Station XX-15244 · no signal
TEST-ORDER-rust-212550
Offline 57.129.17.2:64100 checked 15d ago
- Players now
- 0/ 40
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #15,244
- top 71%
- Last wipe
- 15d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 40 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 13 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is running on TEST-ORDER-rust-212550?
Generated by the game, the map on TEST-ORDER-rust-212550 is procedural, size 3,000 with seed 1. Size and seed produce the same map, so RustMaps can show it from this page.
Which settings and rules apply on TEST-ORDER-rust-212550?
No gather rate appears in the name of TEST-ORDER-rust-212550. Groups hold up to 8 players, which is the default for the game. It plays in survival mode, gather, build and raid in the standard game. Player combat and raiding are permitted. The server browser lists it under Community, as a community server. VAC, Valve's anti-cheat, is switched on.
Player counts
How many players are recorded on TEST-ORDER-rust-212550 right now?
No players are recorded on TEST-ORDER-rust-212550 at this moment; it is offline, and the last sighting was 15 days 7 hours ago.
How does TEST-ORDER-rust-212550 rank against other Rust servers?
The last seven days of player hours place TEST-ORDER-rust-212550 at #15,244, in the top 71% of all ranked servers.
Operator and location
How reliably does TEST-ORDER-rust-212550 stay online?
TEST-ORDER-rust-212550 is down at the moment; the last recorded contact was 15 days 7 hours ago. 0 of 168 hours in the last 7 full days were up time, 0% of the total. Its earliest appearance in the records of Rust Server Trends dates to 13 October 2026.
Which region does TEST-ORDER-rust-212550 run from?
Nothing about a region comes from TEST-ORDER-rust-212550. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. You reach it at 57.129.17.2:64100.
Which Rust version is TEST-ORDER-rust-212550 running?
On Linux, TEST-ORDER-rust-212550 runs Rust network protocol 2634 and build 167781. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe day
On what timetable does TEST-ORDER-rust-212550 run its wipes?
On record so far are too few of TEST-ORDER-rust-212550's wipes to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The present world dates from 15 days 9 hours.
Server tags
What do the server tags on TEST-ORDER-rust-212550 mean?
These are the tags TEST-ORDER-rust-212550 publishes for the browser to read: gmrust (Game mode): Survival in standard Rust; mp40 (Max players): Slots: 40; ts8 (Group limit): This uses the game default of 8 per team; v2634 (Protocol): Game protocol 2634: to join, your game must match this version; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): A region code has not been set. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does TEST-ORDER-rust-212550 appear?
The Rust Server Trends lists that take in TEST-ORDER-rust-212550 are: Rust community servers without the side modes. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How to join
What steps get you onto TEST-ORDER-rust-212550?
Enter client.connect 57.129.17.2:64100 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.