Station XX-15323 · no signal
Hostmancer tunnel test (disposable)
Offline 51.79.84.161:39125 checked 3d ago
- Players now
- 0/ 4
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #15,323
- top 69%
- Last wipe
- 3d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 4 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which map is running on Hostmancer tunnel test (disposable)?
A procedural map runs on Hostmancer tunnel test (disposable), generated by the game.
Which settings and rules apply on Hostmancer tunnel test (disposable)?
You will find no gather rate in the name of Hostmancer tunnel test (disposable). Groups hold up to 8 players, which is the default for the game. It plays in survival mode, the usual game of gathering, building and raiding. Player combat and raiding are permitted. The server browser lists it under Community, as a community server. Anti-cheat is on: VAC, from Valve.
Live population
What is the current population on Hostmancer tunnel test (disposable)?
A reading taken now finds Hostmancer tunnel test (disposable) offline; the most recent activity was 3 days 9 hours ago. Averaged across the last seven days, the population was 0 players.
How does Hostmancer tunnel test (disposable) rank against other Rust servers?
Over the last seven days, Hostmancer tunnel test (disposable) recorded enough player hours to reach #15,323 worldwide, placing it in the top 69% of all ranked servers.
Operator and location
How reliably does Hostmancer tunnel test (disposable) stay online?
No contact with Hostmancer tunnel test (disposable) right now, and the last recorded contact was 3 days 9 hours ago. Of the 48 hours in the last 2 full days, it was up for 0, or 0% of the time. On 26 October 2026 it was recorded for the first time by Rust Server Trends.
Which region does Hostmancer tunnel test (disposable) run from?
Nothing about a region comes from Hostmancer tunnel test (disposable). Rust Server Trends does not look up where the machine stands; it shows where a server says it is. 51.79.84.161:39125 is the address it uses.
Which Rust version is Hostmancer tunnel test (disposable) running?
Rust network protocol 2635 and build 168909 on Windows is what Hostmancer tunnel test (disposable) runs. The protocol must match for you to join, and Steam takes care of updating it.
Wipe schedule
On what timetable does Hostmancer tunnel test (disposable) run its wipes?
Too few wipes of Hostmancer tunnel test (disposable) are on record yet to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The present world dates from 3 days 9 hours.
Lists and tags
What do the server tags on Hostmancer tunnel test (disposable) mean?
The game's server browser reads the tags Hostmancer tunnel test (disposable) publishes: gmrust (Game mode): You'll find standard Rust survival here; mp4 (Max players): Slots: 4; ts8 (Group limit): Teams max out at 8, the default set by the game; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): Game build: 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): No region code is set for this server. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does Hostmancer tunnel test (disposable) appear?
You will find Hostmancer tunnel test (disposable) on the following Rust Server Trends lists: Rust community servers without the side modes. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
Join the server
What steps get you onto Hostmancer tunnel test (disposable)?
To join, enter client.connect 51.79.84.161:39125 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.