Station XX-14648 · no signal
Hostmancer Tunnel Setup A
Offline 51.79.84.161:39315 checked 2d ago
- Players now
- 0/ 10
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak 1
- Rank
- #14,648
- top 66%
- Last wipe
- 2d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 10 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 66% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is running on Hostmancer Tunnel Setup A?
Generated by the game, the map on Hostmancer Tunnel Setup A is procedural, size 3,500 with seed 73001. You can view it on RustMaps from this page: the same size and seed produce the same map.
Which settings and rules apply on Hostmancer Tunnel Setup A?
The name of Hostmancer Tunnel Setup A gives no gather rate. Groups hold up to 8 players, which is the default for the game. It plays in survival mode, standard play, with gathering, building and raiding. You can raid and fight other players here. The server browser lists it under Community, as a community server. It describes itself as vanilla, which means unchanged from Facepunch's release: no altered rates, kits or rules. Anti-cheat is on: VAC, from Valve.
Live population
What is the current population on Hostmancer Tunnel Setup A?
No players are recorded on Hostmancer Tunnel Setup A at this moment; it is offline, and the last sighting was 2 days 20 hours ago. The seven-day average is 0 players, with a peak of 1.
How does Hostmancer Tunnel Setup A rank against other Rust servers?
Over the last seven days, Hostmancer Tunnel Setup A recorded enough player hours to reach #14,648 worldwide, placing it in the top 66% of all ranked servers.
Operator and location
How reliably does Hostmancer Tunnel Setup A stay online?
Hostmancer Tunnel Setup A is down at the moment; the last recorded contact was 2 days 20 hours ago. Of the 48 hours in the last 2 full days, it was up for 0, or 0% of the time. On 26 October 2026 it was recorded for the first time by Rust Server Trends.
Which region does Hostmancer Tunnel Setup A run from?
No region is published by Hostmancer Tunnel Setup A. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. 51.79.84.161:39315 is the address it uses.
Which Rust version is Hostmancer Tunnel Setup A running?
Rust network protocol 2635 and build 168909 on Windows is what Hostmancer Tunnel Setup A runs. The protocol must match for you to join, and Steam takes care of updating it.
Wipe pattern
On what timetable does Hostmancer Tunnel Setup A run its wipes?
The rhythm of Hostmancer Tunnel Setup A cannot yet be told: too few of its wipes are on record. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 2 days 21 hours is how long the current world has been running.
Lists and tags
What do the server tags on Hostmancer Tunnel Setup A mean?
The game's server browser reads the tags Hostmancer Tunnel Setup A publishes: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): 10 slots are available; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): Game build: 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): A region code has not been set; ^v (Vanilla): Unchanged from Facepunch's release: no altered rates, kits or rules. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does Hostmancer Tunnel Setup A appear?
You will find Hostmancer Tunnel Setup A on the following Rust Server Trends lists: Rust community servers without the side modes and Vanilla Rust servers, recorded live. These filters bring it up on the server list: Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Vanilla ^v; Group limit: 5 or more; Last wipe: In the last 3 days.
How to join
How do you connect to Hostmancer Tunnel Setup A?
You can connect by pressing F1 in Rust and typing client.connect 51.79.84.161:39315 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.