Rust Server TrendsSeismic network · station log
Recording Stations11,810 Players83,965 Active3,630 Wipes · 3 h336 48 h

Station XX-12381 · no signal

Hostmancer Tunnel Proof A

Offline 51.79.84.161:39215 checked 3d ago

vanilla
Connect
Players now
1/ 10
10% full
Motion · 24 h
M –
too few hourly readings
7-day average
1
peak 1
Rank
#12,381
top 56%
Last wipe
3d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-12381 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
1of 10 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Oct27 Oct28 Oct29 Oct

Top 56% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 506 on average
187/ 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average
261/ 300
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 282 on average
695/ 800
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 277 on average
41/ 100
Rustoria.co - EU Main EU · groups of 16+ · weekly · 266 on average
780/ 900
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 242 on average
635/ 725
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on Hostmancer Tunnel Proof A?

The procedural map on Hostmancer Tunnel Proof A is size 3,000 with seed 31337, generated by the game. From this page you can look at it on RustMaps, since the same size and seed give the same map.

Which settings and rules apply on Hostmancer Tunnel Proof A?

No gather rate appears in the name of Hostmancer Tunnel Proof A. The group limit is 8 players, the game's default. survival is the game mode, gather, build and raid in the standard game. Player combat and raiding are permitted. It is a community server, and the browser lists it under Community. Vanilla is the label it uses for itself: unchanged from Facepunch's release: no altered rates, kits or rules. The server has VAC on, Valve's anti-cheat.

Population

What is the current population on Hostmancer Tunnel Proof A?

A reading taken now finds Hostmancer Tunnel Proof A offline; the most recent activity was 3 days 19 hours ago. Averaged across the last seven days the population was 1 players, reaching a peak of 1.

How does Hostmancer Tunnel Proof A rank against other Rust servers?

The last seven days of player hours place Hostmancer Tunnel Proof A at #12,381, in the top 56% of all ranked servers.

Operator and location

How reliably does Hostmancer Tunnel Proof A stay online?

No contact with Hostmancer Tunnel Proof A right now, and the last recorded contact was 3 days 19 hours ago. Of the 48 hours in the last 2 full days, it was up for 0, or 0% of the time. Its earliest appearance in the records of Rust Server Trends dates to 26 October 2026.

Where in the world is Hostmancer Tunnel Proof A hosted?

Nothing about a region comes from Hostmancer Tunnel Proof A. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. The address it publishes is 51.79.84.161:39215.

What build of Rust does Hostmancer Tunnel Proof A use?

Rust network protocol 2635 and build 168909 on Windows is what Hostmancer Tunnel Proof A runs. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe day

How often does Hostmancer Tunnel Proof A wipe, and on which days?

Too few wipes of Hostmancer Tunnel Proof A are on record yet to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. It has run its current world for 3 days 19 hours.

Server tags

What do the server tags on Hostmancer Tunnel Proof A mean?

The game's server browser reads the tags Hostmancer Tunnel Proof A publishes: gmrust (Game mode): You'll find standard Rust survival here; mp10 (Max players): Slots: 10; ts8 (Group limit): This uses the game default of 8 per team; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): It runs game build 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): The server has no region code; ^v (Vanilla): Unchanged from Facepunch's release: no altered rates, kits or rules. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does Hostmancer Tunnel Proof A appear?

These Rust Server Trends lists include Hostmancer Tunnel Proof A: Rust community servers without the side modes and Vanilla Rust servers, recorded live. These filters bring it up on the server list: Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Vanilla ^v; Group limit: 5 or more; Last wipe: In the last week.

Join the server

What steps get you onto Hostmancer Tunnel Proof A?

Enter client.connect 51.79.84.161:39215 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,^v,gmrust,cs168909,ts8

Game

gmrust
Game mode You'll find standard Rust survival here.
mp10
Max players Slots: 10.
ts8
Group limit This uses the game default of 8 per team.
v2635
Protocol Game protocol 2635: to join, your game must match this version.
cs168909
Build It runs game build 168909.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code The server has no region code.

Difficulty

^v
Vanilla Unchanged from Facepunch's release: no altered rates, kits or rules.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.