Station XX-15349 · no signal
[EU]RustForLife-Vanilla
Offline 51.178.16.237:28015 checked 23h ago
- Players now
- 0/ 100
- 0% full
- Motion · 24 h
- M0.0■steady
- +0 players on the day
- 7-day average
- 0
- peak –
- Rank
- #15,349
- top 69%
- Last wipe
- 11d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 100 slots
- Motion · 24 h
- M0.0■steady+0 players
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which map is running on [EU]RustForLife-Vanilla?
[EU]RustForLife-Vanilla runs a procedural map of size 4,500 with seed 1012528887, produced by the game. From this page you can look at it on RustMaps, since the same size and seed give the same map.
Which settings and rules apply on [EU]RustForLife-Vanilla?
You will find no gather rate in the name of [EU]RustForLife-Vanilla. Groups hold up to 8 players, which is the default for the game. In survival mode, gather, build and raid in the standard game. Player combat and raiding are permitted. Under Community in the server browser, it runs as a community server. The server has VAC on, Valve's anti-cheat.
Player counts
How many players are recorded on [EU]RustForLife-Vanilla right now?
No players are recorded on [EU]RustForLife-Vanilla at this moment; it is offline, and the last sighting was 23 hours ago. The seven-day average for this server is 0 players.
How does [EU]RustForLife-Vanilla rank against other Rust servers?
On player hours for the past week, [EU]RustForLife-Vanilla sits at #15,349, which puts it inside the top 69% of every ranked server.
Server details
How reliably does [EU]RustForLife-Vanilla stay online?
As recorded now, [EU]RustForLife-Vanilla is not reachable, the last contact having been 23 hours ago. Its reported uptime points to a restart about 2 days 12 hours ago. 94 of 168 hours in the last 7 full days were up time, 56% of the total. On 17 October 2026 it was recorded for the first time by Rust Server Trends.
Does [EU]RustForLife-Vanilla hold a steady tick rate?
The 48-hour average is 54 server fps; 45 is the lowest observed. Buildings, deployables and all the rest of the world's entities brought it to a high of 121,878. Its highest memory use was 4,018 MB. What you feel as lag is the combination of low fps and a rising entity count.
Where in the world is [EU]RustForLife-Vanilla hosted?
No region tag comes from [EU]RustForLife-Vanilla, though the name points to Europe. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. The address it publishes is 51.178.16.237:28015.
What build of Rust does [EU]RustForLife-Vanilla use?
Rust network protocol 2635 and build 168909 on Linux is what [EU]RustForLife-Vanilla runs. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe schedule
How often does [EU]RustForLife-Vanilla wipe, and on which days?
Too few wipes of [EU]RustForLife-Vanilla are on record yet to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The present world dates from 11 days 9 hours.
Server tags
What do the server tags on [EU]RustForLife-Vanilla mean?
The game's server browser reads the tags [EU]RustForLife-Vanilla publishes: gmrust (Game mode): You'll find standard Rust survival here; mp100 (Max players): Slots: 100; ts8 (Group limit): This uses the game default of 8 per team; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does [EU]RustForLife-Vanilla appear?
The Rust Server Trends lists that take in [EU]RustForLife-Vanilla are: EU Rust servers and Rust community servers without the side modes. On the server list, the filters it matches are: Region: Europe; Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Join the server
What steps get you onto [EU]RustForLife-Vanilla?
You can connect by pressing F1 in Rust and typing client.connect 51.178.16.237:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.