Rust Server TrendsSeismic network · station log
Recording Stations11,618 Players32,056 Active2,785 Wipes · 3 h68 48 h

Station XX-7831 · recording

[GGA] FULL WIPE 20.08

Online 51.77.50.92:28415 checked 7m ago

duo moddedcarbon
Connect
Players now
0/ 10
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak 1
Rank
#7,831
top 35%
Last wipe
2d ago
no schedule published
Next wipe
–
no rhythm it keeps
Seismic record · station XX-7831 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 10 slots
Motion · 24 h
M0.0steady+0 players
Channel 1 · calibrated

Players

AveragePeak
0123406:0015:0000:0008:0017:0003:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

02040608006:0015:0000:0008:0017:0003:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 35% of all ranked servers, and #307 of the duo servers (top 73%). Ranked on player hours over the last seven days.

Expected events

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
12.3 daysbetween real wipes
on rhythm
0%of its recent wipes
wipe-day peak
1players, last three wipes
crowd held
0%else halves by day 1

The first 48 hours of its last wipes

Mon 26 OctTue 20 OctThu 1 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Mon 26 Oct, 09:13 UTC2d ago M0.0rising 1 – running 0
Tue 20 Oct, 15:34 UTC8d ago M0.0rising 1 halved by day 1 5.7 days 0
Thu 1 Oct, 17:44 UTC FW27d ago M0.0steady 0 – 18.9 days 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
TRAVELER DUO [MAX 2] Wipe 23.10 EU · duo · weekly · 27 on average
2/ 100
0/ 100
23/ 200
404 RUST SOLO/DUO | ВС | ДЛЯ НОВИЧКОВ 25.10 EU · duo · monthly · 8 on average
4/ 550
TRAVELER MODDED [MAX 2 | INSTA | KITS] Wipe 23.10 EU · duo · weekly · 5 on average
1/ 100
404 RUST SOLO/DUO | ПТ | ДЛЯ НОВИЧКОВ 23.10 EU · duo · monthly · 5 on average
1/ 550
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on [GGA] FULL WIPE 20.08?

The procedural map on [GGA] FULL WIPE 20.08 is size 3,200 with seed 1, generated by the game. Size and seed produce the same map, so RustMaps can show it from this page. You will find the map named Custom Map.

Which settings and rules apply on [GGA] FULL WIPE 20.08?

No gather rate appears in the name of [GGA] FULL WIPE 20.08. The limit for a group is 2 players (duo). It plays in survival mode, standard play, with gathering, building and raiding. Fighting and raiding between players are both allowed. Plugins or settings alter the game here; the browser lists it as Modded. Carbon is the plugin framework it runs. The server has VAC on, Valve's anti-cheat.

Live population

What is the current population on [GGA] FULL WIPE 20.08?

At this moment, [GGA] FULL WIPE 20.08 records 0 players across 10 slots. Across seven days this server recorded an average of 0 players and a peak of 1.

How does [GGA] FULL WIPE 20.08 rank against other Rust servers?

Over the last seven days, [GGA] FULL WIPE 20.08 recorded enough player hours to reach #7,831 worldwide, placing it in the top 35% of all ranked servers. The ranking for duo puts it at #307.

Server details

How reliably does [GGA] FULL WIPE 20.08 stay online?

As recorded now, [GGA] FULL WIPE 20.08 is running. The uptime it reports puts its last restart about 42 hours ago. It was up 92% of the time across the last 7 full days: 154 of 168 hours. 13 September 2026 is when Rust Server Trends first recorded it.

How well does [GGA] FULL WIPE 20.08 perform under load?

The 48-hour average is 31 server fps; 30 is the lowest observed. Buildings, deployables and all the rest of the world's entities brought it to a high of 33,115. Memory use peaked at 2,617 MB. Lag, as players feel it, comes from fps dropping and the entity count climbing.

Which region does [GGA] FULL WIPE 20.08 run from?

A region is not published by [GGA] FULL WIPE 20.08. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. You reach it at 51.77.50.92:28415.

What build of Rust does [GGA] FULL WIPE 20.08 use?

On Linux, [GGA] FULL WIPE 20.08 runs Rust network protocol 2635 and build 168909. The protocol must match for you to join, and Steam takes care of updating it.

Wipe day

What does wipe day look like on [GGA] FULL WIPE 20.08?

The recent wipes averaged a busiest count of 1 players. 0 hours into the latest wipe, the crowd reached its peak. Half that peak was held until the next wipe in 0% of its recent wipes. In the wipes that didn't hold, the crowd was below half by day 1.

On what timetable does [GGA] FULL WIPE 20.08 run its wipes?

There is no next wipe to predict at [GGA] FULL WIPE 20.08, since its wipes fall at irregular times. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. The present world dates from 2 days 19 hours.

Tags

What do the server tags on [GGA] FULL WIPE 20.08 mean?

Tags published by [GGA] FULL WIPE 20.08 and read by the game's server browser include gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): The server has 10 slots; ts2 (Group limit): Teams are capped at 2 players; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): It runs game build 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): The server has no region code; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; ^y (Carbon): A plugin framework, Carbon, runs here. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does [GGA] FULL WIPE 20.08 appear?

You will find [GGA] FULL WIPE 20.08 on the following Rust Server Trends lists: Duo Rust servers, group limit 2 and Modded Rust servers, tracked live. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: Duo; Last wipe: In the last 3 days.

How to join

How do you connect to [GGA] FULL WIPE 20.08?

Enter client.connect 51.77.50.92:28415 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts2,^z,^y

Game

gmrust
Game mode The game mode is standard Rust survival.
mp10
Max players The server has 10 slots.
ts2
Group limit Teams are capped at 2 players.
v2635
Protocol Game protocol 2635: to join, your game must match this version.
cs168909
Build It runs game build 168909.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code The server has no region code.

Mods and access

^z
Modded The game is changed by plugins or settings, placing it under Modded.
^y
Carbon A plugin framework, Carbon, runs here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.