Rust Server TrendsSeismic network · station log
Recording Stations11,888 Players103,803 Active3,995 Wipes · 3 h419 48 h

Station XX-16413 · no signal

Rust Map Viewer Live Check

Offline 54.170.215.122:28015 checked 28d ago

Connect
Players now
0/ 50
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#16,413
top 69%
Last wipe
47d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-16413 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 50 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct2 Oct4 Oct5 Oct7 Oct8 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 512 on average
338/ 375
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 317 on average
441/ 475
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 280 on average
979/ 1000
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 276 on average
46/ 100
Rustoria.co - EU Main EU · groups of 16+ · weekly · 265 on average
985/ 1000
Rustoria.co - US Main NA · groups of 16+ · weekly · 235 on average
64/ 250
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on Rust Map Viewer Live Check?

Rust Map Viewer Live Check uses a procedural map, which the game generates.

Which settings and rules apply on Rust Map Viewer Live Check?

No gather rate appears in the name of Rust Map Viewer Live Check. At the game's default, groups can have up to 8 players. survival is the game mode, the usual game of gathering, building and raiding. Player combat and raiding are permitted. It is a community server, and the browser lists it under Community. The server has VAC on, Valve's anti-cheat.

Population

What is the current population on Rust Map Viewer Live Check?

A reading taken now finds Rust Map Viewer Live Check offline; the most recent activity was 28 days 3 hours ago.

How does Rust Map Viewer Live Check rank against other Rust servers?

The last seven days of player hours place Rust Map Viewer Live Check at #16,413, in the top 69% of all ranked servers.

Server details

How reliably does Rust Map Viewer Live Check stay online?

As recorded now, Rust Map Viewer Live Check is not reachable, the last contact having been 28 days 3 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. Its earliest appearance in the records of Rust Server Trends dates to 1 October 2026.

Which region does Rust Map Viewer Live Check run from?

A region is not published by Rust Map Viewer Live Check. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. 54.170.215.122:28015 is the address it uses.

What build of Rust does Rust Map Viewer Live Check use?

On Linux, Rust Map Viewer Live Check runs Rust network protocol 2633 and build 163794. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe day

On what timetable does Rust Map Viewer Live Check run its wipes?

Too few wipes of Rust Map Viewer Live Check are on record yet to show its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The present world dates from 47 days 1 hours.

Tags

What do the server tags on Rust Map Viewer Live Check mean?

The game's server browser reads the tags Rust Map Viewer Live Check publishes: gmvanilla (Game mode): You'll find vanilla survival here; mp50 (Max players): Slots: 50; ts8 (Group limit): Teams max out at 8, the default set by the game; v2633 (Protocol): Your game needs to be on protocol 2633 to join; cs163794 (Build): Game build: 163794; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The server has no region code. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does Rust Map Viewer Live Check appear?

These Rust Server Trends lists include Rust Map Viewer Live Check: Rust community servers without the side modes. On the server list, the filters it matches are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Join the server

What steps get you onto Rust Map Viewer Live Check?

To join, enter client.connect 54.170.215.122:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.

Instrument codes

Server tags

what each one means

Published as mp50,ptrak,$r?,v2633,gmvanilla,cs163794,ts8

Game

gmvanilla
Game mode You'll find vanilla survival here.
mp50
Max players Slots: 50.
ts8
Group limit Teams max out at 8, the default set by the game.
v2633
Protocol Your game needs to be on protocol 2633 to join.
cs163794
Build Game build: 163794.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The server has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.