Station XX-7992 · recording
RCE-RustCoreEsport
Online 57.129.186.69:28015 checked 14m ago
- Players now
- 0/ 50
- 0% full
- Motion · 24 h
- M0.0■steady
- +0 players on the day
- 7-day average
- 0
- peak 3
- Rank
- #7,992
- top 36%
- No wipes
- resets
- 9 new worlds this week: a reset every few hours, not a wipe schedule
- Next wipe
- –
- resets, no wipes
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 50 slots
- Motion · 24 h
- M0.0■steady+0 players
- Sharpest hour
- −2into Tue 17:00 UTC
- Peak · 48 h
- 3most players in any hour
- Events picked
- 6wipes on this record, in red
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 36% of all ranked servers. Ranked on player hours over the last seven days.
World resets
a new world every few hours; none of these counts as a wipe| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Tue 27 Oct, 16:14 UTC8h ago | – | – | – | – | – | 1 |
| Tue 27 Oct, 15:37 UTC9h ago | – | – | – | – | – | 1 |
| Tue 27 Oct, 14:56 UTC9h ago | – | – | – | – | – | 0 |
| Mon 26 Oct, 17:41 UTC1d ago | – | – | – | – | – | 0 |
| Mon 26 Oct, 14:30 UTC1d ago | – | – | – | – | – | 1 |
| Mon 26 Oct, 13:19 UTC1d ago | – | – | – | – | – | 1 |
| Sun 25 Oct, 12:54 UTC2d ago | – | – | – | – | – | 0 |
| Sun 25 Oct, 09:22 UTC2d ago | – | – | – | – | – | 0 |
| Sat 24 Oct, 14:30 UTC3d ago | – | – | – | – | – | 0 |
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which map is running on RCE-RustCoreEsport?
Generated by the game, the map on RCE-RustCoreEsport is procedural, size 1,000 with seed 1403589967. From this page you can look at it on RustMaps, since the same size and seed give the same map.
Which settings and rules apply on RCE-RustCoreEsport?
No gather rate appears in the name of RCE-RustCoreEsport. At the game's default, groups can have up to 8 players. survival is the game mode, gather, build and raid in the standard game. Fighting and raiding between players are both allowed. The server browser lists it under Modded, where plugins or settings change the game. Its plugins are run through Oxide. Anti-cheat is on: VAC, from Valve.
Live population
What is the current population on RCE-RustCoreEsport?
0 of the 50 slots on RCE-RustCoreEsport are filled right now. The seven-day average is 0 players, with a peak of 3. The busiest point in the last 48 hours came at 16:00 UTC, averaging 2 players.
How does RCE-RustCoreEsport rank against other Rust servers?
The last seven days of player hours place RCE-RustCoreEsport at #7,992, in the top 36% of all ranked servers.
Operator and location
How reliably does RCE-RustCoreEsport stay online?
As recorded now, RCE-RustCoreEsport is running. Going by the uptime figure it reports, it restarted about 6 hours ago. It was up 64% of the time across the last 3 full days: 46 of 72 hours. Its earliest appearance in the records of Rust Server Trends dates to 24 October 2026.
Does RCE-RustCoreEsport hold a steady tick rate?
The 48-hour average is 194 server fps; 86 is the lowest observed. Buildings, deployables and all the rest of the world's entities brought it to a high of 63,859. Memory use peaked at 1,917 MB. Lag, as players feel it, comes from fps dropping and the entity count climbing.
Where in the world is RCE-RustCoreEsport hosted?
Nothing about a region comes from RCE-RustCoreEsport. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. You reach it at 57.129.186.69:28015.
What build of Rust does RCE-RustCoreEsport use?
RCE-RustCoreEsport is running Rust network protocol 2635 and build 168909 on a machine with Linux. The protocol must match for you to join, and Steam takes care of updating it.
Wipe schedule
On what timetable does RCE-RustCoreEsport run its wipes?
No wipe schedule is kept by RCE-RustCoreEsport, which makes a new world every few hours. None of those resets counts as a wipe.
Lists and tags
What do the server tags on RCE-RustCoreEsport mean?
The game's server browser reads the tags RCE-RustCoreEsport publishes: gmrust (Game mode): Survival in standard Rust; mp50 (Max players): Slots: 50; ts8 (Group limit): This uses the game default of 8 per team; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): No region code is set for this server; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does RCE-RustCoreEsport appear?
These Rust Server Trends lists include RCE-RustCoreEsport: Modded Rust servers, tracked live. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.
Connecting
What steps get you onto RCE-RustCoreEsport?
Enter client.connect 57.129.186.69:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.