Rust Server TrendsSeismic network · station log
Recording Stations11,856 Players86,772 Active3,806 Wipes · 3 h363 48 h

Station XX-15848 · no signal

EU | Mono train > 1x1 | 2x2 | 5x5

Offline 51.38.150.36:25582 checked 21d ago

moddedoxide
Connect
Players now
0/ 20
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,848
top 72%
Last wipe
25d ago
no schedule published
Next wipe
–
no rhythm it keeps
Seismic record · station XX-15848 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 20 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep5 Oct10 Oct15 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
0.9 daysbetween real wipes
on rhythm
25%of its recent wipes
wipe-day peak
3players, last three wipes
crowd held
100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Sun 4 OctSat 3 OctFri 2 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Sun 4 Oct, 02:40 UTC25d ago M0.0steady 2 – running 2
Sat 3 Oct, 09:35 UTC26d ago M0.3rising 3 – 0.7 days 1
Fri 2 Oct, 17:34 UTC26d ago M0.0rising 3 – 0.7 days 2
Fri 2 Oct, 11:34 UTC27d ago M0.5rising 3 – 0.3 days 0
Sat 26 Sep, 13:52 UTC33d ago M0.5rising 3 held half 5.9 days 0
Fri 25 Sep, 12:32 UTC34d ago M0.5rising 3 – 1.1 days 0
Sun 20 Sep, 06:20 UTC39d ago M0.7rising 7 halved by day 2 5.3 days 2
Wed 16 Sep, 09:47 UTC43d ago M0.7rising 5 halved by day 2 3.9 days 0
Tue 15 Sep, 14:10 UTC44d ago M0.3rising 5 – 0.8 days 3

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

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121/ 100
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404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 94 on average
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RustSpain.com | EU Main EU · groups of 12+ · weekly · 86 on average
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404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 86 on average
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404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average
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Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on EU | Mono train > 1x1 | 2x2 | 5x5?

Generated by the game, the map on EU | Mono train > 1x1 | 2x2 | 5x5 is procedural, size 1,500 with seed 1337. Size and seed produce the same map, so RustMaps can show it from this page. Its map carries the name Custom Map.

Which settings and rules apply on EU | Mono train > 1x1 | 2x2 | 5x5?

No gather rate appears in the name of EU | Mono train > 1x1 | 2x2 | 5x5. Groups hold up to 8 players, which is the default for the game. It plays in survival mode, gather, build and raid in the standard game. Fighting and raiding between players are both allowed. Listed as Modded in the server browser, it changes the game through plugins or settings. Its plugins are run through Oxide. The server has VAC on, Valve's anti-cheat.

Player counts

What is the current population on EU | Mono train > 1x1 | 2x2 | 5x5?

No players are recorded on EU | Mono train > 1x1 | 2x2 | 5x5 at this moment; it is offline, and the last sighting was 21 days ago.

How does EU | Mono train > 1x1 | 2x2 | 5x5 rank against other Rust servers?

On player hours for the past week, EU | Mono train > 1x1 | 2x2 | 5x5 sits at #15,848, which puts it inside the top 72% of every ranked server.

Server facts

How reliably does EU | Mono train > 1x1 | 2x2 | 5x5 stay online?

As recorded now, EU | Mono train > 1x1 | 2x2 | 5x5 is not reachable, the last contact having been 21 days ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. Its earliest appearance in the records of Rust Server Trends dates to 13 September 2026.

Which region does EU | Mono train > 1x1 | 2x2 | 5x5 run from?

No region tag comes from EU | Mono train > 1x1 | 2x2 | 5x5, though the name points to Europe. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. The address it publishes is 51.38.150.36:25582.

Which Rust version is EU | Mono train > 1x1 | 2x2 | 5x5 running?

On Linux, EU | Mono train > 1x1 | 2x2 | 5x5 runs Rust network protocol 2634 and build 166652. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe pattern

What does wipe day look like on EU | Mono train > 1x1 | 2x2 | 5x5?

The recent wipes averaged a busiest count of 3 players. 0 hours into the latest wipe, the crowd reached its peak. Until the next wipe the crowd remained above half that peak in 100% of its recent wipes.

On what timetable does EU | Mono train > 1x1 | 2x2 | 5x5 run its wipes?

There is no next wipe to predict at EU | Mono train > 1x1 | 2x2 | 5x5, since its wipes fall at irregular times. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The present world dates from 25 days 12 hours.

Tags

What do the server tags on EU | Mono train > 1x1 | 2x2 | 5x5 mean?

Tags published by EU | Mono train > 1x1 | 2x2 | 5x5 and read by the game's server browser include gmrust (Game mode): The game mode is standard Rust survival; mp20 (Max players): The server has 20 slots; ts8 (Group limit): Teams max out at 8, the default set by the game; v2634 (Protocol): Game protocol 2634: to join, your game must match this version; cs166652 (Build): Game build: 166652; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does EU | Mono train > 1x1 | 2x2 | 5x5 appear?

These Rust Server Trends lists include EU | Mono train > 1x1 | 2x2 | 5x5: EU Rust servers and Modded Rust servers, tracked live. On the server list, the filters it matches are: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Join the server

How do you connect to EU | Mono train > 1x1 | 2x2 | 5x5?

To join, enter client.connect 51.38.150.36:25582 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.

Instrument codes

Server tags

what each one means

Published as mp20,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp20
Max players The server has 20 slots.
ts8
Group limit Teams max out at 8, the default set by the game.
v2634
Protocol Game protocol 2634: to join, your game must match this version.
cs166652
Build Game build: 166652.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code A region code has not been set.

Mods and access

^o
Oxide Oxide (uMod) is the plugin framework running here.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.