Station XX-16066 · no signal
OLD Rust | TEST
Offline 62.143.251.78:28015 checked 34d ago
- Players now
- 0/ 20
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #16,066
- top 71%
- Last wipe
- 35d ago
- monthly schedule
- Next wipe
- 7d 20h
- Thu 5 Nov, 19:00 UTC FW
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 20 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers, and #505 of the trio servers (top 85%). Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 20h. The force wipe · high confidence
- usual gap
- 0.6 daysbetween real wipes
- wipe-day peak
- 2players, last three wipes
Coming wipes
- 7d 20hThu 5 Nov, 19:00 UTCFW
- 35d 20hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Wed 23 Sep, 09:20 UTC35d ago | M0.0■steady | 2 | – | running | 2 | |
| Tue 22 Sep, 20:02 UTC36d ago | M0.0▲rising | 2 | – | 0.6 days | 1 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which map is running on OLD Rust | TEST?
The procedural map on OLD Rust | TEST is size 3,700 with seed 1273678224, generated by the game. Size and seed produce the same map, so RustMaps can show it from this page.
Which settings and rules apply on OLD Rust | TEST?
No gather rate appears in the name of OLD Rust | TEST. 3 players is the most a group can hold (trio). In survival mode, gather, build and raid in the standard game. You can raid and fight other players here. The server browser lists it under Modded, where plugins or settings change the game. The plugins run on Carbon. VAC, Valve's anti-cheat, is switched on.
Population
How many players are recorded on OLD Rust | TEST right now?
No players are recorded on OLD Rust | TEST at this moment; it is offline, and the last sighting was 34 days ago.
How does OLD Rust | TEST rank against other Rust servers?
Over the last seven days, OLD Rust | TEST recorded enough player hours to reach #16,066 worldwide, placing it in the top 71% of all ranked servers. Within trio, it places #505.
Operator and location
How reliably does OLD Rust | TEST stay online?
No contact with OLD Rust | TEST right now, and the last recorded contact was 34 days ago. 0 of 168 hours in the last 7 full days were up time, 0% of the total. On 22 September 2026 it was recorded for the first time by Rust Server Trends.
Which region does OLD Rust | TEST run from?
No region is published by OLD Rust | TEST. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. You reach it at 62.143.251.78:28015.
Which Rust version is OLD Rust | TEST running?
OLD Rust | TEST is running Rust network protocol 2633 and build 165217 on a machine with Linux. The protocol must match for you to join, and Steam takes care of updating it.
Wipe schedule
What does wipe day look like on OLD Rust | TEST?
On average, the busiest point of its recent wipes drew 2 players. 0 hours into the latest wipe, the crowd reached its peak.
On what timetable does OLD Rust | TEST run its wipes?
At the force wipe each month OLD Rust | TEST wipes, and at no other time. When every Rust server wipes, at the force wipe on Thursday 5 November at 19:00 UTC, it takes its next wipe. The present world dates from 35 days 13 hours. Its tags state a monthly wipe schedule.
Tags
What do the server tags on OLD Rust | TEST mean?
The game's server browser reads the tags OLD Rust | TEST publishes: gmrust (Game mode): Survival in standard Rust; mp20 (Max players): Slots: 20; ts3 (Group limit): Teams are capped at 3 players; v2633 (Protocol): Your game needs to be on protocol 2633 to join; cs165217 (Build): Game build: 165217; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): The server has no region code; ^m (Monthly): Once a month it wipes, with the force wipe from Facepunch; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): A plugin framework, Carbon, runs here. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does OLD Rust | TEST appear?
You will find OLD Rust | TEST on the following Rust Server Trends lists: Modded Rust servers, tracked live and Best trio Rust servers. On the server list, the filters it matches are: Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: Trio; Wipe schedule: Monthly.
How to join
How do you connect to OLD Rust | TEST?
You can connect by pressing F1 in Rust and typing client.connect 62.143.251.78:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.