Station XX-15326 · no signal
PrimeArea Rust Testserver
Offline 51.77.53.45:28015 checked 7d ago
- Players now
- 0/ 10
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #15,326
- top 69%
- Last wipe
- 8d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 10 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is running on PrimeArea Rust Testserver?
The procedural map on PrimeArea Rust Testserver is size 3,000 with seed 12345, generated by the game. Size and seed produce the same map, so RustMaps can show it from this page.
Which settings and rules apply on PrimeArea Rust Testserver?
The name of PrimeArea Rust Testserver gives no gather rate. At the game's default, groups can have up to 8 players. survival is the game mode, the usual game of gathering, building and raiding. Player combat and raiding are permitted. Under Community in the server browser, it runs as a community server. VAC, Valve's anti-cheat, is switched on.
Player counts
How many players are recorded on PrimeArea Rust Testserver right now?
A reading taken now finds PrimeArea Rust Testserver offline; the most recent activity was 7 days 8 hours ago. Averaged across the last seven days, the population was 0 players.
How does PrimeArea Rust Testserver rank against other Rust servers?
Over the last seven days, PrimeArea Rust Testserver recorded enough player hours to reach #15,326 worldwide, placing it in the top 69% of all ranked servers.
Server details
How reliably does PrimeArea Rust Testserver stay online?
PrimeArea Rust Testserver is down at the moment; the last recorded contact was 7 days 8 hours ago. It was up 8% of the time across the last 7 full days: 14 of 168 hours. Its earliest appearance in the records of Rust Server Trends dates to 21 October 2026.
Where in the world is PrimeArea Rust Testserver hosted?
Nothing about a region comes from PrimeArea Rust Testserver. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. 51.77.53.45:28015 is the address it uses.
What build of Rust does PrimeArea Rust Testserver use?
Rust network protocol 2634 and build 167781 on Linux is what PrimeArea Rust Testserver runs. The protocol must match for you to join, and Steam takes care of updating it.
Wipe pattern
On what timetable does PrimeArea Rust Testserver run its wipes?
Too few wipes of PrimeArea Rust Testserver are on record yet to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The present world dates from 8 days.
Lists and tags
What do the server tags on PrimeArea Rust Testserver mean?
The game's server browser reads the tags PrimeArea Rust Testserver publishes: gmrust (Game mode): Survival in standard Rust; mp10 (Max players): The server has 10 slots; ts8 (Group limit): This uses the game default of 8 per team; v2634 (Protocol): To connect, your game must be on the same protocol, 2634; cs167781 (Build): Game build: 167781; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): A region code has not been set. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does PrimeArea Rust Testserver appear?
You will find PrimeArea Rust Testserver on the following Rust Server Trends lists: Rust community servers without the side modes. On the server list, the filters it matches are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Connecting
How do you connect to PrimeArea Rust Testserver?
You can connect by pressing F1 in Rust and typing client.connect 51.77.53.45:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you. For the website, go to https://primearea.net.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.