Rust Server TrendsSeismic network · station log
Recording Stations11,749 Players55,156 Active3,381 Wipes · 3 h134 48 h

Station EU-7150 · recording

EU/ES SOLDADOSRUST X3|Lootx3 Solo/Duo/Trio/Squad

Online EU 51.38.168.2:2226 checked 11m ago

3x quad weekly wipes moddedoxide
Connect
Players now
0/ 100
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak 3
Rank
#7,150
top 32% · #2002 in EU
Last wipe
6d ago
weekly schedule
Next wipe
14h
Thu 29 Oct, 13:53 UTC
Seismic record · station EU-7150 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 100 slots
Motion · 24 h
M0.0steady+0 players
Sharpest hour
+0into Tue 01:00 UTC
Peak · 48 h
1most players in any hour
Channel 1 · calibrated

Players

AveragePeak
00.250.50.75100:0009:0018:0002:0011:0021:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

010020030040000:0009:0018:0002:0011:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 32% of all ranked servers, top 68% in EU, and #401 of the quad servers (top 48%). Ranked on player hours over the last seven days.

Expected events

Wipe schedule

fixed weekdays

Next wipe Thursday 29 October, 13:53 UTC, in 14h. Every Thursday at 13:53 UTC · high confidence

usual gap
7 daysbetween real wipes
on rhythm
100%of its recent wipes
wipe-day peak
1players, last three wipes
crowd held
0%else halves by day 3

Coming wipes

  1. 14hThu 29 Oct, 13:53 UTC
  2. 7d 19hThu 5 Nov, 19:00 UTCFW
  3. 14d 14hThu 12 Nov, 13:53 UTC
  4. 21d 14hThu 19 Nov, 13:53 UTC
  5. 28d 14hThu 26 Nov, 13:53 UTC
  6. 35d 19hThu 3 Dec, 19:00 UTCFW
  7. 42d 14hThu 10 Dec, 13:53 UTC

The first 48 hours of its last wipes

Thu 22 OctThu 15 OctThu 8 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 44 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Thu 22 Oct, 13:53 UTC6d ago M0.0rising 1 – running 0
Thu 15 Oct, 14:03 UTC13d ago M0.0rising 1 halved by day 3 7 days 0
Thu 8 Oct, 13:54 UTC20d ago M0.0rising 1 halved by day 1 7 days 0
Thu 1 Oct, 17:53 UTC FW27d ago M0.0steady 0 – 6.8 days 0
Thu 24 Sep, 14:08 UTC34d ago M0.0steady 0 – 7.2 days 0
Thu 17 Sep, 14:01 UTC41d ago M0.0rising 1 halved by day 6 7 days 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
WARBANDITS.GG EU 3X |Solo/Duo/Trio/Quad|LootX3| JUST WIPED EU · quad · 3x · weekly · 210 on average
175/ 200
WARBANDITS.GG EU 3X Weekly |Solo/Duo/Trio/Quad|LootX3| Just Wip EU · quad · 3x · weekly · 43 on average
41/ 200
[TR] SAKA 3X | Max 4 Yeni Başlayanlar EU · quad · 3x · weekly · 2 on average
6/ 200
EU RENEGADE 3x MONTHLY | Solo Duo Trio Quad | Shop | 50% Upkeep EU · quad · 3x · monthly · 54 on average
38/ 150
WEREWOLF GAMING.CO 3x Solo/Duo/Trio/Quad|Lootx3|Share BPs|WIPED EU · quad · 3x · biweekly · 43 on average
27/ 200
[EU] SLIMI RUST | 2X | WEEKLY WIPE | PVP | Solo/Duo/Trio/Quad EU · quad · 2x · weekly · 24 on average
1/ 150
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on EU/ES SOLDADOSRUST X3|Lootx3 Solo/Duo/Trio/Squad?

Generated by the game, the map on EU/ES SOLDADOSRUST X3|Lootx3 Solo/Duo/Trio/Squad is procedural, size 4,250 with seed 2104277925. From this page you can look at it on RustMaps, since the same size and seed give the same map.

Which settings and rules apply on EU/ES SOLDADOSRUST X3|Lootx3 Solo/Duo/Trio/Squad?

Its name points to a gather rate of 3x on EU/ES SOLDADOSRUST X3|Lootx3 Solo/Duo/Trio/Squad. You can have up to 4 players in a group (quad). survival is the game mode, standard play, with gathering, building and raiding. You can raid and fight other players here. Plugins or settings alter the game here; the browser lists it as Modded. The plugins run on Oxide. VAC, Valve's anti-cheat, is switched on.

Live population

What is the current population on EU/ES SOLDADOSRUST X3|Lootx3 Solo/Duo/Trio/Squad?

