Rust Server TrendsSeismic network · station log
Recording Stations11,705 Players41,937 Active3,034 Wipes · 3 h101 48 h

Station XX-15873 · no signal

nmg-cycle

Offline 54.86.31.240:28015 checked 19d ago

Connect
Players now
0/ 1
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,873
top 72%
Last wipe
19d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-15873 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 1 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k9 Oct10 Oct12 Oct13 Oct15 Oct16 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 565 on average
204/ 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average
123/ 200
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 291 on average
25/ 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 289 on average
14/ 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 274 on average
25/ 100
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 251 on average
30/ 225
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on nmg-cycle?

nmg-cycle uses a procedural map, which the game generates.

Which settings and rules apply on nmg-cycle?

No gather rate appears in the name of nmg-cycle. Groups hold up to 8 players, which is the default for the game. survival is the game mode, the usual game of gathering, building and raiding. Fighting and raiding between players are both allowed. Under Community in the server browser, it runs as a community server. VAC, Valve's anti-cheat, is switched on.

Player counts

How many players are recorded on nmg-cycle right now?

A reading taken now finds nmg-cycle offline; the most recent activity was 19 days 15 hours ago.

How does nmg-cycle rank against other Rust servers?

On player hours for the past week, nmg-cycle sits at #15,873, which puts it inside the top 72% of every ranked server.

Server details

How reliably does nmg-cycle stay online?

No contact with nmg-cycle right now, and the last recorded contact was 19 days 15 hours ago. 0 of 168 hours in the last 7 full days were up time, 0% of the total. Its earliest appearance in the records of Rust Server Trends dates to 9 October 2026.

Which region does nmg-cycle run from?

No region is published by nmg-cycle. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. The address it publishes is 54.86.31.240:28015.

What build of Rust does nmg-cycle use?

On Linux, nmg-cycle runs Rust network protocol 2633 and build 162589. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe pattern

On what timetable does nmg-cycle run its wipes?

The rhythm of nmg-cycle cannot yet be told: too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 19 days 15 hours is how long the current world has been running.

Server tags

What do the server tags on nmg-cycle mean?

Tags published by nmg-cycle and read by the game's server browser include gmrust (Game mode): You'll find standard Rust survival here; mp1 (Max players): Slots: 1; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2633 (Protocol): Game protocol 2633: to join, your game must match this version; cs162589 (Build): Game build: 162589; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): The server has no region code. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does nmg-cycle appear?

The Rust Server Trends lists that take in nmg-cycle are: Rust community servers without the side modes. On the server list, the filters it matches are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Join the server

What steps get you onto nmg-cycle?

To join, enter client.connect 54.86.31.240:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.

Instrument codes

Server tags

what each one means

Published as mp1,ptrak,$r?,v2633,gmrust,cs162589,ts8

Game

gmrust
Game mode You'll find standard Rust survival here.
mp1
Max players Slots: 1.
ts8
Group limit 8 per team is the default, and that's the limit here.
v2633
Protocol Game protocol 2633: to join, your game must match this version.
cs162589
Build Game build: 162589.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code The server has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.