Rust Server TrendsSeismic network · station log
Recording Stations11,880 Players89,250 Active4,029 Wipes · 3 h159 48 h

Station XX-15401 · no signal

A LOW.MS Rust Server

Offline 54.37.129.102:28035 checked 38d ago

Connect
Players now
0/ 50
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,401
no region published
Last wipe
39d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-15401 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 50 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep24 Sep25 Sep26 Sep
Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 504 on average
782/ 825
Rustoria.co - EU Main EU · groups of 16+ · weekly · 345 on average
48/ 250
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 340 on average
119/ 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 314 on average
393/ 500
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 280 on average
253/ 300
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 259 on average
188/ 300
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on A LOW.MS Rust Server?

A LOW.MS Rust Server runs a procedural map of size 3,000 with seed 1235208386, produced by the game. From this page you can look at it on RustMaps, since the same size and seed give the same map.

Which settings and rules apply on A LOW.MS Rust Server?

You will find no gather rate in the name of A LOW.MS Rust Server. Groups hold up to 8 players, which is the default for the game. It plays in survival mode, standard play, with gathering, building and raiding. Fighting and raiding between players are both allowed. The server browser lists it under Community, as a community server. Anti-cheat is on: VAC, from Valve.

Live population

How many players are recorded on A LOW.MS Rust Server right now?

No players are recorded on A LOW.MS Rust Server at this moment; it is offline, and the last sighting was 38 days 8 hours ago.

How does A LOW.MS Rust Server rank against other Rust servers?

Over the last seven days, A LOW.MS Rust Server recorded enough player hours to reach #15,401 worldwide, placing it in the top – of all ranked servers.

Server details

How reliably does A LOW.MS Rust Server stay online?

A LOW.MS Rust Server is down at the moment; the last recorded contact was 38 days 8 hours ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. On 18 September 2026 it was recorded for the first time by Rust Server Trends.

Where in the world is A LOW.MS Rust Server hosted?

No region is published by A LOW.MS Rust Server. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. The address it publishes is 54.37.129.102:28035.

What build of Rust does A LOW.MS Rust Server use?

Rust network protocol 2633 and build 164530 on Windows is what A LOW.MS Rust Server runs. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe pattern

How often does A LOW.MS Rust Server wipe, and on which days?

Too few wipes of A LOW.MS Rust Server are on record yet to show its rhythm. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. It has run its current world for 39 days 11 hours.

Lists and tags

What do the server tags on A LOW.MS Rust Server mean?

The game's server browser reads the tags A LOW.MS Rust Server publishes: gmvanilla (Game mode): You'll find vanilla survival here; mp50 (Max players): The server has 50 slots; ts8 (Group limit): This uses the game default of 8 per team; v2633 (Protocol): To connect, your game must be on the same protocol, 2633; cs164530 (Build): Game build: 164530; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): A region code has not been set. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does A LOW.MS Rust Server appear?

The Rust Server Trends lists that take in A LOW.MS Rust Server are: Rust community servers without the side modes. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Connecting

What steps get you onto A LOW.MS Rust Server?

Enter client.connect 54.37.129.102:28035 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp50,ptrak,$r?,v2633,gmvanilla,cs164530,ts8

Game

gmvanilla
Game mode You'll find vanilla survival here.
mp50
Max players The server has 50 slots.
ts8
Group limit This uses the game default of 8 per team.
v2633
Protocol To connect, your game must be on the same protocol, 2633.
cs164530
Build Game build: 164530.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code A region code has not been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.