Station XX-15224 · no signal
[UAE] Rusty 10x | Biweekly | Solo-Quad | Mini | Protection
Offline 51.81.179.50:29298 checked 12d ago
- Players now
- 0/ 40
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #15,224
- top 70%
- Last wipe
- 12d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 40 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which map is running on [UAE] Rusty 10x | Biweekly | Solo-Quad | Mini | Protection?
The procedural map on [UAE] Rusty 10x | Biweekly | Solo-Quad | Mini | Protection is size 2,750 with seed 2795, generated by the game. You can view it on RustMaps from this page: the same size and seed produce the same map.
Which settings and rules apply on [UAE] Rusty 10x | Biweekly | Solo-Quad | Mini | Protection?
10x gather is what [UAE] Rusty 10x | Biweekly | Solo-Quad | Mini | Protection runs, judging by its name. At the game's default, groups can have up to 8 players. survival is the game mode, the usual game of gathering, building and raiding. You can raid and fight other players here. Listed as Modded in the server browser, it changes the game through plugins or settings. Its plugins are run through Oxide. Anti-cheat is on: VAC, from Valve.
Population
How many players are recorded on [UAE] Rusty 10x | Biweekly | Solo-Quad | Mini | Protection right now?
A reading taken now finds [UAE] Rusty 10x | Biweekly | Solo-Quad | Mini | Protection offline; the most recent activity was 12 days 6 hours ago.
How does [UAE] Rusty 10x | Biweekly | Solo-Quad | Mini | Protection rank against other Rust servers?
On player hours for the past week, [UAE] Rusty 10x | Biweekly | Solo-Quad | Mini | Protection sits at #15,224, which puts it inside the top 70% of every ranked server.
Operator and location
How reliably does [UAE] Rusty 10x | Biweekly | Solo-Quad | Mini | Protection stay online?
No contact with [UAE] Rusty 10x | Biweekly | Solo-Quad | Mini | Protection right now, and the last recorded contact was 12 days 6 hours ago. 0 of 168 hours in the last 7 full days were up time, 0% of the total. Its earliest appearance in the records of Rust Server Trends dates to 17 October 2026.
Where in the world is [UAE] Rusty 10x | Biweekly | Solo-Quad | Mini | Protection hosted?
Its name points to the Middle East, but [UAE] Rusty 10x | Biweekly | Solo-Quad | Mini | Protection publishes no region tag. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. You reach it at 51.81.179.50:29298.
Which Rust version is [UAE] Rusty 10x | Biweekly | Solo-Quad | Mini | Protection running?
Rust network protocol 2634 and build 167781 on Linux is what [UAE] Rusty 10x | Biweekly | Solo-Quad | Mini | Protection runs. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe pattern
On what timetable does [UAE] Rusty 10x | Biweekly | Solo-Quad | Mini | Protection run its wipes?
On record so far are too few of [UAE] Rusty 10x | Biweekly | Solo-Quad | Mini | Protection's wipes to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The present world dates from 12 days 12 hours.
Lists and tags
What do the server tags on [UAE] Rusty 10x | Biweekly | Solo-Quad | Mini | Protection mean?
Tags published by [UAE] Rusty 10x | Biweekly | Solo-Quad | Mini | Protection and read by the game's server browser include gmrust (Game mode): The game mode is standard Rust survival; mp40 (Max players): Slots: 40; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2634 (Protocol): To connect, your game must be on the same protocol, 2634; cs167781 (Build): It runs game build 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does [UAE] Rusty 10x | Biweekly | Solo-Quad | Mini | Protection appear?
You will find [UAE] Rusty 10x | Biweekly | Solo-Quad | Mini | Protection on the following Rust Server Trends lists: 10x Rust servers and Modded Rust servers, tracked live. These filters bring it up on the server list: Region: Middle East; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks; Gather rate: 10x.
Join the server
How do you connect to [UAE] Rusty 10x | Biweekly | Solo-Quad | Mini | Protection?
Enter client.connect 51.81.179.50:29298 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.