Station XX-15308 · no signal
A Shockbyte x Discord Production Rust Server
Offline 51.38.155.231:27725 checked 10d ago
- Players now
- 0/ 75
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #15,308
- top 70%
- Last wipe
- 14d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 75 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 15 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which map is running on A Shockbyte x Discord Production Rust Server?
A Shockbyte x Discord Production Rust Server runs a procedural map of size 1,500 with seed 50000, produced by the game. Size and seed produce the same map, so RustMaps can show it from this page.
Which settings and rules apply on A Shockbyte x Discord Production Rust Server?
No gather rate appears in the name of A Shockbyte x Discord Production Rust Server. The group limit is 8 players, the game's default. It plays in survival mode, standard play, with gathering, building and raiding. Player combat and raiding are permitted. The server browser lists it under Community, as a community server. Anti-cheat is on: VAC, from Valve.
Population
What is the current population on A Shockbyte x Discord Production Rust Server?
No players are recorded on A Shockbyte x Discord Production Rust Server at this moment; it is offline, and the last sighting was 10 days 12 hours ago.
How does A Shockbyte x Discord Production Rust Server rank against other Rust servers?
The last seven days of player hours place A Shockbyte x Discord Production Rust Server at #15,308, in the top 70% of all ranked servers.
Operator and location
How reliably does A Shockbyte x Discord Production Rust Server stay online?
As recorded now, A Shockbyte x Discord Production Rust Server is not reachable, the last contact having been 10 days 12 hours ago. 0 of 168 hours in the last 7 full days were up time, 0% of the total. Its earliest appearance in the records of Rust Server Trends dates to 15 October 2026.
Where in the world is A Shockbyte x Discord Production Rust Server hosted?
A region is not published by A Shockbyte x Discord Production Rust Server. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. The address it publishes is 51.38.155.231:27725.
What build of Rust does A Shockbyte x Discord Production Rust Server use?
A Shockbyte x Discord Production Rust Server is running Rust network protocol 2634 and build 167781 on a machine with Linux. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe day
On what timetable does A Shockbyte x Discord Production Rust Server run its wipes?
Too few wipes of A Shockbyte x Discord Production Rust Server are on record yet to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The present world dates from 14 days 8 hours.
Lists and tags
What do the server tags on A Shockbyte x Discord Production Rust Server mean?
Tags published by A Shockbyte x Discord Production Rust Server and read by the game's server browser include gmrust (Game mode): The game mode is standard Rust survival; mp75 (Max players): The server has 75 slots; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2634 (Protocol): Game protocol 2634: to join, your game must match this version; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): A region code has not been set. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does A Shockbyte x Discord Production Rust Server appear?
You will find A Shockbyte x Discord Production Rust Server on the following Rust Server Trends lists: Rust community servers without the side modes. On the server list, the filters it matches are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Connecting
What steps get you onto A Shockbyte x Discord Production Rust Server?
To join, enter client.connect 51.38.155.231:27725 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.