Rust Server TrendsSeismic network · station log
Recording Stations11,757 Players64,357 Active3,442 Wipes · 3 h196 48 h

Station XX-14305 · no signal

RUST PVE [RU] staging

Offline 57.129.14.116:28115 checked 5h ago

Connect
Players now
0/ 500
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak 1
Rank
#14,305
top 64%
Last wipe
5h ago
no schedule published
Next wipe
–
no rhythm it keeps
Seismic record · station XX-14305 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 500 slots
Motion · 24 h
M –not enough readings
Events picked
1wipe on this record, in red
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k14 Oct17 Oct20 Oct23 Oct26 Oct29 Oct

Top 64% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
6.5 daysbetween real wipes
on rhythm
100%of its recent wipes
wipe-day peak
1players, last three wipes
crowd held
0%else halves by day 3

The first 48 hours of its last wipes

Fri 23 OctFri 16 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Thu 29 Oct, 06:09 UTC5h ago – – – – running 1
Fri 23 Oct, 15:34 UTC5d ago M0.0rising 1 – – – 0
Fri 16 Oct, 05:52 UTC13d ago M0.0rising 1 halved by day 3 7.4 days 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 516 on average
481/ 475
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average
405/ 375
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 291 on average
56/ 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 276 on average
46/ 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 275 on average
54/ 100
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 243 on average
162/ 200
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on RUST PVE [RU] staging?

RUST PVE [RU] staging uses a procedural map, which the game generates.

Which settings and rules apply on RUST PVE [RU] staging?

You will find no gather rate in the name of RUST PVE [RU] staging. Groups hold up to 8 players, which is the default for the game. survival is the game mode, standard play, with gathering, building and raiding. You can raid and fight other players here. It is a community server, and the browser lists it under Community. VAC, Valve's anti-cheat, is switched on.

Player counts

What is the current population on RUST PVE [RU] staging?

RUST PVE [RU] staging is not responding at this moment and is offline, last seen 5 hours ago. The seven-day average is 0 players, with a peak of 1.

How does RUST PVE [RU] staging rank against other Rust servers?

Over the last seven days, RUST PVE [RU] staging recorded enough player hours to reach #14,305 worldwide, placing it in the top 64% of all ranked servers.

Operator and location

How reliably does RUST PVE [RU] staging stay online?

No contact with RUST PVE [RU] staging right now, and the last recorded contact was 5 hours ago. 1 of 168 hours in the last 7 full days were up time, 1% of the total. On 14 October 2026 it was recorded for the first time by Rust Server Trends.

Which region does RUST PVE [RU] staging run from?

No region tag comes from RUST PVE [RU] staging, though the name points to Europe. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. 57.129.14.116:28115 is the address it uses.

Which Rust version is RUST PVE [RU] staging running?

RUST PVE [RU] staging is running Rust network protocol 2635 and build 169621 on a machine with Windows. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe schedule

What does wipe day look like on RUST PVE [RU] staging?

1 players, on average, was the busiest crowd at its recent wipes. 0 hours into the latest wipe, the crowd reached its peak. Half that peak was held until the next wipe in 0% of its recent wipes. In the wipes that didn't hold, the crowd was below half by day 3.

On what timetable does RUST PVE [RU] staging run its wipes?

No next wipe can be predicted for RUST PVE [RU] staging, which wipes at irregular times. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. It has run its current world for 5 hours.

Tags

What do the server tags on RUST PVE [RU] staging mean?

These are the tags RUST PVE [RU] staging publishes for the browser to read: gmrust (Game mode): The game mode is standard Rust survival; mp500 (Max players): The server has 500 slots; ts8 (Group limit): Teams max out at 8, the default set by the game; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs169621 (Build): Game build: 169621; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): The server has no region code. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does RUST PVE [RU] staging appear?

The Rust Server Trends lists that take in RUST PVE [RU] staging are: EU Rust servers and Rust community servers without the side modes. On the server list, the filters it matches are: Region: Europe; Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours.

Join the server

How do you connect to RUST PVE [RU] staging?

Enter client.connect 57.129.14.116:28115 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp500,ptrak,$r?,v2635,gmrust,cs169621,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp500
Max players The server has 500 slots.
ts8
Group limit Teams max out at 8, the default set by the game.
v2635
Protocol Game protocol 2635: to join, your game must match this version.
cs169621
Build Game build: 169621.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code The server has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.