Station XX-15326 · recording
[EU] Dirty Gofer Vanilla | 2x | Town | No puzzles | Quarries
Online 51.68.234.17:28090 checked 11m ago
- Players now
- 0/ 50
- 0% full
- Motion · 24 h
- M0.0■steady
- +0 players on the day
- 7-day average
- 0
- peak –
- Rank
- #15,326
- top 69%
- Last wipe
- 18d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 50 slots
- Motion · 24 h
- M0.0■steady+0 players
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- usual gap
- 24.7 daysbetween real wipes
- wipe-day peak
- 0players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Sat 10 Oct, 21:51 UTC18d ago | M0.0■steady | 0 | – | running | 0 | |
| Wed 16 Sep, 05:45 UTC43d ago | M0.0■steady | 0 | – | 24.7 days | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is running on [EU] Dirty Gofer Vanilla | 2x | Town | No puzzles | Quarries?
The procedural map on [EU] Dirty Gofer Vanilla | 2x | Town | No puzzles | Quarries is size 3,700 with seed 32323, generated by the game. From this page you can look at it on RustMaps, since the same size and seed give the same map.
Which settings and rules apply on [EU] Dirty Gofer Vanilla | 2x | Town | No puzzles | Quarries?
Going by its name, [EU] Dirty Gofer Vanilla | 2x | Town | No puzzles | Quarries runs 2x gather. Groups hold up to 8 players, which is the default for the game. survival is the game mode, the usual game of gathering, building and raiding. Player combat and raiding are permitted. Plugins or settings alter the game here; the browser lists it as Modded. Carbon is the plugin framework it runs. Anti-cheat is on: VAC, from Valve.
Player counts
What is the current population on [EU] Dirty Gofer Vanilla | 2x | Town | No puzzles | Quarries?
At this moment, [EU] Dirty Gofer Vanilla | 2x | Town | No puzzles | Quarries records 0 players across 50 slots. The seven-day average for this server is 0 players.
How does [EU] Dirty Gofer Vanilla | 2x | Town | No puzzles | Quarries rank against other Rust servers?
Over the last seven days, [EU] Dirty Gofer Vanilla | 2x | Town | No puzzles | Quarries recorded enough player hours to reach #15,326 worldwide, placing it in the top 69% of all ranked servers.
Operator and location
How reliably does [EU] Dirty Gofer Vanilla | 2x | Town | No puzzles | Quarries stay online?
As recorded now, [EU] Dirty Gofer Vanilla | 2x | Town | No puzzles | Quarries is running. Going by the uptime figure it reports, it restarted about 8 days 23 hours ago. It was up 99% of the time across the last 7 full days: 167 of 168 hours. On 13 September 2026 it was recorded for the first time by Rust Server Trends.
Does [EU] Dirty Gofer Vanilla | 2x | Town | No puzzles | Quarries hold a steady tick rate?
Its average server fps over the last 48 hours was 117, and it never dropped below 69. Buildings, deployables and all the rest of the world's entities brought it to a high of 75,329. Memory use peaked at 4,085 MB. What you feel as lag is the combination of low fps and a rising entity count.
Where in the world is [EU] Dirty Gofer Vanilla | 2x | Town | No puzzles | Quarries hosted?
No region tag comes from [EU] Dirty Gofer Vanilla | 2x | Town | No puzzles | Quarries, though the name points to Europe. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. 51.68.234.17:28090 is the address it uses.
Which Rust version is [EU] Dirty Gofer Vanilla | 2x | Town | No puzzles | Quarries running?
[EU] Dirty Gofer Vanilla | 2x | Town | No puzzles | Quarries is running Rust network protocol 2634 and build 167398 on a machine with Linux. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe pattern
What does wipe day look like on [EU] Dirty Gofer Vanilla | 2x | Town | No puzzles | Quarries?
The recent wipes averaged a busiest count of 0 players. 0 hours into the latest wipe, the crowd reached its peak.
How often does [EU] Dirty Gofer Vanilla | 2x | Town | No puzzles | Quarries wipe, and on which days?
On record so far are too few of [EU] Dirty Gofer Vanilla | 2x | Town | No puzzles | Quarries's wipes to tell its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. It has run its current world for 18 days 15 hours.
Tags
What do the server tags on [EU] Dirty Gofer Vanilla | 2x | Town | No puzzles | Quarries mean?
The game's server browser reads the tags [EU] Dirty Gofer Vanilla | 2x | Town | No puzzles | Quarries publishes: gmrust (Game mode): Survival in standard Rust; mp50 (Max players): The server has 50 slots; ts8 (Group limit): Teams max out at 8, the default set by the game; v2634 (Protocol): To connect, your game must be on the same protocol, 2634; cs167398 (Build): The game build is 167398; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): The server has no region code; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): A plugin framework, Carbon, runs here. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does [EU] Dirty Gofer Vanilla | 2x | Town | No puzzles | Quarries appear?
The Rust Server Trends lists that take in [EU] Dirty Gofer Vanilla | 2x | Town | No puzzles | Quarries are: 2x Rust servers, listed live, EU Rust servers and Modded Rust servers, tracked live. You will find it under these filters on the server list: Region: Europe; Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Gather rate: 2x.
Connecting
What steps get you onto [EU] Dirty Gofer Vanilla | 2x | Town | No puzzles | Quarries?
You can connect by pressing F1 in Rust and typing client.connect 51.68.234.17:28090 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.