Rust Server TrendsSeismic network · station log
Recording Stations11,824 Players88,321 Active3,715 Wipes · 3 h404 48 h

Station XX-15326 · no signal

PrimeArea Rust Testserver

Offline 51.77.53.45:28015 checked 7d ago

Connect
Players now
0/ 10
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,326
top 69%
Last wipe
8d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-15326 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 10 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Oct23 Oct24 Oct26 Oct27 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 506 on average
201/ 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average
281/ 300
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 282 on average
763/ 800
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 277 on average
44/ 100
Rustoria.co - EU Main EU · groups of 16+ · weekly · 266 on average
854/ 900
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 242 on average
669/ 725
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on PrimeArea Rust Testserver?

The procedural map on PrimeArea Rust Testserver is size 3,000 with seed 12345, generated by the game. Size and seed produce the same map, so RustMaps can show it from this page.

Which settings and rules apply on PrimeArea Rust Testserver?

The name of PrimeArea Rust Testserver gives no gather rate. At the game's default, groups can have up to 8 players. survival is the game mode, the usual game of gathering, building and raiding. Player combat and raiding are permitted. Under Community in the server browser, it runs as a community server. VAC, Valve's anti-cheat, is switched on.

Player counts

How many players are recorded on PrimeArea Rust Testserver right now?

A reading taken now finds PrimeArea Rust Testserver offline; the most recent activity was 7 days 8 hours ago. Averaged across the last seven days, the population was 0 players.

How does PrimeArea Rust Testserver rank against other Rust servers?

Over the last seven days, PrimeArea Rust Testserver recorded enough player hours to reach #15,326 worldwide, placing it in the top 69% of all ranked servers.

Server details

How reliably does PrimeArea Rust Testserver stay online?

PrimeArea Rust Testserver is down at the moment; the last recorded contact was 7 days 8 hours ago. It was up 8% of the time across the last 7 full days: 14 of 168 hours. Its earliest appearance in the records of Rust Server Trends dates to 21 October 2026.

Where in the world is PrimeArea Rust Testserver hosted?

Nothing about a region comes from PrimeArea Rust Testserver. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. 51.77.53.45:28015 is the address it uses.

What build of Rust does PrimeArea Rust Testserver use?

Rust network protocol 2634 and build 167781 on Linux is what PrimeArea Rust Testserver runs. The protocol must match for you to join, and Steam takes care of updating it.

Wipe pattern

On what timetable does PrimeArea Rust Testserver run its wipes?

Too few wipes of PrimeArea Rust Testserver are on record yet to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The present world dates from 8 days.

Lists and tags

What do the server tags on PrimeArea Rust Testserver mean?

The game's server browser reads the tags PrimeArea Rust Testserver publishes: gmrust (Game mode): Survival in standard Rust; mp10 (Max players): The server has 10 slots; ts8 (Group limit): This uses the game default of 8 per team; v2634 (Protocol): To connect, your game must be on the same protocol, 2634; cs167781 (Build): Game build: 167781; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): A region code has not been set. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does PrimeArea Rust Testserver appear?

You will find PrimeArea Rust Testserver on the following Rust Server Trends lists: Rust community servers without the side modes. On the server list, the filters it matches are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Connecting

How do you connect to PrimeArea Rust Testserver?

You can connect by pressing F1 in Rust and typing client.connect 51.77.53.45:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you. For the website, go to https://primearea.net.

Instrument codes

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival in standard Rust.
mp10
Max players The server has 10 slots.
ts8
Group limit This uses the game default of 8 per team.
v2634
Protocol To connect, your game must be on the same protocol, 2634.
cs167781
Build Game build: 167781.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code A region code has not been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.