Rust Server TrendsSeismic network · station log
Recording Stations11,875 Players94,751 Active3,875 Wipes · 3 h395 48 h

Station XX-15984 · no signal

A Rust Server

Offline 51.222.10.231:25000 checked 25d ago

Connect
Players now
0/ 30
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,984
top 71%
Last wipe
27d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-15984 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 30 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k2 Oct4 Oct6 Oct7 Oct9 Oct11 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 514 on average
448/ 500
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average
454/ 475
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 286 on average
984/ 1000
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 276 on average
67/ 100
Rustoria.co - EU Main EU · groups of 16+ · weekly · 270 on average
998/ 1000
Rustoria.co - US Main NA · groups of 16+ · weekly · 236 on average
22/ 250
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on A Rust Server?

A Rust Server uses a procedural map, which the game generates.

Which settings and rules apply on A Rust Server?

No gather rate appears in the name of A Rust Server. At the game's default, groups can have up to 8 players. In survival mode, gather, build and raid in the standard game. You can raid and fight other players here. It is a community server, and the browser lists it under Community. Anti-cheat is on: VAC, from Valve.

Player counts

What is the current population on A Rust Server?

A reading taken now finds A Rust Server offline; the most recent activity was 25 days 11 hours ago.

How does A Rust Server rank against other Rust servers?

Over the last seven days, A Rust Server recorded enough player hours to reach #15,984 worldwide, placing it in the top 71% of all ranked servers.

Server facts

How reliably does A Rust Server stay online?

No contact with A Rust Server right now, and the last recorded contact was 25 days 11 hours ago. 0 of 168 hours in the last 7 full days were up time, 0% of the total. On 2 October 2026 it was recorded for the first time by Rust Server Trends.

Which region does A Rust Server run from?

Nothing about a region comes from A Rust Server. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. You reach it at 51.222.10.231:25000.

Which Rust version is A Rust Server running?

Rust network protocol 2634 and build 166586 on Linux is what A Rust Server runs. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe schedule

How often does A Rust Server wipe, and on which days?

Too few wipes of A Rust Server are on record yet to show its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. It has run its current world for 27 days 6 hours.

Lists and tags

What do the server tags on A Rust Server mean?

These are the tags A Rust Server publishes for the browser to read: gmrust (Game mode): Survival in standard Rust; mp30 (Max players): 30 slots are available; ts8 (Group limit): This uses the game default of 8 per team; v2634 (Protocol): To connect, your game must be on the same protocol, 2634; cs166586 (Build): It runs game build 166586; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): A region code has not been set. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does A Rust Server appear?

These Rust Server Trends lists include A Rust Server: Rust community servers without the side modes. On the server list, the filters it matches are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How to join

What steps get you onto A Rust Server?

Enter client.connect 51.222.10.231:25000 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp30,ptrak,$r?,v2634,gmrust,cs166586,ts8

Game

gmrust
Game mode Survival in standard Rust.
mp30
Max players 30 slots are available.
ts8
Group limit This uses the game default of 8 per team.
v2634
Protocol To connect, your game must be on the same protocol, 2634.
cs166586
Build It runs game build 166586.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code A region code has not been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.