Rust Server TrendsSeismic network · station log
Recording Stations11,835 Players82,642 Active3,762 Wipes · 3 h274 48 h

Station NA-15335 · recording

SadLadNation 5x | Zlevels | Raidable bases

Online NA 51.81.166.127:60419 checked 13m ago

5x biweekly wipes moddedoxide
Connect
Players now
0/ 150
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak –
Rank
#15,335
top 69% · #1505 in NA
Last wipe
20d ago
biweekly schedule
Next wipe
7d 4h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station NA-15335 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 150 slots
Motion · 24 h
M0.0steady+0 players
Channel 1 · calibrated

Players

AveragePeak
0123415:0000:0009:0019:0004:0013:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

05010015020015:0000:0009:0019:0004:0013:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers, top 81% in NA. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

from its schedule tag

Next wipe Thursday 5 November, 19:00 UTC, in 7d 4h. The force wipe · high confidence

wipe-day peak
0players, last three wipes

Coming wipes

  1. 7d 4hThu 5 Nov, 19:00 UTCFW
  2. 7d 19hFri 6 Nov, 10:34 UTC
  3. 21d 19hFri 20 Nov, 10:34 UTC
  4. 35d 4hThu 3 Dec, 19:00 UTCFW
  5. 35d 19hFri 4 Dec, 10:34 UTC

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Fri 9 Oct, 10:34 UTC20d ago M0.0steady 0 – running 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

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the same kind of game, then region, group limit, rate and wipes
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HollowServers.co 3x Solo/Duo/Trio |LootX3|JUST FULLWIPED NA · groups of 8+ · 3x · biweekly · 121 on average
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AceRust.com 5x No BPs [Loot++|PvP|MyMini|Shop]10x NA · groups of 8+ · 5x · monthly · 75 on average
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JumpRust.com - US 5x Light|RP Shop|Kits|TP|Events|Monthly| NA · groups of 100+ · 5x · monthly · 6 on average
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Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on SadLadNation 5x | Zlevels | Raidable bases?

Generated by the game, the map on SadLadNation 5x | Zlevels | Raidable bases is procedural, size 4,000 with seed 1. From this page you can look at it on RustMaps, since the same size and seed give the same map.

Which settings and rules apply on SadLadNation 5x | Zlevels | Raidable bases?

Going by its name, SadLadNation 5x | Zlevels | Raidable bases runs 5x gather. Groups hold up to 8 players, which is the default for the game. It plays in survival mode, gather, build and raid in the standard game. Player combat and raiding are permitted. Listed as Modded in the server browser, it changes the game through plugins or settings. The plugins run on Oxide. The server has VAC on, Valve's anti-cheat.

Population

How many players are recorded on SadLadNation 5x | Zlevels | Raidable bases right now?

At this moment, SadLadNation 5x | Zlevels | Raidable bases records 0 players across 150 slots. The population averaged 0 players over the past week.

How does SadLadNation 5x | Zlevels | Raidable bases rank against other Rust servers?

For player hours across the last seven days, SadLadNation 5x | Zlevels | Raidable bases takes #15,335 overall and #1,505 in North America, inside the top 69% of all ranked servers.

Server details

How reliably does SadLadNation 5x | Zlevels | Raidable bases stay online?

As recorded now, SadLadNation 5x | Zlevels | Raidable bases is running. Going by the uptime figure it reports, it restarted about 15 days 18 hours ago. 167 of 168 hours in the last 7 full days were up time, 99% of the total. Its earliest appearance in the records of Rust Server Trends dates to 13 September 2026.

Does SadLadNation 5x | Zlevels | Raidable bases hold a steady tick rate?

Its average server fps over the last 48 hours was 167, and it never dropped below 80. The world held up to 98,411 entities at its peak, buildings and deployables included. It reached a ceiling of 6,000 MB of memory. Low fps together with a growing entity count is what players experience as lag.

Where in the world is SadLadNation 5x | Zlevels | Raidable bases hosted?

In North America SadLadNation 5x | Zlevels | Raidable bases lists itself, with the tag NA. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. The address it publishes is 51.81.166.127:60419.

What build of Rust does SadLadNation 5x | Zlevels | Raidable bases use?

Rust network protocol 2634 and build 167398 on Linux is what SadLadNation 5x | Zlevels | Raidable bases runs. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe day

What does wipe day look like on SadLadNation 5x | Zlevels | Raidable bases?

0 players, on average, was the busiest crowd at its recent wipes. The peak on the most recent wipe came 0 hours after the wipe.

How often does SadLadNation 5x | Zlevels | Raidable bases wipe, and on which days?

Its schedule cannot be confirmed, as too few of SadLadNation 5x | Zlevels | Raidable bases's wipes are on record; the prediction follows its tag instead. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 20 days 4 hours is how long the current world has been running. Every two weeks it wipes, according to the schedule in its tags.

Server tags

What do the server tags on SadLadNation 5x | Zlevels | Raidable bases mean?

The game's server browser reads the tags SadLadNation 5x | Zlevels | Raidable bases publishes: gmrust (Game mode): You'll find standard Rust survival here; mp150 (Max players): The server has 150 slots; ts8 (Group limit): This uses the game default of 8 per team; v2634 (Protocol): Your game needs to be on protocol 2634 to join; cs167398 (Build): It runs game build 167398; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set; ^b (Biweekly): A wipe comes every second week; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; NA (North America): The server browser files it under North America. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does SadLadNation 5x | Zlevels | Raidable bases appear?

The Rust Server Trends lists that take in SadLadNation 5x | Zlevels | Raidable bases are: 5x Rust servers, Modded Rust servers, tracked live and North America Rust servers. You will find it under these filters on the server list: Region: North America; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Gather rate: 5x.

How to join

How do you connect to SadLadNation 5x | Zlevels | Raidable bases?

You can connect by pressing F1 in Rust and typing client.connect 51.81.166.127:60419 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you. You can find its website at https://discord.com/invite/XS8vN4YuXq.

Instrument codes

Server tags

what each one means

Published as mp150,ptrak,$r?,v2634,^b,NA,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode You'll find standard Rust survival here.
mp150
Max players The server has 150 slots.
ts8
Group limit This uses the game default of 8 per team.
v2634
Protocol Your game needs to be on protocol 2634 to join.
cs167398
Build It runs game build 167398.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code A region code has not been set.

Wipe schedule

^b
Biweekly A wipe comes every second week.

Mods and access

^o
Oxide Oxide (uMod) is the plugin framework running here.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Region

NA
North America The server browser files it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.