Rust Server TrendsSeismic network · station log
Recording Stations11,794 Players80,292 Active3,570 Wipes · 3 h260 48 h

Station XX-15276 · no signal

Michael Rust

Offline 62.178.105.136:28015 checked 1d ago

Connect
Players now
0/ 20
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak –
Rank
#15,276
top 69%
Last wipe
8d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-15276 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 20 slots
Motion · 24 h
M0.0steady+0 players
Channel 1 · calibrated

Players

AveragePeak
0123423:0003:0006:0010:0013:0017:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Oct23 Oct24 Oct26 Oct27 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 503 on average
186/ 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average
239/ 300
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 282 on average
671/ 800
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 277 on average
37/ 100
Rustoria.co - EU Main EU · groups of 16+ · weekly · 266 on average
743/ 900
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 245 on average
604/ 725
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on Michael Rust?

The map on Michael Rust is procedural, produced by the game.

Which settings and rules apply on Michael Rust?

You will find no gather rate in the name of Michael Rust. Groups hold up to 8 players, which is the default for the game. survival is the game mode, gather, build and raid in the standard game. Fighting and raiding between players are both allowed. Under Community in the server browser, it runs as a community server. The server has VAC off, Valve's anti-cheat.

Player counts

What is the current population on Michael Rust?

Michael Rust is not responding at this moment and is offline, last seen 29 hours ago. Averaged across the last seven days, the population was 0 players.

How does Michael Rust rank against other Rust servers?

On player hours for the past week, Michael Rust sits at #15,276, which puts it inside the top 69% of every ranked server.

Operator and location

How reliably does Michael Rust stay online?

Michael Rust is down at the moment; the last recorded contact was 29 hours ago. It was up 20% of the time across the last 7 full days: 34 of 168 hours. On 21 October 2026 it was recorded for the first time by Rust Server Trends.

Which region does Michael Rust run from?

Nothing about a region comes from Michael Rust. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. You reach it at 62.178.105.136:28015.

What build of Rust does Michael Rust use?

On Linux, Michael Rust runs Rust network protocol 2635 and build 168909. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe schedule

How often does Michael Rust wipe, and on which days?

On record so far are too few of Michael Rust's wipes to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. It has run its current world for 8 days.

Tags

What do the server tags on Michael Rust mean?

The game's server browser reads the tags Michael Rust publishes: gmrust (Game mode): You'll find standard Rust survival here; mp20 (Max players): Slots: 20; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): The server has no region code. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does Michael Rust appear?

These Rust Server Trends lists include Michael Rust: Rust community servers without the side modes. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How to join

How do you connect to Michael Rust?

Enter client.connect 62.178.105.136:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp20,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode You'll find standard Rust survival here.
mp20
Max players Slots: 20.
ts8
Group limit 8 per team is the default, and that's the limit here.
v2635
Protocol To connect, your game must be on the same protocol, 2635.
cs168909
Build Game build: 168909.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code The server has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.