Rust Server TrendsSeismic network · station log
Recording Stations11,736 Players70,701 Active3,622 Wipes · 3 h133 48 h

Station XX-8946 · recording

c1tas

Online 60.111.53.135:28015 checked 9m ago

Connect
Players now
1/ 10
10% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak 1
Rank
#8,946
top 40%
Last wipe
1h ago
no schedule published
Next wipe
–
no rhythm it keeps
Seismic record · station XX-8946 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
1of 10 slots
Motion · 24 h
M0.0steady+0 players
Sharpest hour
+1into Tue 22:00 UTC
Peak · 48 h
1most players in any hour
Events picked
1wipe on this record, in red
Channel 1 · calibrated

Players

AveragePeak
00.250.50.75122:0005:0011:0002:0005:0011:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 40% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
4.8 daysbetween real wipes
on rhythm
43%of its recent wipes
wipe-day peak
1players, last three wipes
crowd held
33%else halves by day 3

The first 48 hours of its last wipes

Mon 26 OctWed 21 OctThu 1 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 3 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Wed 28 Oct, 11:44 UTC1h ago – – – – running 0
Mon 26 Oct, 00:09 UTC2d ago M0.0rising 1 – – 0
Wed 21 Oct, 08:37 UTC7d ago M0.0rising 1 – 4.6 days 0
Thu 1 Oct, 19:57 UTC FW26d ago M0.0rising 1 held half 19.5 days 0
Thu 24 Sep, 19:04 UTC33d ago M0.0rising 1 halved by day 5 7 days 0
Sat 19 Sep, 22:54 UTC38d ago M0.0rising 1 – 4.8 days 0
Tue 15 Sep, 12:22 UTC43d ago M0.0rising 1 halved by day 1 4.4 days 0
Thu 3 Sep, 20:19 UTC FW54d ago – – – – 11.7 days 1

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 541 on average
659/ 700
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average
418/ 475
Rustoria.co - EU Main EU · groups of 16+ · weekly · 310 on average
37/ 250
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 310 on average
56/ 250
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 270 on average
222/ 200
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 266 on average
112/ 150
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on c1tas?

The map on c1tas is procedural, produced by the game.

Which settings and rules apply on c1tas?

You will find no gather rate in the name of c1tas. Groups hold up to 8 players, which is the default for the game. survival is the game mode, standard play, with gathering, building and raiding. Fighting and raiding between players are both allowed. Under Community in the server browser, it runs as a community server. The server has VAC on, Valve's anti-cheat.

Population

What is the current population on c1tas?

A reading taken now shows 1 players on c1tas, which has 10 slots. The seven-day average is 0 players, with a peak of 1. Averaged over the last 48 hours, the busiest hour was 23:00 UTC at 1 players.

How does c1tas rank against other Rust servers?

On player hours for the past week, c1tas sits at #8,946, which puts it inside the top 40% of every ranked server.

Server details

How reliably does c1tas stay online?

c1tas is up at the moment. Of the 168 hours in the last 7 full days, it was up for 30, or 18% of the time. Its earliest appearance in the records of Rust Server Trends dates to 13 September 2026.

Which region does c1tas run from?

Nothing about a region comes from c1tas. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. 60.111.53.135:28015 is the address it uses.

What build of Rust does c1tas use?

c1tas is running Rust network protocol 2635 and build 169498 on a machine with Windows. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe day

What does wipe day look like on c1tas?

1 players, on average, was the busiest crowd at its recent wipes. 3 hours after the latest wipe, the crowd peaked. Until the next wipe the crowd remained above half that peak in 33% of its recent wipes. It fell under half by day 3 in the wipes where it didn't hold.

On what timetable does c1tas run its wipes?

No next wipe can be predicted for c1tas, which wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The present world dates from 1 hours.

Server tags

What do the server tags on c1tas mean?

These are the tags c1tas publishes for the browser to read: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): 10 slots are available; ts8 (Group limit): Teams max out at 8, the default set by the game; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs169498 (Build): It runs game build 169498; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): A region code has not been set. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does c1tas appear?

These Rust Server Trends lists include c1tas: Rust community servers without the side modes. On the server list, the filters it matches are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours.

Join the server

What steps get you onto c1tas?

You can connect by pressing F1 in Rust and typing client.connect 60.111.53.135:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs169498,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp10
Max players 10 slots are available.
ts8
Group limit Teams max out at 8, the default set by the game.
v2635
Protocol Your game needs to be on protocol 2635 to join.
cs169498
Build It runs game build 169498.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code A region code has not been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.