Station EU-5978 · recording
QUICK TEST
Online EU 51.195.88.143:20520 checked 10m ago
- Players now
- 0/ 200
- 0% full
- Motion · 24 h
- M0.0■steady
- +0 players on the day
- 7-day average
- 0
- peak 3
- Rank
- #5,978
- top 27% · #1865 in EU
- Last wipe
- 4d ago
- no schedule published
- Next wipe
- –
- no rhythm it keeps
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 200 slots
- Motion · 24 h
- M0.0■steady+0 players
- Sharpest hour
- +2into Mon 14:00 UTC
- Peak · 48 h
- 3most players in any hour
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 27% of all ranked servers, top 64% in EU. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 5.3 daysbetween real wipes
- on rhythm
- 0%of its recent wipes
- wipe-day peak
- 2players, last three wipes
- crowd held
- 0%else halves by day 1.5
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Thu 22 Oct, 20:59 UTC4d ago | M0.0■steady | 0 | – | running | 0 | |
| Sun 18 Oct, 18:42 UTC8d ago | M0.3▲rising | 2 | halved by day 1 | 4.1 days | 0 | |
| Sun 18 Oct, 09:19 UTC9d ago | M0.5▲rising | 3 | – | 0.4 days | 0 | |
| Sat 17 Oct, 19:04 UTC9d ago | M0.5▲rising | 3 | – | 0.6 days | 0 | |
| Sun 11 Oct, 08:47 UTC16d ago | M0.0▲rising | 1 | halved by day 2 | 6.4 days | 0 | |
| Sat 3 Oct, 02:07 UTC24d ago | M0.0■steady | 0 | – | 8.3 days | 0 | |
| Fri 25 Sep, 12:02 UTC32d ago | M0.0■steady | 0 | – | 7.6 days | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which map is running on QUICK TEST?
The procedural map on QUICK TEST is size 3,500 with seed 2110746573, generated by the game. You can view it on RustMaps from this page: the same size and seed produce the same map.
Which settings and rules apply on QUICK TEST?
The name of QUICK TEST gives no gather rate. The group limit is 40 players. In survival mode, the usual game of gathering, building and raiding. Player combat and raiding are permitted. Listed as Modded in the server browser, it changes the game through plugins or settings. The plugins run on Oxide. The server has VAC on, Valve's anti-cheat.
Population
How many players are recorded on QUICK TEST right now?
At this moment, QUICK TEST records 0 players across 200 slots. The seven-day average is 0 players, with a peak of 3. Averaged over the last 48 hours, the busiest hour was 14:00 UTC at 2 players.
How does QUICK TEST rank against other Rust servers?
For player hours across the last seven days, QUICK TEST takes #5,978 overall and #1,865 in Europe, inside the top 27% of all ranked servers.
Server facts
How reliably does QUICK TEST stay online?
Right now, you can reach QUICK TEST. Going by the uptime figure it reports, it restarted about 4 days 19 hours ago. It was up 100% of the time across the last 7 full days: 168 of 168 hours. On 13 September 2026 it was recorded for the first time by Rust Server Trends.
How well does QUICK TEST perform under load?
The 48-hour average is 60 server fps; 56 is the lowest observed. The world held up to 44,772 entities at its peak, buildings and deployables included. It reached a ceiling of 3,207 MB of memory. Lag, as players feel it, comes from fps dropping and the entity count climbing.
Which region does QUICK TEST run from?
The EU tag is how QUICK TEST lists itself in Europe. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. 51.195.88.143:20520 is the address it uses.
Which Rust version is QUICK TEST running?
QUICK TEST is running Rust network protocol 2635 and build 167781 on a machine with Linux. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe schedule
What does wipe day look like on QUICK TEST?
On average, the busiest point of its recent wipes drew 2 players. The peak on the most recent wipe came 0 hours after the wipe. Half that peak was held until the next wipe in 0% of its recent wipes. In the wipes that didn't hold, the crowd was below half by day 1.5.
On what timetable does QUICK TEST run its wipes?
No next wipe can be predicted for QUICK TEST, which wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 4 days 21 hours is how long the current world has been running.
Server tags
What do the server tags on QUICK TEST mean?
These are the tags QUICK TEST publishes for the browser to read: gmrust (Game mode): Survival in standard Rust; mp200 (Max players): Slots: 200; ts40 (Group limit): Each team can hold up to 40; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set for this server; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; EU (Europe): The server browser files it under Europe. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does QUICK TEST appear?
These Rust Server Trends lists include QUICK TEST: EU Rust servers and Modded Rust servers, tracked live. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Join the server
How do you connect to QUICK TEST?
You can connect by pressing F1 in Rust and typing client.connect 51.195.88.143:20520 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you. You can find its website at https://discord.com/invite/quickrust.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.