Rust Server TrendsSeismic network · station log
Recording Stations11,704 Players60,571 Active3,281 Wipes · 3 h172 48 h

Station XX-11272 · recording

[GER][16+] CrimeZone Land

Online 51.38.155.211:25196 checked 12m ago

moddedoxide
Connect
Players now
0/ 125
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak 2
Rank
#11,272
top 51%
Last wipe
14d ago
no schedule published
Next wipe
–
too few wipes seen yet
Seismic record · station XX-11272 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 125 slots
Motion · 24 h
M0.0steady+0 players
Channel 1 · calibrated

Players

AveragePeak
0123401:0010:0020:0005:0014:0023:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

05010015020001:0010:0020:0005:0014:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 9 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k9 Oct13 Oct17 Oct21 Oct25 Oct29 Oct

Top 51% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap
5.2 daysbetween real wipes
wipe-day peak
2players, last three wipes
crowd held
0%else halves by day 2

The first 48 hours of its last wipes

Thu 15 OctSat 10 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Thu 15 Oct, 17:02 UTC14d ago M0.3rising 2 – running 0
Sat 10 Oct, 11:49 UTC19d ago M0.0rising 2 halved by day 2 5.2 days 1

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average
123/ 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 121 on average
39/ 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 96 on average
10/ 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 93 on average
46/ 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 85 on average
188/ 215
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average
6/ 1000
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on [GER][16+] CrimeZone Land?

Generated by the game, the map on [GER][16+] CrimeZone Land is procedural, size 5,000 with seed 50000. From this page you can look at it on RustMaps, since the same size and seed give the same map.

Which settings and rules apply on [GER][16+] CrimeZone Land?

No gather rate appears in the name of [GER][16+] CrimeZone Land. Groups hold up to 8 players, which is the default for the game. It plays in survival mode, gather, build and raid in the standard game. You can raid and fight other players here. Listed as Modded in the server browser, it changes the game through plugins or settings. Oxide is the plugin framework it runs. VAC, Valve's anti-cheat, is switched on.

Player counts

What is the current population on [GER][16+] CrimeZone Land?

A reading taken now shows 0 players on [GER][16+] CrimeZone Land, which has 125 slots. Across seven days this server recorded an average of 0 players and a peak of 2.

How does [GER][16+] CrimeZone Land rank against other Rust servers?

Over the last seven days, [GER][16+] CrimeZone Land recorded enough player hours to reach #11,272 worldwide, placing it in the top 51% of all ranked servers.

Operator and location

How reliably does [GER][16+] CrimeZone Land stay online?

Right now, you can reach [GER][16+] CrimeZone Land. Going by the uptime figure it reports, it restarted about 2 days 18 hours ago. It was up 85% of the time across the last 7 full days: 143 of 168 hours. On 9 October 2026 it was recorded for the first time by Rust Server Trends.

Does [GER][16+] CrimeZone Land hold a steady tick rate?

Across the last 48 hours it averaged 112 server fps, with a floor of 96. Buildings, deployables and all the rest of the world's entities brought it to a high of 139,895. Memory use peaked at 6,222 MB. Lag, as players feel it, comes from fps dropping and the entity count climbing.

Where in the world is [GER][16+] CrimeZone Land hosted?

Its name points to Europe, but [GER][16+] CrimeZone Land publishes no region tag. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. You reach it at 51.38.155.211:25196.

What build of Rust does [GER][16+] CrimeZone Land use?

On Linux, [GER][16+] CrimeZone Land runs Rust network protocol 2635 and build 168909. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe schedule

What does wipe day look like on [GER][16+] CrimeZone Land?

2 players, on average, was the busiest crowd at its recent wipes. 0 hours after the latest wipe, the crowd peaked. Half that peak was held until the next wipe in 0% of its recent wipes. By day 2 it fell below half in the wipes where it didn't hold.

How often does [GER][16+] CrimeZone Land wipe, and on which days?

The rhythm of [GER][16+] CrimeZone Land cannot yet be told: too few of its wipes are on record. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. The present world dates from 14 days 7 hours.

Tags

What do the server tags on [GER][16+] CrimeZone Land mean?

Tags published by [GER][16+] CrimeZone Land and read by the game's server browser include gmrust (Game mode): You'll find standard Rust survival here; mp125 (Max players): 125 slots are available; ts8 (Group limit): Teams max out at 8, the default set by the game; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): It runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set for this server; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does [GER][16+] CrimeZone Land appear?

You will find [GER][16+] CrimeZone Land on the following Rust Server Trends lists: EU Rust servers and Modded Rust servers, tracked live. You will find it under these filters on the server list: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Join the server

How do you connect to [GER][16+] CrimeZone Land?

To join, enter client.connect 51.38.155.211:25196 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you. https://discord.com/invite/hHSqtZesw is where its website lives.

Instrument codes

Server tags

what each one means

Published as mp125,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode You'll find standard Rust survival here.
mp125
Max players 125 slots are available.
ts8
Group limit Teams max out at 8, the default set by the game.
v2635
Protocol Game protocol 2635: to join, your game must match this version.
cs168909
Build It runs game build 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is set for this server.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), runs here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.