Rust Server TrendsSeismic network · station log
Recording Stations11,897 Players102,621 Active3,980 Wipes · 3 h399 48 h

Station XX-15327 · recording

OLD AN DUSTY

Online 51.81.179.73:26534 checked 10m ago

Connect
Players now
0/ 40
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak –
Rank
#15,327
top 69%
Last wipe
26d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-15327 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 40 slots
Motion · 24 h
M0.0steady+0 players
Channel 1 · calibrated

Players

AveragePeak
0123418:0003:0012:0022:0007:0016:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

010020030040018:0003:0012:0022:0007:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k3 Oct8 Oct13 Oct19 Oct24 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 514 on average
346/ 400
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 317 on average
454/ 500
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 280 on average
985/ 1000
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 276 on average
45/ 100
Rustoria.co - EU Main EU · groups of 16+ · weekly · 265 on average
983/ 1000
Rustoria.co - US Main NA · groups of 16+ · weekly · 235 on average
43/ 250
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on OLD AN DUSTY?

OLD AN DUSTY runs a procedural map of size 3,500 with seed 50000, produced by the game. You can view it on RustMaps from this page: the same size and seed produce the same map.

Which settings and rules apply on OLD AN DUSTY?

No gather rate appears in the name of OLD AN DUSTY. At the game's default, groups can have up to 8 players. survival is the game mode, the usual game of gathering, building and raiding. Player combat and raiding are permitted. Under Community in the server browser, it runs as a community server. The server has VAC on, Valve's anti-cheat.

Live population

What is the current population on OLD AN DUSTY?

0 of the 40 slots on OLD AN DUSTY are filled right now. The seven-day average for this server is 0 players.

How does OLD AN DUSTY rank against other Rust servers?

Over the last seven days, OLD AN DUSTY recorded enough player hours to reach #15,327 worldwide, placing it in the top 69% of all ranked servers.

Server facts

How reliably does OLD AN DUSTY stay online?

Right now, you can reach OLD AN DUSTY. Going by the uptime figure it reports, it restarted about 16 hours ago. 167 of 168 hours in the last 7 full days were up time, 99% of the total. On 3 October 2026 it was recorded for the first time by Rust Server Trends.

How well does OLD AN DUSTY perform under load?

The 48-hour average is 152 server fps; 116 is the lowest observed. The world held up to 67,620 entities at its peak, buildings and deployables included. Its highest memory use was 3,861 MB. Low fps together with a growing entity count is what players experience as lag.

Which region does OLD AN DUSTY run from?

A region is not published by OLD AN DUSTY. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. 51.81.179.73:26534 is the address it uses.

Which Rust version is OLD AN DUSTY running?

OLD AN DUSTY is running Rust network protocol 2635 and build 168909 on a machine with Linux. The protocol must match for you to join, and Steam takes care of updating it.

Wipe schedule

How often does OLD AN DUSTY wipe, and on which days?

Too few wipes of OLD AN DUSTY are on record yet to show its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. It has run its current world for 26 days 11 hours.

Tags

What do the server tags on OLD AN DUSTY mean?

Tags published by OLD AN DUSTY and read by the game's server browser include gmrust (Game mode): The game mode is standard Rust survival; mp40 (Max players): The server has 40 slots; ts8 (Group limit): Teams max out at 8, the default set by the game; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): Game build: 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): A region code has not been set. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does OLD AN DUSTY appear?

The Rust Server Trends lists that take in OLD AN DUSTY are: Rust community servers without the side modes. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Join the server

How do you connect to OLD AN DUSTY?

Enter client.connect 51.81.179.73:26534 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp40
Max players The server has 40 slots.
ts8
Group limit Teams max out at 8, the default set by the game.
v2635
Protocol Your game needs to be on protocol 2635 to join.
cs168909
Build Game build: 168909.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code A region code has not been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.