Rust Server TrendsSeismic network · station log
Recording Stations11,848 Players93,384 Active3,880 Wipes · 3 h381 48 h

Station XX-15025 · no signal

Trippy´s Server

Offline 51.89.97.8:25583 checked 44d ago

moddedcarbon
Connect
Players now
0/ 50
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,025
no region published
Last wipe
55d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-15025 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 50 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep
Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
RETRO RUST #3 Х5|MAX 5|LOOT+|CRAFT GLOBAL 29.10 EU · groups of 5 · weekly · 76 on average
209/ 250
SHELBY RUST Х5 MAX5 | LOOT+ | SHOP | FPS+ | WIPE 27.10 EU · groups of 5 · 60 on average
79/ 160
红果十倍/10.26号新开/爆枪/新人入门 EA · groups of 6 · weekly · 9 on average
6/ 200
Rustico 3 groups of 5 · 9 on average
2/ 100
РУССКИЙ ДЛЯ НОВИЧКОВ | MAX5 | 50%Upkeep 23.10 EU · groups of 5 · weekly · 1 on average
0/ 200
Bustabar NA PvP - No Wipe - Raid Protection NA · groups of 5 · 1 on average
0/ 50
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on Trippy´s Server?

Trippy´s Server uses a procedural map, which the game generates.

Which settings and rules apply on Trippy´s Server?

The name of Trippy´s Server gives no gather rate. 6 players is the most a group can hold. It plays in survival mode, standard play, with gathering, building and raiding. Fighting and raiding between players are both allowed. Plugins or settings alter the game here; the browser lists it as Modded. The plugins run on Carbon. The server has VAC on, Valve's anti-cheat.

Player counts

How many players are recorded on Trippy´s Server right now?

A reading taken now finds Trippy´s Server offline; the most recent activity was 44 days 23 hours ago.

How does Trippy´s Server rank against other Rust servers?

The last seven days of player hours place Trippy´s Server at #15,025, in the top – of all ranked servers.

Server facts

How reliably does Trippy´s Server stay online?

As recorded now, Trippy´s Server is not reachable, the last contact having been 44 days 23 hours ago. 0 of 168 hours in the last 7 full days were up time, 0% of the total. Its earliest appearance in the records of Rust Server Trends dates to 13 September 2026.

Which region does Trippy´s Server run from?

No region is published by Trippy´s Server. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. You reach it at 51.89.97.8:25583.

Which Rust version is Trippy´s Server running?

Trippy´s Server is running Rust network protocol 2633 and build 163794 on a machine with Linux. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe day

How often does Trippy´s Server wipe, and on which days?

On record so far are too few of Trippy´s Server's wipes to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 55 days 7 hours is how long the current world has been running.

Lists and tags

What do the server tags on Trippy´s Server mean?

The game's server browser reads the tags Trippy´s Server publishes: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): The server has 50 slots; ts6 (Group limit): Teams are capped at 6 players; v2633 (Protocol): Your game needs to be on protocol 2633 to join; cs163794 (Build): The game build is 163794; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; ^y (Carbon): A plugin framework, Carbon, runs here. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does Trippy´s Server appear?

These Rust Server Trends lists include Trippy´s Server: Modded Rust servers, tracked live. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Connecting

What steps get you onto Trippy´s Server?

Enter client.connect 51.89.97.8:25583 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp50,ptrak,$r?,v2633,gmrust,cs163794,ts6,^z,^y

Game

gmrust
Game mode The game mode is standard Rust survival.
mp50
Max players The server has 50 slots.
ts6
Group limit Teams are capped at 6 players.
v2633
Protocol Your game needs to be on protocol 2633 to join.
cs163794
Build The game build is 163794.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code A region code has not been set.

Mods and access

^z
Modded The game is changed by plugins or settings, placing it under Modded.
^y
Carbon A plugin framework, Carbon, runs here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.