Rust Server TrendsSeismic network · station log
Recording Stations11,855 Players81,723 Active3,800 Wipes · 3 h365 48 h

Station XX-12934 · no signal

A Shockbyte x Discord Production Rust Server

Offline 51.38.155.238:23191 checked 14d ago

Connect
Players now
1/ 40
2% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#12,934
top 60%
Last wipe
14d ago
no schedule published
Next wipe
–
too few wipes seen yet
Seismic record · station XX-12934 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
1of 40 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 14 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k14 Oct15 Oct17 Oct18 Oct20 Oct21 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Wed 14 Oct, 16:30 UTC14d ago M0.0rising 1 – running 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 514 on average
509/ 575
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average
443/ 475
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 286 on average
0/ 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 276 on average
65/ 100
Rustoria.co - EU Main EU · groups of 16+ · weekly · 270 on average
0/ 250
Rustoria.co - US Main NA · groups of 16+ · weekly · 236 on average
26/ 250
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on A Shockbyte x Discord Production Rust Server?

A Shockbyte x Discord Production Rust Server runs a procedural map of size 3,000 with seed 50000, produced by the game. From this page you can look at it on RustMaps, since the same size and seed give the same map.

Which settings and rules apply on A Shockbyte x Discord Production Rust Server?

You will find no gather rate in the name of A Shockbyte x Discord Production Rust Server. Groups hold up to 8 players, which is the default for the game. In survival mode, gather, build and raid in the standard game. Fighting and raiding between players are both allowed. Under Community in the server browser, it runs as a community server. Anti-cheat is on: VAC, from Valve.

Live population

How many players are recorded on A Shockbyte x Discord Production Rust Server right now?

A reading taken now finds A Shockbyte x Discord Production Rust Server offline; the most recent activity was 14 days 20 hours ago.

How does A Shockbyte x Discord Production Rust Server rank against other Rust servers?

On player hours for the past week, A Shockbyte x Discord Production Rust Server sits at #12,934, which puts it inside the top 60% of every ranked server.

Server details

How reliably does A Shockbyte x Discord Production Rust Server stay online?

No contact with A Shockbyte x Discord Production Rust Server right now, and the last recorded contact was 14 days 20 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. 14 October 2026 is when Rust Server Trends first recorded it.

Which region does A Shockbyte x Discord Production Rust Server run from?

A region is not published by A Shockbyte x Discord Production Rust Server. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. 51.38.155.238:23191 is the address it uses.

Which Rust version is A Shockbyte x Discord Production Rust Server running?

On Linux, A Shockbyte x Discord Production Rust Server runs Rust network protocol 2634 and build 167781. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe schedule

What does wipe day look like on A Shockbyte x Discord Production Rust Server?

The recent wipes averaged a busiest count of 1 players. 0 hours into the latest wipe, the crowd reached its peak.

How often does A Shockbyte x Discord Production Rust Server wipe, and on which days?

Too few wipes of A Shockbyte x Discord Production Rust Server are on record yet to show its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 14 days 22 hours is how long the current world has been running.

Server tags

What do the server tags on A Shockbyte x Discord Production Rust Server mean?

The game's server browser reads the tags A Shockbyte x Discord Production Rust Server publishes: gmrust (Game mode): You'll find standard Rust survival here; mp40 (Max players): 40 slots are available; ts8 (Group limit): Teams max out at 8, the default set by the game; v2634 (Protocol): To connect, your game must be on the same protocol, 2634; cs167781 (Build): Game build: 167781; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): No region code is set for this server. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does A Shockbyte x Discord Production Rust Server appear?

You will find A Shockbyte x Discord Production Rust Server on the following Rust Server Trends lists: Rust community servers without the side modes. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Join the server

What steps get you onto A Shockbyte x Discord Production Rust Server?

Enter client.connect 51.38.155.238:23191 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp40,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode You'll find standard Rust survival here.
mp40
Max players 40 slots are available.
ts8
Group limit Teams max out at 8, the default set by the game.
v2634
Protocol To connect, your game must be on the same protocol, 2634.
cs167781
Build Game build: 167781.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code No region code is set for this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.