Rust Server TrendsSeismic network · station log
Recording Stations11,783 Players79,224 Active3,708 Wipes · 3 h152 48 h

Station EU-15432 · recording

[EU] LUNARUST RAID | Raid Training Server

Online EU 54.37.245.50:28077 checked 13m ago

moddedoxide
Connect
Players now
0/ 50
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak –
Rank
#15,432
top 69% · #2581 in EU
Last wipe
9h ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station EU-15432 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 50 slots
Motion · 24 h
M0.0steady+0 players
Channel 1 · calibrated

Players

AveragePeakWipe
0123404:0006:0007:0009:0010:0012:00Wiped Wed 28 Oct, 04:24 UTCWIPE

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

Server fpsWipe
01020304004:0006:0007:0009:0010:0012:00Wiped Wed 28 Oct, 04:24 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
No rank history yet.

Top 69% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average
129/ 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 116 on average
183/ 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 89 on average
140/ 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 87 on average
19/ 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average
43/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 67 on average
497/ 700
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on [EU] LUNARUST RAID | Raid Training Server?

Generated by the game, the map on [EU] LUNARUST RAID | Raid Training Server is procedural, size 2,560 with seed 1337. You can view it on RustMaps from this page: the same size and seed produce the same map. You will find the map named Custom Map.

Which settings and rules apply on [EU] LUNARUST RAID | Raid Training Server?

The name of [EU] LUNARUST RAID | Raid Training Server gives no gather rate. The group limit is 64 players. It plays in survival mode, standard play, with gathering, building and raiding. Player combat and raiding are permitted. The server browser lists it under Modded, where plugins or settings change the game. The plugins run on Oxide. Anti-cheat is on: VAC, from Valve.

Population

How many players are recorded on [EU] LUNARUST RAID | Raid Training Server right now?

A reading taken now shows 0 players on [EU] LUNARUST RAID | Raid Training Server, which has 50 slots. The population averaged 0 players over the past week.

How does [EU] LUNARUST RAID | Raid Training Server rank against other Rust servers?

[EU] LUNARUST RAID | Raid Training Server is #2,581 in Europe and #15,432 worldwide on the past week's player hours, within the top 69% of ranked servers.

Operator and location

How reliably does [EU] LUNARUST RAID | Raid Training Server stay online?

As recorded now, [EU] LUNARUST RAID | Raid Training Server is running. Going by the uptime figure it reports, it restarted about 5 hours ago. Its earliest appearance in the records of Rust Server Trends dates to 28 October 2026.

How well does [EU] LUNARUST RAID | Raid Training Server perform under load?

Its average server fps over the last 48 hours was 30, and it never dropped below 30. The world held up to 4,591 entities at its peak, buildings and deployables included. It reached a ceiling of 1,191 MB of memory. Low fps together with a growing entity count is what players experience as lag.

Where in the world is [EU] LUNARUST RAID | Raid Training Server hosted?

In Europe [EU] LUNARUST RAID | Raid Training Server lists itself, with the tag EU. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. You reach it at 54.37.245.50:28077.

What build of Rust does [EU] LUNARUST RAID | Raid Training Server use?

[EU] LUNARUST RAID | Raid Training Server is running Rust network protocol 2635 and build 168909 on a machine with Linux. The protocol must match for you to join, and Steam takes care of updating it.

Wipe schedule

How often does [EU] LUNARUST RAID | Raid Training Server wipe, and on which days?

On record so far are too few of [EU] LUNARUST RAID | Raid Training Server's wipes to tell its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 9 hours is how long the current world has been running.

Server tags

What do the server tags on [EU] LUNARUST RAID | Raid Training Server mean?

Tags published by [EU] LUNARUST RAID | Raid Training Server and read by the game's server browser include gmrust (Game mode): You'll find standard Rust survival here; mp50 (Max players): The server has 50 slots; ts64 (Group limit): Teams are capped at 64 players; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): The server has no region code; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; EU (Europe): In the server browser it appears under Europe. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does [EU] LUNARUST RAID | Raid Training Server appear?

The Rust Server Trends lists that take in [EU] LUNARUST RAID | Raid Training Server are: EU Rust servers and Modded Rust servers, tracked live. On the server list, the filters it matches are: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.

Which person or group runs [EU] LUNARUST RAID | Raid Training Server?

Both [EU] LUNARUST RAID | Raid Training Server and 23 other servers we track publish a lunarust.com hostname, so the same operator most likely runs them.

How to join

What steps get you onto [EU] LUNARUST RAID | Raid Training Server?

To join, enter client.connect 54.37.245.50:28077 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you. You can find its website at https://lunarust.com.

Instrument codes

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,EU,gmrust,cs168909,ts64,^o^z

Game

gmrust
Game mode You'll find standard Rust survival here.
mp50
Max players The server has 50 slots.
ts64
Group limit Teams are capped at 64 players.
v2635
Protocol Your game needs to be on protocol 2635 to join.
cs168909
Build It runs game build 168909.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code The server has no region code.

Mods and access

^o
Oxide Oxide (uMod) is the plugin framework running here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Region

EU
Europe In the server browser it appears under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.