Rust Server TrendsSeismic network · station log
Recording Stations11,757 Players64,357 Active3,442 Wipes · 3 h196 48 h

Station XX-16434 · no signal

rust-live-4

Offline 54.74.189.125:28035 checked 33d ago

Connect
Players now
0/ 75
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#16,434
top 71%
Last wipe
58d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-16434 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 75 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Sep26 Sep28 Sep29 Sep1 Oct2 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 516 on average
481/ 475
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average
405/ 375
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 291 on average
56/ 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 276 on average
46/ 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 275 on average
54/ 100
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 243 on average
162/ 200
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on rust-live-4?

rust-live-4 uses a procedural map, which the game generates.

Which settings and rules apply on rust-live-4?

You will find no gather rate in the name of rust-live-4. The group limit is 8 players, the game's default. survival is the game mode, gather, build and raid in the standard game. You can raid and fight other players here. The server browser lists it under Community, as a community server. The server has VAC on, Valve's anti-cheat.

Live population

What is the current population on rust-live-4?

A reading taken now finds rust-live-4 offline; the most recent activity was 33 days 18 hours ago.

How does rust-live-4 rank against other Rust servers?

The last seven days of player hours place rust-live-4 at #16,434, in the top 71% of all ranked servers.

Server details

How reliably does rust-live-4 stay online?

rust-live-4 is down at the moment; the last recorded contact was 33 days 18 hours ago. 0 of 168 hours in the last 7 full days were up time, 0% of the total. On 25 September 2026 it was recorded for the first time by Rust Server Trends.

Which region does rust-live-4 run from?

Nothing about a region comes from rust-live-4. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. You reach it at 54.74.189.125:28035.

What build of Rust does rust-live-4 use?

rust-live-4 is running Rust network protocol 2632 and build 162434 on a machine with Linux. The protocol must match for you to join, and Steam takes care of updating it.

Wipe pattern

How often does rust-live-4 wipe, and on which days?

On record so far are too few of rust-live-4's wipes to tell its rhythm. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. 58 days 20 hours is how long the current world has been running.

Tags

What do the server tags on rust-live-4 mean?

These are the tags rust-live-4 publishes for the browser to read: gmvanilla (Game mode): This is vanilla survival; mp75 (Max players): The server has 75 slots; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2632 (Protocol): To connect, your game must be on the same protocol, 2632; cs162434 (Build): It runs game build 162434; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): The server has no region code. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does rust-live-4 appear?

The Rust Server Trends lists that take in rust-live-4 are: Rust community servers without the side modes. On the server list, the filters it matches are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Join the server

What steps get you onto rust-live-4?

To join, enter client.connect 54.74.189.125:28035 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.

Instrument codes

Server tags

what each one means

Published as mp75,ptrak,$r?,v2632,gmvanilla,cs162434,ts8

Game

gmvanilla
Game mode This is vanilla survival.
mp75
Max players The server has 75 slots.
ts8
Group limit 8 per team is the default, and that's the limit here.
v2632
Protocol To connect, your game must be on the same protocol, 2632.
cs162434
Build It runs game build 162434.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code The server has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.