Rust Server TrendsSeismic network · station log
Recording Stations11,909 Players102,314 Active3,972 Wipes · 3 h409 48 h

Station XX-4595 · recording

Canadian Backyard PVE

Online 54.39.161.203:28080 checked 11m ago

moddedoxide
Connect
Players now
0/ 50
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak 3
Rank
#4,595
top 21%
Last wipe
21d ago
no schedule published
Next wipe
–
too few wipes seen yet
Seismic record · station XX-4595 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 50 slots
Motion · 24 h
M0.0steady+0 players
Sharpest hour
+2into Wed 22:00 UTC
Peak · 48 h
3most players in any hour
Channel 1 · calibrated

Players

AveragePeak
0123418:0003:0012:0022:0007:0016:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

02040608018:0003:0012:0022:0007:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 21% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap
6.1 daysbetween real wipes
wipe-day peak
6players, last three wipes
crowd held
100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Wed 7 OctThu 1 Oct
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 7, 2 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Wed 7 Oct, 21:49 UTC21d ago M0.8rising 7 – running 0
Thu 1 Oct, 19:02 UTC FW27d ago M0.8rising 6 held half 6.1 days 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Friendly Seattle: No KOS | Chill | Noob Friendly NA · groups of 8+ · biweekly · 43 on average
28/ 100
[US] Enardo - Random Farming - Small One Grid | OneGrid NA · groups of 8+ · 29 on average
20/ 50
[NA] Willjum's Solo Only | Thursday Wipes NA · groups of 8+ · weekly · 27 on average
6/ 100
Rust Degens - US Vanilla | Fridays NA · groups of 8+ · weekly · 15 on average
7/ 150
[NA] Willjum's Casual Solo/Duo Monthly NA · groups of 8+ · monthly · 14 on average
7/ 175
Hempville 420 No Kos Low Decay / Limited PvP NA · groups of 8+ · monthly · 7 on average
3/ 90
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on Canadian Backyard PVE?

Generated by the game, the map on Canadian Backyard PVE is procedural, size 5,000 with seed 425. From this page you can look at it on RustMaps, since the same size and seed give the same map.

Which settings and rules apply on Canadian Backyard PVE?

You will find no gather rate in the name of Canadian Backyard PVE. The group limit is 8 players, the game's default. In survival mode, the usual game of gathering, building and raiding. You can raid and fight other players here. Plugins or settings alter the game here; the browser lists it as Modded. Oxide is the plugin framework it runs. The server has VAC on, Valve's anti-cheat.

Player counts

How many players are recorded on Canadian Backyard PVE right now?

At this moment, Canadian Backyard PVE records 0 players across 50 slots. Across seven days this server recorded an average of 0 players and a peak of 3. The last 48 hours show their highest activity at 00:00 UTC, averaging 2 players.

How does Canadian Backyard PVE rank against other Rust servers?

On player hours for the past week, Canadian Backyard PVE sits at #4,595, which puts it inside the top 21% of every ranked server.

Operator and location

How reliably does Canadian Backyard PVE stay online?

As recorded now, Canadian Backyard PVE is running. Its reported uptime points to a restart about 8 hours ago. 167 of 168 hours in the last 7 full days were up time, 99% of the total. 13 September 2026 is when Rust Server Trends first recorded it.

Does Canadian Backyard PVE hold a steady tick rate?

Across the last 48 hours it averaged 50 server fps, with a floor of 30. The world held up to 199,035 entities at its peak, buildings and deployables included. Its highest memory use was 4,537 MB. Lag, as players feel it, comes from fps dropping and the entity count climbing.

Where in the world is Canadian Backyard PVE hosted?

No region tag comes from Canadian Backyard PVE, though the name points to North America. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. 54.39.161.203:28080 is the address it uses.

What build of Rust does Canadian Backyard PVE use?

On Windows, Canadian Backyard PVE runs Rust network protocol 2635 and build 168909. The protocol must match for you to join, and Steam takes care of updating it.

Wipe schedule

What does wipe day look like on Canadian Backyard PVE?

The recent wipes averaged a busiest count of 6 players. The peak on the most recent wipe came 2 hours after the wipe. Half that peak was held until the next wipe in 100% of its recent wipes.

How often does Canadian Backyard PVE wipe, and on which days?

The rhythm of Canadian Backyard PVE cannot yet be told: too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 21 days 19 hours is how long the current world has been running.

Server tags

What do the server tags on Canadian Backyard PVE mean?

The game's server browser reads the tags Canadian Backyard PVE publishes: gmrust (Game mode): Survival in standard Rust; mp50 (Max players): Slots: 50; ts8 (Group limit): Teams max out at 8, the default set by the game; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): It runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set for this server; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does Canadian Backyard PVE appear?

The Rust Server Trends lists that take in Canadian Backyard PVE are: Modded Rust servers, tracked live and North America Rust servers. On the server list, the filters it matches are: Region: North America; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Join the server

What steps get you onto Canadian Backyard PVE?

You can connect by pressing F1 in Rust and typing client.connect 54.39.161.203:28080 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you. https://discord.com/invite/HYfVWFZ8 is where its website lives.

Instrument codes

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in standard Rust.
mp50
Max players Slots: 50.
ts8
Group limit Teams max out at 8, the default set by the game.
v2635
Protocol Your game needs to be on protocol 2635 to join.
cs168909
Build It runs game build 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is set for this server.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), runs here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.