Rust Server TrendsSeismic network · station log
Recording Stations11,765 Players73,690 Active3,473 Wipes · 3 h229 48 h

Station XX-15276 · recording

A Shockbyte x Discord Production Rust Server

Online 51.38.155.203:27099 checked 7m ago

Connect
Players now
0/ 125
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak –
Rank
#15,276
top 69%
Last wipe
11d ago
no schedule published
Next wipe
–
too few wipes seen yet
Seismic record · station XX-15276 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 125 slots
Motion · 24 h
M0.0steady+0 players
Channel 1 · calibrated

Players

AveragePeak
0123423:0008:0017:0003:0012:0021:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

05010015020023:0008:0017:0003:0012:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k17 Oct19 Oct22 Oct24 Oct27 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Sat 17 Oct, 23:14 UTC11d ago M0.0steady 1 – running 1

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 503 on average
152/ 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average
192/ 250
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 282 on average
572/ 675
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 277 on average
32/ 100
Rustoria.co - EU Main EU · groups of 16+ · weekly · 266 on average
659/ 775
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 245 on average
550/ 625
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on A Shockbyte x Discord Production Rust Server?

Generated by the game, the map on A Shockbyte x Discord Production Rust Server is procedural, size 4,500 with seed 50000. You can view it on RustMaps from this page: the same size and seed produce the same map.

Which settings and rules apply on A Shockbyte x Discord Production Rust Server?

No gather rate appears in the name of A Shockbyte x Discord Production Rust Server. At the game's default, groups can have up to 8 players. survival is the game mode, standard play, with gathering, building and raiding. Player combat and raiding are permitted. It is a community server, and the browser lists it under Community. Anti-cheat is on: VAC, from Valve.

Live population

What is the current population on A Shockbyte x Discord Production Rust Server?

0 of the 125 slots on A Shockbyte x Discord Production Rust Server are filled right now. The population averaged 0 players over the past week.

How does A Shockbyte x Discord Production Rust Server rank against other Rust servers?

On player hours for the past week, A Shockbyte x Discord Production Rust Server sits at #15,276, which puts it inside the top 69% of every ranked server.

Operator and location

How reliably does A Shockbyte x Discord Production Rust Server stay online?

A Shockbyte x Discord Production Rust Server is up at the moment. The uptime it reports puts its last restart about 4 hours ago. 167 of 168 hours in the last 7 full days were up time, 99% of the total. 17 October 2026 is when Rust Server Trends first recorded it.

How well does A Shockbyte x Discord Production Rust Server perform under load?

Its average server fps over the last 48 hours was 144, and it never dropped below 101. Buildings, deployables and all the rest of the world's entities brought it to a high of 117,322. Its highest memory use was 5,607 MB. Lag, as players feel it, comes from fps dropping and the entity count climbing.

Which region does A Shockbyte x Discord Production Rust Server run from?

No region is published by A Shockbyte x Discord Production Rust Server. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. 51.38.155.203:27099 is the address it uses.

Which Rust version is A Shockbyte x Discord Production Rust Server running?

On Linux, A Shockbyte x Discord Production Rust Server runs Rust network protocol 2635 and build 168909. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe schedule

What does wipe day look like on A Shockbyte x Discord Production Rust Server?

On average, the busiest point of its recent wipes drew 1 players. 0 hours after the latest wipe, the crowd peaked.

How often does A Shockbyte x Discord Production Rust Server wipe, and on which days?

On record so far are too few of A Shockbyte x Discord Production Rust Server's wipes to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. It has run its current world for 11 days 23 hours.

Lists and tags

What do the server tags on A Shockbyte x Discord Production Rust Server mean?

These are the tags A Shockbyte x Discord Production Rust Server publishes for the browser to read: gmrust (Game mode): You'll find standard Rust survival here; mp125 (Max players): The server has 125 slots; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The server has no region code. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does A Shockbyte x Discord Production Rust Server appear?

The Rust Server Trends lists that take in A Shockbyte x Discord Production Rust Server are: Rust community servers without the side modes. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Join the server

How do you connect to A Shockbyte x Discord Production Rust Server?

Enter client.connect 51.38.155.203:27099 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp125,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode You'll find standard Rust survival here.
mp125
Max players The server has 125 slots.
ts8
Group limit 8 per team is the default, and that's the limit here.
v2635
Protocol Game protocol 2635: to join, your game must match this version.
cs168909
Build Game build: 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The server has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.