Rust Server TrendsSeismic network · station log
Recording Stations11,614 Players32,078 Active2,758 Wipes · 3 h69 48 h

Station XX-15961 · no signal

[10\1] bloodyrust.gg | US Monthly | No Tech Tree

Offline 51.81.49.178:28015 checked 22d ago

moddedcarbon
Connect
Players now
0/ 300
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,961
top 71%
Last wipe
26d ago
no schedule published
Next wipe
–
too few wipes seen yet
Seismic record · station XX-15961 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 300 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap
0.9 daysbetween real wipes
wipe-day peak
0players, last three wipes

The first 48 hours of its last wipes

Fri 2 OctThu 1 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Fri 2 Oct, 12:37 UTC26d ago M0.0steady 0 – running 0
Thu 1 Oct, 14:06 UTC27d ago M0.0steady 0 – 0.9 days 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Friendly Seattle: No KOS | Chill | Noob Friendly NA · groups of 8+ · biweekly · 41 on average
44/ 100
[US] Enardo - Random Farming - Small One Grid | OneGrid NA · groups of 8+ · 29 on average
32/ 50
[NA] Willjum's Solo Only | Thursday Wipes NA · groups of 8+ · weekly · 27 on average
8/ 100
Rust Degens - US Vanilla | Fridays NA · groups of 8+ · weekly · 15 on average
0/ 150
[NA] Willjum's Casual Solo/Duo Monthly NA · groups of 8+ · monthly · 15 on average
14/ 175
Hempville 420 No Kos Low Decay / Limited PvP NA · groups of 8+ · monthly · 7 on average
8/ 90
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on [10\1] bloodyrust.gg | US Monthly | No Tech Tree?

Generated by the game, the map on [10\1] bloodyrust.gg | US Monthly | No Tech Tree is procedural, size 3,500 with seed 1458937712. Size and seed produce the same map, so RustMaps can show it from this page.

Which settings and rules apply on [10\1] bloodyrust.gg | US Monthly | No Tech Tree?

You will find no gather rate in the name of [10\1] bloodyrust.gg | US Monthly | No Tech Tree. The group limit is 8 players, the game's default. In survival mode, standard play, with gathering, building and raiding. Fighting and raiding between players are both allowed. The server browser lists it under Modded, where plugins or settings change the game. Carbon is the plugin framework it runs. The server has VAC on, Valve's anti-cheat.

Population

How many players are recorded on [10\1] bloodyrust.gg | US Monthly | No Tech Tree right now?

No players are recorded on [10\1] bloodyrust.gg | US Monthly | No Tech Tree at this moment; it is offline, and the last sighting was 22 days 1 hours ago.

How does [10\1] bloodyrust.gg | US Monthly | No Tech Tree rank against other Rust servers?

The last seven days of player hours place [10\1] bloodyrust.gg | US Monthly | No Tech Tree at #15,961, in the top 71% of all ranked servers.

Server details

How reliably does [10\1] bloodyrust.gg | US Monthly | No Tech Tree stay online?

[10\1] bloodyrust.gg | US Monthly | No Tech Tree is down at the moment; the last recorded contact was 22 days 1 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. 13 September 2026 is when Rust Server Trends first recorded it.

Which region does [10\1] bloodyrust.gg | US Monthly | No Tech Tree run from?

No region tag comes from [10\1] bloodyrust.gg | US Monthly | No Tech Tree, though the name points to North America. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. 51.81.49.178:28015 is the address it uses.

What build of Rust does [10\1] bloodyrust.gg | US Monthly | No Tech Tree use?

[10\1] bloodyrust.gg | US Monthly | No Tech Tree is running Rust network protocol 2634 and build 166652 on a machine with Windows. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe schedule

What does wipe day look like on [10\1] bloodyrust.gg | US Monthly | No Tech Tree?

The recent wipes averaged a busiest count of 0 players. The peak on the most recent wipe came 0 hours after the wipe.

On what timetable does [10\1] bloodyrust.gg | US Monthly | No Tech Tree run its wipes?

Too few wipes of [10\1] bloodyrust.gg | US Monthly | No Tech Tree are on record yet to show its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. It has run its current world for 26 days 17 hours.

Tags

What do the server tags on [10\1] bloodyrust.gg | US Monthly | No Tech Tree mean?

These are the tags [10\1] bloodyrust.gg | US Monthly | No Tech Tree publishes for the browser to read: gmvanilla (Game mode): Survival in vanilla mode; mp300 (Max players): The server has 300 slots; ts8 (Group limit): Teams max out at 8, the default set by the game; v2634 (Protocol): Your game needs to be on protocol 2634 to join; cs166652 (Build): The game build is 166652; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): The server has no region code; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): Carbon is the plugin framework running here. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does [10\1] bloodyrust.gg | US Monthly | No Tech Tree appear?

These Rust Server Trends lists include [10\1] bloodyrust.gg | US Monthly | No Tech Tree: Modded Rust servers, tracked live and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

How to join

What steps get you onto [10\1] bloodyrust.gg | US Monthly | No Tech Tree?

You can connect by pressing F1 in Rust and typing client.connect 51.81.49.178:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp300,ptrak,$r?,v2634,gmvanilla,cs166652,ts8,^z,^y

Game

gmvanilla
Game mode Survival in vanilla mode.
mp300
Max players The server has 300 slots.
ts8
Group limit Teams max out at 8, the default set by the game.
v2634
Protocol Your game needs to be on protocol 2634 to join.
cs166652
Build The game build is 166652.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code The server has no region code.

Mods and access

^z
Modded Plugins or settings alter the game, so it's listed under Modded.
^y
Carbon Carbon is the plugin framework running here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.