Rust Server TrendsSeismic network · station log
Recording Stations11,874 Players87,370 Active3,991 Wipes · 3 h171 48 h

Station XX-15388 · recording

My Server Name

Online 59.1.105.123:28015 checked 11m ago

Connect
Players now
0/ 500
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak –
Rank
#15,388
top 70%
Last wipe
18d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-15388 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 500 slots
Motion · 24 h
M0.0steady+0 players
Channel 1 · calibrated

Players

AveragePeak
0123421:0006:0015:0000:0009:0018:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

010020030040021:0006:0015:0000:0009:0018:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 9 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k9 Oct13 Oct16 Oct20 Oct23 Oct27 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 504 on average
769/ 825
Rustoria.co - EU Main EU · groups of 16+ · weekly · 345 on average
48/ 250
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 340 on average
110/ 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 314 on average
418/ 500
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 280 on average
242/ 300
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 259 on average
184/ 300
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on My Server Name?

The procedural map on My Server Name is size 4,500 with seed 1234567, generated by the game. Size and seed produce the same map, so RustMaps can show it from this page.

Which settings and rules apply on My Server Name?

You will find no gather rate in the name of My Server Name. The group limit is 8 players, the game's default. It plays in survival mode, the usual game of gathering, building and raiding. You can raid and fight other players here. Under Community in the server browser, it runs as a community server. The server has VAC on, Valve's anti-cheat.

Live population

How many players are recorded on My Server Name right now?

0 of the 500 slots on My Server Name are filled right now. The seven-day average for this server is 0 players.

How does My Server Name rank against other Rust servers?

Over the last seven days, My Server Name recorded enough player hours to reach #15,388 worldwide, placing it in the top 70% of all ranked servers.

Server details

How reliably does My Server Name stay online?

My Server Name is up at the moment. Going by the uptime figure it reports, it restarted about 4 days 3 hours ago. 162 of 168 hours in the last 7 full days were up time, 96% of the total. On 9 October 2026 it was recorded for the first time by Rust Server Trends.

Does My Server Name hold a steady tick rate?

The 48-hour average is 167 server fps; 122 is the lowest observed. The world held up to 122,099 entities at its peak, buildings and deployables included. Memory use peaked at 4,031 MB. What you feel as lag is the combination of low fps and a rising entity count.

Which region does My Server Name run from?

A region is not published by My Server Name. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. 59.1.105.123:28015 is the address it uses.

What build of Rust does My Server Name use?

My Server Name is running Rust network protocol 2635 and build 168909 on a machine with Windows. The protocol must match for you to join, and Steam takes care of updating it.

Wipe schedule

How often does My Server Name wipe, and on which days?

On record so far are too few of My Server Name's wipes to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 18 days 16 hours is how long the current world has been running.

Server tags

What do the server tags on My Server Name mean?

The game's server browser reads the tags My Server Name publishes: gmrust (Game mode): Survival in standard Rust; mp500 (Max players): The server has 500 slots; ts8 (Group limit): This uses the game default of 8 per team; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): It runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set for this server. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does My Server Name appear?

These Rust Server Trends lists include My Server Name: Rust community servers without the side modes. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Connecting

How do you connect to My Server Name?

Enter client.connect 59.1.105.123:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp500,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in standard Rust.
mp500
Max players The server has 500 slots.
ts8
Group limit This uses the game default of 8 per team.
v2635
Protocol Your game needs to be on protocol 2635 to join.
cs168909
Build It runs game build 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is set for this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.