Rust Server TrendsSeismic network · station log
Recording Stations11,676 Players50,509 Active3,178 Wipes · 3 h130 48 h

Station XX-14290 · recording

Damocles Vanilla Rust | Powered by the Damocles Engine

Online 61.245.146.229:28015 checked 8m ago

Connect
Players now
0/ 100
0% full
Motion · 24 h
M0.0falling
−1 players on the day
7-day average
0
peak 1
Rank
#14,290
top 64%
Last wipe
26d ago
no schedule published
Next wipe
–
no rhythm it keeps
Seismic record · station XX-14290 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 100 slots
Motion · 24 h
M0.0falling−1 players
Sharpest hour
−1into Thu 04:00 UTC
Peak · 48 h
1most players in any hour
Channel 1 · calibrated

Players

AveragePeak
00.250.50.75103:0004:0005:0006:0007:0008:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

010020030040003:0004:0005:0006:0007:0008:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Sep30 Sep7 Oct13 Oct20 Oct27 Oct

Top 64% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
4.5 daysbetween real wipes
on rhythm
0%of its recent wipes
wipe-day peak
1players, last three wipes
crowd held
0%else halves by day 1

The first 48 hours of its last wipes

Fri 2 OctWed 23 SepWed 23 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Fri 2 Oct, 10:29 UTC26d ago M0.0steady 0 – running 0
Wed 23 Sep, 22:16 UTC35d ago M0.0rising 1 halved by day 1 8.5 days 0
Wed 23 Sep, 11:22 UTC35d ago M0.0steady 1 – 0.5 days 1

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 522 on average
309/ 375
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average
316/ 325
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 291 on average
27/ 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 276 on average
30/ 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 275 on average
48/ 100
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 246 on average
154/ 200
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on Damocles Vanilla Rust | Powered by the Damocles Engine?

The procedural map on Damocles Vanilla Rust | Powered by the Damocles Engine is size 4,500 with seed 9949225, generated by the game. You can view it on RustMaps from this page: the same size and seed produce the same map.

Which settings and rules apply on Damocles Vanilla Rust | Powered by the Damocles Engine?

The name of Damocles Vanilla Rust | Powered by the Damocles Engine gives no gather rate. At the game's default, groups can have up to 8 players. survival is the game mode, standard play, with gathering, building and raiding. You can raid and fight other players here. Under Community in the server browser, it runs as a community server. VAC, Valve's anti-cheat, is switched on.

Live population

What is the current population on Damocles Vanilla Rust | Powered by the Damocles Engine?

A reading taken now shows 0 players on Damocles Vanilla Rust | Powered by the Damocles Engine, which has 100 slots. The seven-day average is 0 players, with a peak of 1. The busiest point in the last 48 hours came at 03:00 UTC, averaging 1 players.

How does Damocles Vanilla Rust | Powered by the Damocles Engine rank against other Rust servers?

On player hours for the past week, Damocles Vanilla Rust | Powered by the Damocles Engine sits at #14,290, which puts it inside the top 64% of every ranked server.

Server facts

How reliably does Damocles Vanilla Rust | Powered by the Damocles Engine stay online?

Damocles Vanilla Rust | Powered by the Damocles Engine is up at the moment. The uptime it reports puts its last restart about 4 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. 23 September 2026 is when Rust Server Trends first recorded it.

How well does Damocles Vanilla Rust | Powered by the Damocles Engine perform under load?

Across the last 48 hours it averaged 224 server fps, with a floor of 218. Buildings, deployables and all the rest of the world's entities brought it to a high of 116,495. It reached a ceiling of 2,948 MB of memory. Low fps together with a growing entity count is what players experience as lag.

Where in the world is Damocles Vanilla Rust | Powered by the Damocles Engine hosted?

A region is not published by Damocles Vanilla Rust | Powered by the Damocles Engine. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. 61.245.146.229:28015 is the address it uses.

What build of Rust does Damocles Vanilla Rust | Powered by the Damocles Engine use?

Rust network protocol 2635 and build 168909 on Linux is what Damocles Vanilla Rust | Powered by the Damocles Engine runs. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe day

What does wipe day look like on Damocles Vanilla Rust | Powered by the Damocles Engine?

1 players, on average, was the busiest crowd at its recent wipes. The peak on the most recent wipe came 0 hours after the wipe. Half that peak was held until the next wipe in 0% of its recent wipes. By day 1 it fell below half in the wipes where it didn't hold.

On what timetable does Damocles Vanilla Rust | Powered by the Damocles Engine run its wipes?

No next wipe can be predicted for Damocles Vanilla Rust | Powered by the Damocles Engine, which wipes at irregular times. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. The present world dates from 26 days 23 hours.

Lists and tags

What do the server tags on Damocles Vanilla Rust | Powered by the Damocles Engine mean?

These are the tags Damocles Vanilla Rust | Powered by the Damocles Engine publishes for the browser to read: gmrust (Game mode): You'll find standard Rust survival here; mp100 (Max players): 100 slots are available; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): No region code is set for this server. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does Damocles Vanilla Rust | Powered by the Damocles Engine appear?

The Rust Server Trends lists that take in Damocles Vanilla Rust | Powered by the Damocles Engine are: Rust community servers without the side modes. On the server list, the filters it matches are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How to join

How do you connect to Damocles Vanilla Rust | Powered by the Damocles Engine?

You can connect by pressing F1 in Rust and typing client.connect 61.245.146.229:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode You'll find standard Rust survival here.
mp100
Max players 100 slots are available.
ts8
Group limit 8 per team is the default, and that's the limit here.
v2635
Protocol Game protocol 2635: to join, your game must match this version.
cs168909
Build Game build: 168909.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code No region code is set for this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.