Station XX-16670 · no signal
TideRust October Quad Preview
Offline 54.38.145.171:28015 checked 28d ago
- Players now
- 0/ 500
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #16,670
- top 70%
- Last wipe
- 28d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 500 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which map is running on TideRust October Quad Preview?
A procedural map runs on TideRust October Quad Preview, generated by the game.
Which settings and rules apply on TideRust October Quad Preview?
You will find no gather rate in the name of TideRust October Quad Preview. Groups hold up to 8 players, which is the default for the game. survival is the game mode, gather, build and raid in the standard game. You can raid and fight other players here. Under Community in the server browser, it runs as a community server. Anti-cheat is on: VAC, from Valve.
Population
How many players are recorded on TideRust October Quad Preview right now?
TideRust October Quad Preview is not responding at this moment and is offline, last seen 28 days 16 hours ago.
How does TideRust October Quad Preview rank against other Rust servers?
Over the last seven days, TideRust October Quad Preview recorded enough player hours to reach #16,670 worldwide, placing it in the top 70% of all ranked servers.
Server facts
How reliably does TideRust October Quad Preview stay online?
As recorded now, TideRust October Quad Preview is not reachable, the last contact having been 28 days 16 hours ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. Its earliest appearance in the records of Rust Server Trends dates to 1 October 2026.
Where in the world is TideRust October Quad Preview hosted?
A region is not published by TideRust October Quad Preview. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. 54.38.145.171:28015 is the address it uses.
What build of Rust does TideRust October Quad Preview use?
On Windows, TideRust October Quad Preview runs Rust network protocol 2633 and build 165217. The protocol must match for you to join, and Steam takes care of updating it.
Wipe day
How often does TideRust October Quad Preview wipe, and on which days?
The rhythm of TideRust October Quad Preview cannot yet be told: too few of its wipes are on record. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. It has run its current world for 28 days 17 hours.
Tags
What do the server tags on TideRust October Quad Preview mean?
The game's server browser reads the tags TideRust October Quad Preview publishes: gmrust (Game mode): The game mode is standard Rust survival; mp500 (Max players): Slots: 500; ts8 (Group limit): This uses the game default of 8 per team; v2633 (Protocol): To connect, your game must be on the same protocol, 2633; cs165217 (Build): The game build is 165217; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): No region code is set for this server. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does TideRust October Quad Preview appear?
These Rust Server Trends lists include TideRust October Quad Preview: Rust community servers without the side modes. On the server list, the filters it matches are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Connecting
How do you connect to TideRust October Quad Preview?
Enter client.connect 54.38.145.171:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.