Rust Server TrendsSeismic network · station log
Recording Stations11,829 Players74,965 Active3,733 Wipes · 3 h252 48 h

Station XX-12874 · no signal

ServerName

Offline 62.118.66.16:28015 checked 13d ago

Connect
Players now
1/ 1
100% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#12,874
top 60%
Last wipe
13d ago
no schedule published
Next wipe
–
no rhythm it keeps
Seismic record · station XX-12874 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
1of 1 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct5 Oct9 Oct12 Oct18 Oct22 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
7.1 daysbetween real wipes
on rhythm
0%of its recent wipes
wipe-day peak
1players, last three wipes

The first 48 hours of its last wipes

Thu 15 OctSun 4 OctThu 1 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Thu 15 Oct, 14:23 UTC13d ago M0.0steady 1 – running 1
Sun 4 Oct, 13:10 UTC25d ago M0.0steady 1 – 11.1 days 1
Thu 1 Oct, 10:46 UTC28d ago M0.0steady 1 – 3.1 days 1

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 514 on average
555/ 625
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average
418/ 450
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 290 on average
136/ 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 275 on average
51/ 100
Rustoria.co - EU Main EU · groups of 16+ · weekly · 275 on average
153/ 250
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 236 on average
292/ 225
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on ServerName?

The map on ServerName is procedural, produced by the game.

Which settings and rules apply on ServerName?

The name of ServerName gives no gather rate. At the game's default, groups can have up to 8 players. It plays in survival mode, the usual game of gathering, building and raiding. Player combat and raiding are permitted. It is a community server, and the browser lists it under Community. The server has VAC on, Valve's anti-cheat.

Population

What is the current population on ServerName?

A reading taken now finds ServerName offline; the most recent activity was 13 days 22 hours ago.

How does ServerName rank against other Rust servers?

The last seven days of player hours place ServerName at #12,874, in the top 60% of all ranked servers.

Operator and location

How reliably does ServerName stay online?

No contact with ServerName right now, and the last recorded contact was 13 days 22 hours ago. 0 of 168 hours in the last 7 full days were up time, 0% of the total. Its earliest appearance in the records of Rust Server Trends dates to 1 October 2026.

Which region does ServerName run from?

No region is published by ServerName. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. The address it publishes is 62.118.66.16:28015.

What build of Rust does ServerName use?

Rust network protocol 2634 and build 167781 on Windows is what ServerName runs. The protocol must match for you to join, and Steam takes care of updating it.

Wipe day

What does wipe day look like on ServerName?

The recent wipes averaged a busiest count of 1 players. 0 hours into the latest wipe, the crowd reached its peak.

How often does ServerName wipe, and on which days?

There is no next wipe to predict at ServerName, since its wipes fall at irregular times. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. It has run its current world for 13 days 23 hours.

Server tags

What do the server tags on ServerName mean?

The game's server browser reads the tags ServerName publishes: gmrust (Game mode): The game mode is standard Rust survival; mp1 (Max players): The server has 1 slots; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2634 (Protocol): To connect, your game must be on the same protocol, 2634; cs167781 (Build): It runs game build 167781; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): A region code has not been set. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does ServerName appear?

You will find ServerName on the following Rust Server Trends lists: Rust community servers without the side modes. On the server list, the filters it matches are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Connecting

What steps get you onto ServerName?

You can connect by pressing F1 in Rust and typing client.connect 62.118.66.16:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp1,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp1
Max players The server has 1 slots.
ts8
Group limit 8 per team is the default, and that's the limit here.
v2634
Protocol To connect, your game must be on the same protocol, 2634.
cs167781
Build It runs game build 167781.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code A region code has not been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.