Rust Server TrendsSeismic network · station log
Recording Stations11,699 Players51,000 Active3,284 Wipes · 3 h137 48 h

Station XX-7992 · recording

RCE-RustCoreEsport

Online 57.129.186.69:28015 checked 14m ago

moddedoxide
Connect
Players now
0/ 50
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak 3
Rank
#7,992
top 36%
No wipes
resets
9 new worlds this week: a reset every few hours, not a wipe schedule
Next wipe
–
resets, no wipes
Seismic record · station XX-7992 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 50 slots
Motion · 24 h
M0.0steady+0 players
Sharpest hour
−2into Tue 17:00 UTC
Peak · 48 h
3most players in any hour
Events picked
6wipes on this record, in red
Channel 1 · calibrated

Players

AveragePeak
0123401:0010:0019:0005:0014:0023:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

010020030040001:0010:0019:0005:0014:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Oct25 Oct26 Oct27 Oct

Top 36% of all ranked servers. Ranked on player hours over the last seven days.

Event catalogue

World resets

a new world every few hours; none of these counts as a wipe
WipedMPeakFirst 48 hCrowdLastedPlayers before
Tue 27 Oct, 16:14 UTC8h ago – – – – – 1
Tue 27 Oct, 15:37 UTC9h ago – – – – – 1
Tue 27 Oct, 14:56 UTC9h ago – – – – – 0
Mon 26 Oct, 17:41 UTC1d ago – – – – – 0
Mon 26 Oct, 14:30 UTC1d ago – – – – – 1
Mon 26 Oct, 13:19 UTC1d ago – – – – – 1
Sun 25 Oct, 12:54 UTC2d ago – – – – – 0
Sun 25 Oct, 09:22 UTC2d ago – – – – – 0
Sat 24 Oct, 14:30 UTC3d ago – – – – – 0
Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
РОССИЙСКИЙ ДЛЯ НОВИЧКОВ | WIPE 26.10 EU · groups of 8+ · weekly · 125 on average
72/ 300
EU Hub 01 EU · groups of 1000+ · 22 on average
18/ 3300
[IR][1X] Mz RUST | No KIT | SkinBox | Vanilla+ groups of 8+ · 1x · 3 on average
1/ 50
A Shockbyte Rust Server groups of 8+ · 3 on average
1/ 40
404 RUST / ДЛЯ НОВИЧКОВ / МОСКОВСКИЙ 28.10 EU · groups of 8+ · monthly · 2 on average
1/ 300
New guys play ground groups of 8+ · 1 on average
0/ 5
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on RCE-RustCoreEsport?

Generated by the game, the map on RCE-RustCoreEsport is procedural, size 1,000 with seed 1403589967. From this page you can look at it on RustMaps, since the same size and seed give the same map.

Which settings and rules apply on RCE-RustCoreEsport?

No gather rate appears in the name of RCE-RustCoreEsport. At the game's default, groups can have up to 8 players. survival is the game mode, gather, build and raid in the standard game. Fighting and raiding between players are both allowed. The server browser lists it under Modded, where plugins or settings change the game. Its plugins are run through Oxide. Anti-cheat is on: VAC, from Valve.

Live population

What is the current population on RCE-RustCoreEsport?

0 of the 50 slots on RCE-RustCoreEsport are filled right now. The seven-day average is 0 players, with a peak of 3. The busiest point in the last 48 hours came at 16:00 UTC, averaging 2 players.

How does RCE-RustCoreEsport rank against other Rust servers?

The last seven days of player hours place RCE-RustCoreEsport at #7,992, in the top 36% of all ranked servers.

Operator and location

How reliably does RCE-RustCoreEsport stay online?

As recorded now, RCE-RustCoreEsport is running. Going by the uptime figure it reports, it restarted about 6 hours ago. It was up 64% of the time across the last 3 full days: 46 of 72 hours. Its earliest appearance in the records of Rust Server Trends dates to 24 October 2026.

Does RCE-RustCoreEsport hold a steady tick rate?

The 48-hour average is 194 server fps; 86 is the lowest observed. Buildings, deployables and all the rest of the world's entities brought it to a high of 63,859. Memory use peaked at 1,917 MB. Lag, as players feel it, comes from fps dropping and the entity count climbing.

Where in the world is RCE-RustCoreEsport hosted?

Nothing about a region comes from RCE-RustCoreEsport. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. You reach it at 57.129.186.69:28015.

What build of Rust does RCE-RustCoreEsport use?

RCE-RustCoreEsport is running Rust network protocol 2635 and build 168909 on a machine with Linux. The protocol must match for you to join, and Steam takes care of updating it.

Wipe schedule

On what timetable does RCE-RustCoreEsport run its wipes?

No wipe schedule is kept by RCE-RustCoreEsport, which makes a new world every few hours. None of those resets counts as a wipe.

Lists and tags

What do the server tags on RCE-RustCoreEsport mean?

The game's server browser reads the tags RCE-RustCoreEsport publishes: gmrust (Game mode): Survival in standard Rust; mp50 (Max players): Slots: 50; ts8 (Group limit): This uses the game default of 8 per team; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): No region code is set for this server; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does RCE-RustCoreEsport appear?

These Rust Server Trends lists include RCE-RustCoreEsport: Modded Rust servers, tracked live. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.

Connecting

What steps get you onto RCE-RustCoreEsport?

Enter client.connect 57.129.186.69:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in standard Rust.
mp50
Max players Slots: 50.
ts8
Group limit This uses the game default of 8 per team.
v2635
Protocol To connect, your game must be on the same protocol, 2635.
cs168909
Build The game build is 168909.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code No region code is set for this server.

Mods and access

^o
Oxide Oxide (uMod) is the plugin framework running here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.