Station EU-15973 · no signal
rebranding
Offline EU 51.254.210.58:28015 checked 27d ago
- Players now
- 0/ 150
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #15,973
- top 70% · #2480 in EU
- Last wipe
- 28d ago
- weekly schedule
- Next wipe
- 6d 19h
- Thu 5 Nov, 19:00 UTC FW
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 150 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers, top 87% in EU, and #639 of the quad servers (top 75%). Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Thursday 5 November, 19:00 UTC, in 6d 19h. The force wipe · high confidence
- usual gap
- 7 daysbetween real wipes
- on rhythm
- 100%of its recent wipes
- wipe-day peak
- 10players, last three wipes
- crowd held
- 0%else halves by day 3.5
Coming wipes
- 6d 19hThu 5 Nov, 19:00 UTCFW
- 13d 17hThu 12 Nov, 16:56 UTC
- 20d 17hThu 19 Nov, 16:56 UTC
- 27d 17hThu 26 Nov, 16:56 UTC
- 34d 19hThu 3 Dec, 19:00 UTCFW
- 41d 17hThu 10 Dec, 16:56 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Thu 1 Oct, 16:56 UTC28d ago | M0.0■steady | 0 | – | running | 0 | |
| Thu 24 Sep, 16:56 UTC35d ago | M0.9▲rising | 8 | halved by day 2 | 7 days | 0 | |
| Thu 17 Sep, 16:55 UTC42d ago | M1.4▲rising | 23 | halved by day 5 | 7 days | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which map is running on rebranding?
Generated by the game, the map on rebranding is procedural, size 3,500 with seed 1740670201. From this page you can look at it on RustMaps, since the same size and seed give the same map.
Which settings and rules apply on rebranding?
No gather rate appears in the name of rebranding. You can have up to 4 players in a group (quad). It plays in survival mode, the usual game of gathering, building and raiding. Fighting and raiding between players are both allowed. Under Community in the server browser, it runs as a community server. Its plugins are run through Oxide. By its own description it is vanilla: no changed rates, kits or rules: this is the game as Facepunch ships it. VAC, Valve's anti-cheat, is switched on.
Player counts
How many players are recorded on rebranding right now?
rebranding is not responding at this moment and is offline, last seen 27 days 1 hours ago.
How does rebranding rank against other Rust servers?
rebranding is #2,480 in Europe and #15,973 worldwide on the past week's player hours, within the top 70% of ranked servers. The ranking for quad puts it at #639.
Server facts
How reliably does rebranding stay online?
No contact with rebranding right now, and the last recorded contact was 27 days 1 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. On 17 September 2026 it was recorded for the first time by Rust Server Trends.
Which region does rebranding run from?
In Europe rebranding lists itself, with the tag EU. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. 51.254.210.58:28015 is the address it uses.
What build of Rust does rebranding use?
Rust network protocol 2633 and build 165217 on Linux is what rebranding runs. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe schedule
What does wipe day look like on rebranding?
The recent wipes averaged a busiest count of 10 players. 0 hours after the latest wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. In the wipes that didn't hold, the crowd was below half by day 3.5.
On what timetable does rebranding run its wipes?
Its schedule cannot be confirmed, as too few of rebranding's wipes are on record; the prediction follows its tag instead. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. It has run its current world for 28 days 6 hours. A weekly wipe schedule is published in its tags.
Lists and tags
What do the server tags on rebranding mean?
These are the tags rebranding publishes for the browser to read: gmrust (Game mode): The game mode is standard Rust survival; mp150 (Max players): 150 slots are available; ts4 (Group limit): Teams are capped at 4 players; v2633 (Protocol): Game protocol 2633: to join, your game must match this version; cs165217 (Build): Game build: 165217; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set for this server; ^w (Weekly): Wipes happen weekly; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; EU (Europe): In the server browser it appears under Europe. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does rebranding appear?
You will find rebranding on the following Rust Server Trends lists: EU Rust servers, Rust community servers without the side modes and Vanilla Rust servers, recorded live. On the server list, the filters it matches are: Region: Europe; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Weekly ^w, Vanilla ^v and Oxide ^o; Group limit: Quad; Wipe schedule: Weekly.
Join the server
What steps get you onto rebranding?
You can connect by pressing F1 in Rust and typing client.connect 51.254.210.58:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.