Station XX-6922 · recording
[EU] SINMAS STAGING Livestock
Online 54.36.179.224:28015 checked 13m ago
- Players now
- 0/ 50
- 0% full
- Motion · 24 h
- M0.0■steady
- +0 players on the day
- 7-day average
- 0
- peak 1
- Rank
- #6,922
- top 31%
- Last wipe
- 6h ago
- no schedule published
- Next wipe
- –
- no rhythm it keeps
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 50 slots
- Motion · 24 h
- M0.0■steady+0 players
- Sharpest hour
- −1into Tue 19:00 UTC
- Peak · 48 h
- 1most players in any hour
- Events picked
- 2wipes on this record, in red
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 31% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 5.4 daysbetween real wipes
- on rhythm
- 0%of its recent wipes
- wipe-day peak
- 1players, last three wipes
- crowd held
- 33%else halves by day 3
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 3 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Thu 29 Oct, 11:26 UTC6h ago | – | – | – | – | running | 0 |
| Wed 28 Oct, 10:59 UTC1d ago | – | – | – | – | – | 0 |
| Tue 27 Oct, 15:03 UTC2d ago | M0.0▲rising | 1 | – | 0.8 days | 0 | |
| Sun 18 Oct, 18:59 UTC10d ago | M0.0■steady | 0 | – | 8.8 days | 0 | |
| Mon 28 Sep, 08:10 UTC31d ago | M0.5▲rising | 3 | halved by day 4 | 20.5 days | 0 | |
| Thu 24 Sep, 18:08 UTC34d ago | M0.5▲rising | 3 | halved by day 2 | 3.6 days | 0 | |
| Thu 17 Sep, 12:36 UTC42d ago | M0.3▲rising | 2 | held half | 7.2 days | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which map is running on [EU] SINMAS STAGING Livestock?
[EU] SINMAS STAGING Livestock runs a procedural map of size 3,400 with seed 1337, produced by the game. From this page you can look at it on RustMaps, since the same size and seed give the same map. The name of its map is Custom Map.
Which settings and rules apply on [EU] SINMAS STAGING Livestock?
You will find no gather rate in the name of [EU] SINMAS STAGING Livestock. The group limit is 8 players, the game's default. It plays in survival mode, the usual game of gathering, building and raiding. Fighting and raiding between players are both allowed. The server browser lists it under Modded, where plugins or settings change the game. Carbon is the plugin framework it runs. By its own description it is vanilla: unchanged from Facepunch's release: no altered rates, kits or rules. The server has VAC on, Valve's anti-cheat.
Population
How many players are recorded on [EU] SINMAS STAGING Livestock right now?
A reading taken now shows 0 players on [EU] SINMAS STAGING Livestock, which has 50 slots. The seven-day average is 0 players, with a peak of 1. The busiest point in the last 48 hours came at 18:00 UTC, averaging 1 players.
How does [EU] SINMAS STAGING Livestock rank against other Rust servers?
Over the last seven days, [EU] SINMAS STAGING Livestock recorded enough player hours to reach #6,922 worldwide, placing it in the top 31% of all ranked servers.
Operator and location
How reliably does [EU] SINMAS STAGING Livestock stay online?
[EU] SINMAS STAGING Livestock is up at the moment. The uptime it reports puts its last restart about 4 hours ago. 167 of 168 hours in the last 7 full days were up time, 99% of the total. On 13 September 2026 it was recorded for the first time by Rust Server Trends.
How well does [EU] SINMAS STAGING Livestock perform under load?
Its average server fps over the last 48 hours was 30, and it never dropped below 30. Buildings, deployables and all the rest of the world's entities brought it to a high of 85,000. Its highest memory use was 2,396 MB. Low fps together with a growing entity count is what players experience as lag.
Where in the world is [EU] SINMAS STAGING Livestock hosted?
The name of [EU] SINMAS STAGING Livestock points to Europe, even though it publishes no region tag. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. The address it publishes is 54.36.179.224:28015.
Which Rust version is [EU] SINMAS STAGING Livestock running?
On Linux, [EU] SINMAS STAGING Livestock runs Rust network protocol 2636 and build 169635. The protocol must match for you to join, and Steam takes care of updating it.
Wipe day
What does wipe day look like on [EU] SINMAS STAGING Livestock?
1 players, on average, was the busiest crowd at its recent wipes. 3 hours into the latest wipe, the crowd reached its peak. The crowd stayed above half that peak until the next wipe in 33% of its recent wipes. In the wipes that didn't hold, the crowd was below half by day 3.
How often does [EU] SINMAS STAGING Livestock wipe, and on which days?
No next wipe can be predicted for [EU] SINMAS STAGING Livestock, which wipes at irregular times. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. It has run its current world for 6 hours.
Lists and tags
What do the server tags on [EU] SINMAS STAGING Livestock mean?
These are the tags [EU] SINMAS STAGING Livestock publishes for the browser to read: gmvanilla (Game mode): Survival in vanilla mode; mp50 (Max players): 50 slots are available; ts8 (Group limit): Teams max out at 8, the default set by the game; v2636 (Protocol): Your game needs to be on protocol 2636 to join; cs169635 (Build): It runs game build 169635; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): No region code is set for this server; ^v (Vanilla): Unchanged from Facepunch's release: no altered rates, kits or rules; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; ^y (Carbon): A plugin framework, Carbon, runs here. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does [EU] SINMAS STAGING Livestock appear?
You will find [EU] SINMAS STAGING Livestock on the following Rust Server Trends lists: EU Rust servers and Modded Rust servers, tracked live. You will find it under these filters on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 24 hours.
Connecting
How do you connect to [EU] SINMAS STAGING Livestock?
To join, enter client.connect 54.36.179.224:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you. https://sinmas.eu is where its website lives.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.