated. The date of its next wipe is Saturday 31 October at 19:29 UTC. 25 days 12 hours is how long the current world has been running. A weekly wipe schedule is published in its tags.
Server tags
What do the server tags on Try Hard Rust | Fridays | No Tech Tree mean?
These are the tags Try Hard Rust | Fridays | No Tech Tree publishes for the browser to read: gmrust (Game mode): Survival in standard Rust; mp200 (Max players): 200 slots are available; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2634 (Protocol): Your game needs to be on protocol 2634 to join; cs166652 (Build): It runs game build 166652; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): The server has no region code; ^w (Weekly): Wipes happen weekly; ^v (Vanilla): Unchanged from Facepunch's release: no altered rates, kits or rules; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; ^y (Carbon): A plugin framework, Carbon, runs here. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does Try Hard Rust | Fridays | No Tech Tree appear?
The Rust Server Trends lists that take in Try Hard Rust | Fridays | No Tech Tree are: Modded Rust servers, tracked live. On the server list, the filters it matches are: Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly.
Connecting
What steps get you onto Try Hard Rust | Fridays | No Tech Tree?
Enter client.connect 62.41.26.27:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you. For the website, go to https://rusttryhard.fun/.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.