Rust Server TrendsSeismic network · station log
Recording Stations11,633 Players55,123 Active3,183 Wipes · 3 h136 48 h

Station XX-4635 · recording

Grubber Rust | 2x Bi-Weekly

Online 51.81.179.74:28162 checked 7m ago

2x moddedoxide
Connect
Players now
0/ 40
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak 7
Rank
#4,635
top 21%
Last wipe
6d ago
no schedule published
Next wipe
–
too few wipes seen yet
Seismic record · station XX-4635 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 40 slots
Motion · 24 h
M0.0steady+0 players
Channel 1 · calibrated

Players

AveragePeak
0123410:0020:0005:0013:0022:0007:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

010020030040010:0020:0005:0013:0022:0007:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 16 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k16 Oct19 Oct22 Oct24 Oct27 Oct30 Oct

Top 21% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
7players, last three wipes

The first 48 hours of its last wipes

02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 7, 4 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Fri 23 Oct, 17:25 UTC6d ago M0.8rising 7 – running 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Atlas - EU 2X Monthly | Vanilla+ | No BP Wipes EU · groups of 16+ · 2x · monthly · 780 on average
381/ 400
Vital Rust - EU Monthly | 2x | Vanilla+ | No BP Wipes EU · groups of 16+ · 2x · monthly · 632 on average
827/ 850
EU RENEGADE 2x Monthly Main | 50% Upkeep | No BP Wipe | Noob Fr EU · groups of 50+ · 2x · monthly · 356 on average
334/ 330
Magic Rust #18 — Vanilla 2x | Baйп 28.10 EU · groups of 150+ · 2x · weekly · 337 on average
507/ 550
Atlas - US 2X Monthly | Vanilla+ | No BP Wipes NA · groups of 16+ · 2x · monthly · 335 on average
80/ 100
MIRAGE RUST | SUNDAY 2x | VANILLA+ | Wipe 25.10 EU · groups of 300+ · 2x · weekly · 321 on average
52/ 1000
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on Grubber Rust | 2x Bi-Weekly?

Generated by the game, the map on Grubber Rust | 2x Bi-Weekly is procedural, size 2,700 with seed 847294. You can view it on RustMaps from this page: the same size and seed produce the same map.

Which settings and rules apply on Grubber Rust | 2x Bi-Weekly?

2x gather is what Grubber Rust | 2x Bi-Weekly runs, judging by its name. Groups hold up to 8 players, which is the default for the game. It plays in survival mode, standard play, with gathering, building and raiding. Fighting and raiding between players are both allowed. Listed as Modded in the server browser, it changes the game through plugins or settings. The plugins run on Oxide. The server has VAC on, Valve's anti-cheat.

Live population

What is the current population on Grubber Rust | 2x Bi-Weekly?

0 of the 40 slots on Grubber Rust | 2x Bi-Weekly are filled right now. Averaged across the last seven days the population was 0 players, reaching a peak of 7.

How does Grubber Rust | 2x Bi-Weekly rank against other Rust servers?

The last seven days of player hours place Grubber Rust | 2x Bi-Weekly at #4,635, in the top 21% of all ranked servers.

Server facts

How reliably does Grubber Rust | 2x Bi-Weekly stay online?

Right now, you can reach Grubber Rust | 2x Bi-Weekly. Its reported uptime points to a restart about 2 days ago. It was up 99% of the time across the last 7 full days: 167 of 168 hours. 16 October 2026 is when Rust Server Trends first recorded it.

How well does Grubber Rust | 2x Bi-Weekly perform under load?

The 48-hour average is 224 server fps; 151 is the lowest observed. At its highest, it carried 37,222 entities: buildings, deployables and the world's other contents. Its highest memory use was 3,340 MB. Lag, as players feel it, comes from fps dropping and the entity count climbing.

Where in the world is Grubber Rust | 2x Bi-Weekly hosted?

A region is not published by Grubber Rust | 2x Bi-Weekly. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. You reach it at 51.81.179.74:28162.

What build of Rust does Grubber Rust | 2x Bi-Weekly use?

On Linux, Grubber Rust | 2x Bi-Weekly runs Rust network protocol 2635 and build 168909. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe day

What does wipe day look like on Grubber Rust | 2x Bi-Weekly?

7 players, on average, was the busiest crowd at its recent wipes. The peak on the most recent wipe came 4 hours after the wipe.

How often does Grubber Rust | 2x Bi-Weekly wipe, and on which days?

On record so far are too few of Grubber Rust | 2x Bi-Weekly's wipes to tell its rhythm. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. It has run its current world for 6 days 15 hours.

Server tags

What do the server tags on Grubber Rust | 2x Bi-Weekly mean?

These are the tags Grubber Rust | 2x Bi-Weekly publishes for the browser to read: gmrust (Game mode): The game mode is standard Rust survival; mp40 (Max players): Slots: 40; ts8 (Group limit): Teams max out at 8, the default set by the game; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): No region code is set for this server; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does Grubber Rust | 2x Bi-Weekly appear?

You will find Grubber Rust | 2x Bi-Weekly on the following Rust Server Trends lists: 2x Rust servers, listed live and Modded Rust servers, tracked live. On the server list, the filters it matches are: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week; Gather rate: 2x.

How to join

What steps get you onto Grubber Rust | 2x Bi-Weekly?

To join, enter client.connect 51.81.179.74:28162 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.

Instrument codes

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp40
Max players Slots: 40.
ts8
Group limit Teams max out at 8, the default set by the game.
v2635
Protocol Game protocol 2635: to join, your game must match this version.
cs168909
Build It runs game build 168909.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code No region code is set for this server.

Mods and access

^o
Oxide Oxide (uMod) is the plugin framework running here.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.