Rust Server TrendsSeismic network · station log
Recording Stations11,701 Players46,298 Active3,163 Wipes · 3 h102 48 h

Station XX-15929 · no signal

[UA] TEST U DIE ;)

Offline 57.128.210.53:28067 checked 20d ago

weekly wipes moddedoxide
Connect
Players now
0/ 200
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,929
top 72%
Last wipe
22d ago
weekly schedule
Next wipe
5d 11h
Tue 3 Nov, 12:21 UTC
Seismic record · station XX-15929 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 200 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep5 Oct10 Oct15 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

from its schedule tag

Next wipe Tuesday 3 November, 12:21 UTC, in 5d 11h. Its weekly schedule tag · low confidence

usual gap
2.6 daysbetween real wipes
on rhythm
14%of its recent wipes
wipe-day peak
1players, last three wipes
crowd held
33%else halves by day 1.5

Coming wipes

  1. 5d 11hTue 3 Nov, 12:21 UTC
  2. 7d 18hThu 5 Nov, 19:00 UTCFW
  3. 12d 11hTue 10 Nov, 12:21 UTC
  4. 19d 11hTue 17 Nov, 12:21 UTC
  5. 26d 11hTue 24 Nov, 12:21 UTC
  6. 33d 11hTue 1 Dec, 12:21 UTC
  7. 35d 18hThu 3 Dec, 19:00 UTCFW
  8. 40d 11hTue 8 Dec, 12:21 UTC

The first 48 hours of its last wipes

Tue 6 OctMon 5 OctThu 1 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Tue 6 Oct, 12:21 UTC22d ago M0.0rising 1 – running 0
Mon 5 Oct, 10:36 UTC23d ago M0.0rising 1 – 1.1 days 0
Thu 1 Oct, 18:03 UTC FW27d ago M0.3rising 2 held half 3.7 days 0
Mon 28 Sep, 12:49 UTC30d ago M0.0rising 2 halved by day 2 3.2 days 1
Sat 26 Sep, 20:12 UTC32d ago M0.3rising 2 – 1.7 days 0
Thu 24 Sep, 06:50 UTC34d ago M0.6rising 4 halved by day 1 2.6 days 0
Tue 22 Sep, 19:54 UTC36d ago M0.6rising 4 – 1.5 days 0
Mon 14 Sep, 16:50 UTC44d ago M0.0steady 1 halved by day 3 8.1 days 1

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average
124/ 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 117 on average
46/ 225
RustSpain.com | EU Main EU · groups of 12+ · weekly · 88 on average
7/ 200
[NA] Willjum's Solo Only | Thursday Wipes NA · groups of 8+ · weekly · 26 on average
17/ 100
[EU] Willjum's Solo Only | Thursday Wipes EU · groups of 8+ · weekly · 25 on average
10/ 175
QS『芬达』100000倍/10.28/枪战/蓝图全解/萌新/建造 EA · groups of 20+ · weekly · 24 on average
29/ 100
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on [UA] TEST U DIE ;)?

[UA] TEST U DIE ;) runs a procedural map of size 4,500 with seed 831201459, produced by the game. Size and seed produce the same map, so RustMaps can show it from this page.

Which settings and rules apply on [UA] TEST U DIE ;)?

You will find no gather rate in the name of [UA] TEST U DIE ;). 32 players is the most a group can hold. survival is the game mode, gather, build and raid in the standard game. You can raid and fight other players here. Plugins or settings alter the game here; the browser lists it as Modded. Its plugins are run through Oxide. Anti-cheat is on: VAC, from Valve.

Live population

What is the current population on [UA] TEST U DIE ;)?

A reading taken now finds [UA] TEST U DIE ;) offline; the most recent activity was 20 days 21 hours ago.

How does [UA] TEST U DIE ;) rank against other Rust servers?

On player hours for the past week, [UA] TEST U DIE ;) sits at #15,929, which puts it inside the top 72% of every ranked server.

Operator and location

How reliably does [UA] TEST U DIE ;) stay online?

No contact with [UA] TEST U DIE ;) right now, and the last recorded contact was 20 days 21 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. On 13 September 2026 it was recorded for the first time by Rust Server Trends.

Where in the world is [UA] TEST U DIE ;) hosted?

No region is published by [UA] TEST U DIE ;). Rust Server Trends does not look up where the machine stands; it shows where a server says it is. The address it publishes is 57.128.210.53:28067.

What build of Rust does [UA] TEST U DIE ;) use?

Rust network protocol 2634 and build 166652 on Linux is what [UA] TEST U DIE ;) runs. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe day

What does wipe day look like on [UA] TEST U DIE ;)?

On average, the busiest point of its recent wipes drew 1 players. The peak on the most recent wipe came 0 hours after the wipe. The crowd stayed above half that peak until the next wipe in 33% of its recent wipes. It fell under half by day 1.5 in the wipes where it didn't hold.

How often does [UA] TEST U DIE ;) wipe, and on which days?

Its schedule cannot be confirmed, as too few of [UA] TEST U DIE ;)'s wipes are on record; the prediction follows its tag instead. The date of its next wipe is Tuesday 3 November at 12:21 UTC. 22 days 11 hours is how long the current world has been running. The tags it publishes carry a weekly wipe schedule.

Lists and tags

What do the server tags on [UA] TEST U DIE ;) mean?

Tags published by [UA] TEST U DIE ;) and read by the game's server browser include gmrust (Game mode): Survival in standard Rust; mp200 (Max players): 200 slots are available; ts32 (Group limit): Each team can hold up to 32; v2634 (Protocol): Your game needs to be on protocol 2634 to join; cs166652 (Build): It runs game build 166652; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): The server has no region code; ^w (Weekly): A wipe comes once a week; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does [UA] TEST U DIE ;) appear?

You will find [UA] TEST U DIE ;) on the following Rust Server Trends lists: Modded Rust servers, tracked live. On the server list, the filters it matches are: Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.

Connecting

How do you connect to [UA] TEST U DIE ;)?

You can connect by pressing F1 in Rust and typing client.connect 57.128.210.53:28067 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you. For the website, go to https://discord.com/invite/Jxqy3KceWH.

Instrument codes

Server tags

what each one means

Published as mp200,ptrak,$r?,v2634,^w,gmrust,cs166652,ts32,^o^z

Game

gmrust
Game mode Survival in standard Rust.
mp200
Max players 200 slots are available.
ts32
Group limit Each team can hold up to 32.
v2634
Protocol Your game needs to be on protocol 2634 to join.
cs166652
Build It runs game build 166652.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code The server has no region code.

Wipe schedule

^w
Weekly A wipe comes once a week.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), runs here.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.