At this moment, EU/ES SOLDADOSRUST X3|Lootx3 Solo/Duo/Trio/Squad records 0 players across 100 slots. Averaged across the last seven days the population was 0 players, reaching a peak of 3. The busiest point in the last 48 hours came at 00:00 UTC, averaging 0 players.

How does EU/ES SOLDADOSRUST X3|Lootx3 Solo/Duo/Trio/Squad rank against other Rust servers?

The last seven days of player hours place EU/ES SOLDADOSRUST X3|Lootx3 Solo/Duo/Trio/Squad at #7,150, in the top 32% of all ranked servers and #2,002 in Europe. The ranking for quad puts it at #401.

Operator and location

How reliably does EU/ES SOLDADOSRUST X3|Lootx3 Solo/Duo/Trio/Squad stay online?

As recorded now, EU/ES SOLDADOSRUST X3|Lootx3 Solo/Duo/Trio/Squad is running. Going by the uptime figure it reports, it restarted about 17 hours ago. It was up 99% of the time across the last 7 full days: 167 of 168 hours. 13 September 2026 is when Rust Server Trends first recorded it.

How well does EU/ES SOLDADOSRUST X3|Lootx3 Solo/Duo/Trio/Squad perform under load?

Its average server fps over the last 48 hours was 202, and it never dropped below 87. At its highest, it carried 108,687 entities: buildings, deployables and the world's other contents. It reached a ceiling of 3,991 MB of memory. Lag, as players feel it, comes from fps dropping and the entity count climbing.

Where in the world is EU/ES SOLDADOSRUST X3|Lootx3 Solo/Duo/Trio/Squad hosted?

In Europe EU/ES SOLDADOSRUST X3|Lootx3 Solo/Duo/Trio/Squad lists itself, with the tag EU. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. 51.38.168.2:2226 is the address it uses.

Which Rust version is EU/ES SOLDADOSRUST X3|Lootx3 Solo/Duo/Trio/Squad running?

Rust network protocol 2635 and build 168909 on Linux is what EU/ES SOLDADOSRUST X3|Lootx3 Solo/Duo/Trio/Squad runs. The protocol must match for you to join, and Steam takes care of updating it.

Wipe day

What does wipe day look like on EU/ES SOLDADOSRUST X3|Lootx3 Solo/Duo/Trio/Squad?

The recent wipes averaged a busiest count of 1 players. 44 hours after the latest wipe, the crowd peaked. Until the next wipe the crowd remained above half that peak in 0% of its recent wipes. By day 3 it fell below half in the wipes where it didn't hold.

On what timetable does EU/ES SOLDADOSRUST X3|Lootx3 Solo/Duo/Trio/Squad run its wipes?

At EU/ES SOLDADOSRUST X3|Lootx3 Solo/Duo/Trio/Squad the wipes follow a every Thursday at 13:53 UTC rhythm. Thursday 29 October at 13:53 UTC is when its next wipe is due. It has run its current world for 6 days 9 hours. Its tags state a weekly wipe schedule.

Tags

What do the server tags on EU/ES SOLDADOSRUST X3|Lootx3 Solo/Duo/Trio/Squad mean?

These are the tags EU/ES SOLDADOSRUST X3|Lootx3 Solo/Duo/Trio/Squad publishes for the browser to read: gmrust (Game mode): You'll find standard Rust survival here; mp100 (Max players): The server has 100 slots; ts4 (Group limit): The team limit is 4; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): A region code has not been set; ^w (Weekly): The server wipes every week; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; EU (Europe): Europe is the region it's listed under in the browser. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does EU/ES SOLDADOSRUST X3|Lootx3 Solo/Duo/Trio/Squad appear?

The Rust Server Trends lists that take in EU/ES SOLDADOSRUST X3|Lootx3 Solo/Duo/Trio/Squad are: 3x Rust servers, by live population, EU Rust servers and Modded Rust servers, tracked live. On the server list, the filters it matches are: Region: Europe; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 3x.

Connecting

How do you connect to EU/ES SOLDADOSRUST X3|Lootx3 Solo/Duo/Trio/Squad?

To join, enter client.connect 51.38.168.2:2226 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.

Instrument codes

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^w,EU,gmrust,cs168909,ts4,^o^z

Game

gmrust
Game mode You'll find standard Rust survival here.
mp100
Max players The server has 100 slots.
ts4
Group limit The team limit is 4.
v2635
Protocol To connect, your game must be on the same protocol, 2635.
cs168909
Build Game build: 168909.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code A region code has not been set.

Wipe schedule

^w
Weekly The server wipes every week.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), runs here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Region

EU
Europe Europe is the region it's listed under in the browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.