Rust Server TrendsSeismic network · station log
Recording Stations11,873 Players96,161 Active3,898 Wipes · 3 h387 48 h

Station XX-15341 · recording

FLYING TURBANS 2X - Minicopter / Helicopter Training

Online 54.37.245.131:29015 checked 11m ago

2x moddedoxide
Connect
Players now
0/ 100
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak –
Rank
#15,341
top 69%
Last wipe
10d ago
no schedule published
Next wipe
–
too few wipes seen yet
Seismic record · station XX-15341 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 100 slots
Motion · 24 h
M0.0steady+0 players
Channel 1 · calibrated

Players

AveragePeak
0123417:0002:0011:0020:0005:0014:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

05010015020017:0002:0011:0020:0005:0014:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
2players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 32 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Mon 19 Oct, 02:52 UTC10d ago M0.3rising 2 – running 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Atlas - EU 2X Monthly | Vanilla+ | No BP Wipes EU · groups of 16+ · 2x · monthly · 841 on average
793/ 800
Vital Rust - EU Monthly | 2x | Vanilla+ | No BP Wipes EU · groups of 16+ · 2x · monthly · 617 on average
475/ 475
Atlas - US 2X Monthly | Vanilla+ | No BP Wipes NA · groups of 16+ · 2x · monthly · 377 on average
145/ 200
EU RENEGADE 2x Monthly Main | 50% Upkeep | No BP Wipe | Noob Fr EU · groups of 50+ · 2x · monthly · 350 on average
687/ 685
Magic Rust #18 — Vanilla 2x | Baйп 28.10 EU · groups of 150+ · 2x · weekly · 333 on average
906/ 960
MIRAGE RUST | SUNDAY 2x | VANILLA+ | Wipe 25.10 EU · groups of 300+ · 2x · weekly · 317 on average
157/ 1000
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on FLYING TURBANS 2X - Minicopter / Helicopter Training?

Generated by the game, the map on FLYING TURBANS 2X - Minicopter / Helicopter Training is procedural, size 4,000 with seed 987644432. You can view it on RustMaps from this page: the same size and seed produce the same map.

Which settings and rules apply on FLYING TURBANS 2X - Minicopter / Helicopter Training?

Its name points to a gather rate of 2x on FLYING TURBANS 2X - Minicopter / Helicopter Training. Groups hold up to 8 players, which is the default for the game. It plays in survival mode, standard play, with gathering, building and raiding. Fighting and raiding between players are both allowed. Plugins or settings alter the game here; the browser lists it as Modded. The plugins run on Oxide. Anti-cheat is on: VAC, from Valve.

Player counts

How many players are recorded on FLYING TURBANS 2X - Minicopter / Helicopter Training right now?

At this moment, FLYING TURBANS 2X - Minicopter / Helicopter Training records 0 players across 100 slots. The seven-day average for this server is 0 players.

How does FLYING TURBANS 2X - Minicopter / Helicopter Training rank against other Rust servers?

Over the last seven days, FLYING TURBANS 2X - Minicopter / Helicopter Training recorded enough player hours to reach #15,341 worldwide, placing it in the top 69% of all ranked servers.

Server details

How reliably does FLYING TURBANS 2X - Minicopter / Helicopter Training stay online?

Right now, you can reach FLYING TURBANS 2X - Minicopter / Helicopter Training. Its reported uptime points to a restart about 10 days 11 hours ago. Of the 168 hours in the last 7 full days, it was up for 167, or 99% of the time. Its earliest appearance in the records of Rust Server Trends dates to 13 September 2026.

How well does FLYING TURBANS 2X - Minicopter / Helicopter Training perform under load?

Its average server fps over the last 48 hours was 138, and it never dropped below 122. The world held up to 91,169 entities at its peak, buildings and deployables included. Memory use peaked at 4,931 MB. What you feel as lag is the combination of low fps and a rising entity count.

Which region does FLYING TURBANS 2X - Minicopter / Helicopter Training run from?

No region is published by FLYING TURBANS 2X - Minicopter / Helicopter Training. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. 54.37.245.131:29015 is the address it uses.

What build of Rust does FLYING TURBANS 2X - Minicopter / Helicopter Training use?

FLYING TURBANS 2X - Minicopter / Helicopter Training is running Rust network protocol 2634 and build 167781 on a machine with Linux. The protocol must match for you to join, and Steam takes care of updating it.

Wipe pattern

What does wipe day look like on FLYING TURBANS 2X - Minicopter / Helicopter Training?

The recent wipes averaged a busiest count of 2 players. 32 hours into the latest wipe, the crowd reached its peak.

On what timetable does FLYING TURBANS 2X - Minicopter / Helicopter Training run its wipes?

Too few wipes of FLYING TURBANS 2X - Minicopter / Helicopter Training are on record yet to show its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. It has run its current world for 10 days 13 hours.

Lists and tags

What do the server tags on FLYING TURBANS 2X - Minicopter / Helicopter Training mean?

Tags published by FLYING TURBANS 2X - Minicopter / Helicopter Training and read by the game's server browser include gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): The server has 100 slots; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2634 (Protocol): Game protocol 2634: to join, your game must match this version; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): No region code is set for this server; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does FLYING TURBANS 2X - Minicopter / Helicopter Training appear?

You will find FLYING TURBANS 2X - Minicopter / Helicopter Training on the following Rust Server Trends lists: 2x Rust servers, listed live and Modded Rust servers, tracked live. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks; Gather rate: 2x.

Connecting

What steps get you onto FLYING TURBANS 2X - Minicopter / Helicopter Training?

You can connect by pressing F1 in Rust and typing client.connect 54.37.245.131:29015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you. https://turbans.gg is where its website lives.

Instrument codes

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp100
Max players The server has 100 slots.
ts8
Group limit 8 per team is the default, and that's the limit here.
v2634
Protocol Game protocol 2634: to join, your game must match this version.
cs167781
Build The game build is 167781.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code No region code is set for this server.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), runs here.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.