Rust Server TrendsSeismic network · station log
Recording Stations11,835 Players82,642 Active3,762 Wipes · 3 h274 48 h

Station XX-4415 · recording

EU Rusty Islands

Online 51.210.116.139:28035 checked 13m ago

oxide
Connect
Players now
0/ 50
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak 3
Rank
#4,415
top 20%
Last wipe
15d ago
no schedule published
Next wipe
–
too few wipes seen yet
Seismic record · station XX-4415 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 50 slots
Motion · 24 h
M0.0steady+0 players
Sharpest hour
+2into Wed 21:00 UTC
Peak · 48 h
3most players in any hour
Channel 1 · calibrated

Players

AveragePeak
0123415:0000:0009:0019:0004:0013:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

025507510015:0000:0009:0019:0004:0013:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 20% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap
12.7 daysbetween real wipes
wipe-day peak
2players, last three wipes
crowd held
100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Wed 14 OctThu 1 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 1 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Wed 14 Oct, 13:53 UTC15d ago M0.5rising 3 – running 0
Thu 1 Oct, 20:27 UTC FW27d ago M0.3rising 2 held half 12.7 days 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 514 on average
538/ 575
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average
430/ 475
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 290 on average
167/ 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 275 on average
57/ 100
Rustoria.co - EU Main EU · groups of 16+ · weekly · 275 on average
221/ 250
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 236 on average
304/ 350
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on EU Rusty Islands?

Generated by the game, the map on EU Rusty Islands is procedural, size 4,250 with seed 1289664704. You can view it on RustMaps from this page: the same size and seed produce the same map.

Which settings and rules apply on EU Rusty Islands?

The name of EU Rusty Islands gives no gather rate. Groups hold up to 8 players, which is the default for the game. In survival mode, gather, build and raid in the standard game. You can raid and fight other players here. Under Community in the server browser, it runs as a community server. The plugins run on Oxide. Anti-cheat is on: VAC, from Valve.

Population

What is the current population on EU Rusty Islands?

At this moment, EU Rusty Islands records 0 players across 50 slots. Across seven days this server recorded an average of 0 players and a peak of 3. The last 48 hours show their highest activity at 22:00 UTC, averaging 2 players.

How does EU Rusty Islands rank against other Rust servers?

On player hours for the past week, EU Rusty Islands sits at #4,415, which puts it inside the top 20% of every ranked server.

Server details

How reliably does EU Rusty Islands stay online?

As recorded now, EU Rusty Islands is running. Going by the uptime figure it reports, it restarted about 6 days 17 hours ago. It was up 99% of the time across the last 7 full days: 167 of 168 hours. 13 September 2026 is when Rust Server Trends first recorded it.

Does EU Rusty Islands hold a steady tick rate?

Its average server fps over the last 48 hours was 80, and it never dropped below 16. At its highest, it carried 104,339 entities: buildings, deployables and the world's other contents. Memory use peaked at 4,715 MB. Low fps together with a growing entity count is what players experience as lag.

Where in the world is EU Rusty Islands hosted?

Its name points to Europe, but EU Rusty Islands publishes no region tag. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. You reach it at 51.210.116.139:28035.

Which Rust version is EU Rusty Islands running?

EU Rusty Islands is running Rust network protocol 2635 and build 168909 on a machine with Windows. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe pattern

What does wipe day look like on EU Rusty Islands?

On average, the busiest point of its recent wipes drew 2 players. The peak on the most recent wipe came 1 hours after the wipe. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.

How often does EU Rusty Islands wipe, and on which days?

Too few wipes of EU Rusty Islands are on record yet to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 15 days is how long the current world has been running.

Server tags

What do the server tags on EU Rusty Islands mean?

The game's server browser reads the tags EU Rusty Islands publishes: gmvanilla (Game mode): This is vanilla survival; mp50 (Max players): The server has 50 slots; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): Game build: 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): A region code has not been set; ^o (Oxide): Oxide (uMod) is the plugin framework running here. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does EU Rusty Islands appear?

You will find EU Rusty Islands on the following Rust Server Trends lists: EU Rust servers and Rust community servers without the side modes. On the server list, the filters it matches are: Region: Europe; Type: Community (not modded, not official) and Plugins, not modded; Server tag: Oxide ^o; Group limit: 5 or more.

How to join

What steps get you onto EU Rusty Islands?

To join, enter client.connect 51.210.116.139:28035 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.

Instrument codes

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^o

Game

gmvanilla
Game mode This is vanilla survival.
mp50
Max players The server has 50 slots.
ts8
Group limit 8 per team is the default, and that's the limit here.
v2635
Protocol Your game needs to be on protocol 2635 to join.
cs168909
Build Game build: 168909.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code A region code has not been set.

Mods and access

^o
Oxide Oxide (uMod) is the plugin framework running here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.