Station XX-4251 · recording
Test Server
Online 51.77.59.48:28015 checked 1h ago
- Players now
- 1/ 500
- 0% full
- Motion · 24 h
- M0.0▲rising
- +1 players on the day
- 7-day average
- 0
- peak 2
- Rank
- #4,251
- top 19%
- Last wipe
- 3d ago
- no schedule published
- Next wipe
- –
- no rhythm it keeps
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 1of 500 slots
- Motion · 24 h
- M0.0▲rising+1 players
- Sharpest hour
- +1into Wed 06:00 UTC
- Peak · 48 h
- 2most players in any hour
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 19% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 19 daysbetween real wipes
- on rhythm
- 100%of its recent wipes
- wipe-day peak
- 2players, last three wipes
- crowd held
- 0%else halves by day 2
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Sun 25 Oct, 03:23 UTC3d ago | M0.0■steady | 1 | – | running | 1 | |
| Wed 7 Oct, 12:20 UTC21d ago | M0.0▲rising | 1 | halved by day 1 | 17.6 days | 0 | |
| Thu 17 Sep, 01:36 UTC41d ago | M0.5▲rising | 3 | halved by day 3 | 20.4 days | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which map is running on Test Server?
The map on Test Server is procedural, produced by the game.
Which settings and rules apply on Test Server?
No gather rate appears in the name of Test Server. At the game's default, groups can have up to 8 players. survival is the game mode, gather, build and raid in the standard game. Player combat and raiding are permitted. The server browser lists it under Community, as a community server. Anti-cheat is off: VAC, from Valve.
Population
How many players are recorded on Test Server right now?
1 of the 500 slots on Test Server are filled right now. Across seven days this server recorded an average of 0 players and a peak of 2. Averaged over the last 48 hours, the busiest hour was 16:00 UTC at 1 players.
How does Test Server rank against other Rust servers?
Over the last seven days, Test Server recorded enough player hours to reach #4,251 worldwide, placing it in the top 19% of all ranked servers.
Operator and location
How reliably does Test Server stay online?
Test Server is up at the moment. It was up 100% of the time across the last 7 full days: 168 of 168 hours. 13 September 2026 is when Rust Server Trends first recorded it.
Where in the world is Test Server hosted?
No region is published by Test Server. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. 51.77.59.48:28015 is the address it uses.
Which Rust version is Test Server running?
Rust network protocol 2635 and build 168909 on Linux is what Test Server runs. The protocol must match for you to join, and Steam takes care of updating it.
Wipe pattern
What does wipe day look like on Test Server?
The recent wipes averaged a busiest count of 2 players. The peak on the most recent wipe came 0 hours after the wipe. Until the next wipe the crowd remained above half that peak in 0% of its recent wipes. By day 2 it fell below half in the wipes where it didn't hold.
On what timetable does Test Server run its wipes?
There is no next wipe to predict at Test Server, since its wipes fall at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The present world dates from 3 days 14 hours.
Server tags
What do the server tags on Test Server mean?
Tags published by Test Server and read by the game's server browser include gmrust (Game mode): You'll find standard Rust survival here; mp500 (Max players): 500 slots are available; ts8 (Group limit): This uses the game default of 8 per team; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): Game build: 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): A region code has not been set. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does Test Server appear?
These Rust Server Trends lists include Test Server: Rust community servers without the side modes. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
How to join
What steps get you onto Test Server?
Enter client.connect 51.77.59.48:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.