Rust Server TrendsSeismic network · station log
Recording Stations11,771 Players77,302 Active3,736 Wipes · 3 h140 48 h

Station XX-10541 · no signal

NEVER

Offline 62.183.17.125:28015 checked 9d ago

Connect
Players now
3/ 6
50% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#10,541
top 48%
Last wipe
10d ago
no schedule published
Next wipe
–
too few wipes seen yet
Seismic record · station XX-10541 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
3of 6 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k17 Oct19 Oct20 Oct22 Oct23 Oct25 Oct

Top 48% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
6players, last three wipes

The first 48 hours of its last wipes

02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 6, 1 hours in, with 1 in the queue.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Sat 17 Oct, 18:33 UTC10d ago M0.8rising 6+1 queue – running 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 543 on average
638/ 725
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average
457/ 475
Rustoria.co - EU Main EU · groups of 16+ · weekly · 307 on average
38/ 250
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 306 on average
54/ 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 267 on average
136/ 175
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 265 on average
211/ 250
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on NEVER?

The map on NEVER is procedural, produced by the game.

Which settings and rules apply on NEVER?

No gather rate appears in the name of NEVER. Groups hold up to 8 players, which is the default for the game. It plays in survival mode, standard play, with gathering, building and raiding. You can raid and fight other players here. It is a community server, and the browser lists it under Community. The server has VAC on, Valve's anti-cheat.

Player counts

How many players are recorded on NEVER right now?

NEVER is not responding at this moment and is offline, last seen 9 days 19 hours ago.

How does NEVER rank against other Rust servers?

Over the last seven days, NEVER recorded enough player hours to reach #10,541 worldwide, placing it in the top 48% of all ranked servers.

Server facts

How reliably does NEVER stay online?

As recorded now, NEVER is not reachable, the last contact having been 9 days 19 hours ago. 0 of 168 hours in the last 7 full days were up time, 0% of the total. Its earliest appearance in the records of Rust Server Trends dates to 17 October 2026.

Which region does NEVER run from?

A region is not published by NEVER. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. 62.183.17.125:28015 is the address it uses.

What build of Rust does NEVER use?

NEVER is running Rust network protocol 2634 and build 167781 on a machine with Windows. The protocol must match for you to join, and Steam takes care of updating it.

Wipe pattern

What does wipe day look like on NEVER?

On average, the busiest point of its recent wipes drew 6 players. 1 hours after the latest wipe the crowd peaked, with 1 waiting in the queue.

How often does NEVER wipe, and on which days?

Too few wipes of NEVER are on record yet to show its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The present world dates from 10 days 19 hours.

Tags

What do the server tags on NEVER mean?

The game's server browser reads the tags NEVER publishes: gmrust (Game mode): The game mode is standard Rust survival; mp6 (Max players): The server has 6 slots; ts8 (Group limit): This uses the game default of 8 per team; v2634 (Protocol): To connect, your game must be on the same protocol, 2634; cs167781 (Build): Game build: 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does NEVER appear?

You will find NEVER on the following Rust Server Trends lists: Rust community servers without the side modes. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Connecting

How do you connect to NEVER?

To join, enter client.connect 62.183.17.125:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.

Instrument codes

Server tags

what each one means

Published as mp6,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp6
Max players The server has 6 slots.
ts8
Group limit This uses the game default of 8 per team.
v2634
Protocol To connect, your game must be on the same protocol, 2634.
cs167781
Build Game build: 167781.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code A region code has not been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.