Rust Server TrendsSeismic network · station log
Recording Stations11,829 Players89,289 Active4,008 Wipes · 3 h83 48 h

Station XX-15426 · no signal

ADN| FR | X2 | Team 5 MAX |

Offline 51.178.1.9:28015 checked 2d ago

2x moddedoxide
Connect
Players now
0/ 100
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,426
top 69%
Last wipe
8d ago
no schedule published
Next wipe
–
no rhythm it keeps
Seismic record · station XX-15426 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 100 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Sep2 Oct9 Oct15 Oct22 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
11.7 daysbetween real wipes
on rhythm
100%of its recent wipes
wipe-day peak
1players, last three wipes
crowd held
0%else halves by day 3

The first 48 hours of its last wipes

Tue 20 OctWed 7 OctSat 26 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 3 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Tue 20 Oct, 03:18 UTC8d ago M0.0rising 1 – running 0
Wed 7 Oct, 18:43 UTC21d ago M0.0rising 1 halved by day 4 12.4 days 0
Sat 26 Sep, 18:05 UTC32d ago M0.0steady 1 halved by day 2 11 days 1

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Atlas - EU 2X Monthly | Vanilla+ | No BP Wipes EU · groups of 16+ · 2x · monthly · 773 on average
938/ 1000
Vital Rust - EU Monthly | 2x | Vanilla+ | No BP Wipes EU · groups of 16+ · 2x · monthly · 578 on average
678/ 700
Atlas - US 2X Monthly | Vanilla+ | No BP Wipes NA · groups of 16+ · 2x · monthly · 361 on average
168/ 200
EU RENEGADE 2x Monthly Main | 50% Upkeep | No BP Wipe | Noob Fr EU · groups of 50+ · 2x · monthly · 339 on average
365/ 385
Magic Rust #18 — Vanilla 2x | Baйп 28.10 EU · groups of 150+ · 2x · weekly · 319 on average
1481/ 1550
MIRAGE RUST | SUNDAY 2x | VANILLA+ | Wipe 25.10 EU · groups of 300+ · 2x · weekly · 307 on average
348/ 1000
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on ADN| FR | X2 | Team 5 MAX |?

ADN| FR | X2 | Team 5 MAX | runs a procedural map of size 4,000 with seed 1310312656, produced by the game. From this page you can look at it on RustMaps, since the same size and seed give the same map.

Which settings and rules apply on ADN| FR | X2 | Team 5 MAX |?

Going by its name, ADN| FR | X2 | Team 5 MAX | runs 2x gather. At the game's default, groups can have up to 8 players. survival is the game mode, the usual game of gathering, building and raiding. You can raid and fight other players here. Plugins or settings alter the game here; the browser lists it as Modded. The plugins run on Oxide. The server has VAC on, Valve's anti-cheat.

Live population

How many players are recorded on ADN| FR | X2 | Team 5 MAX | right now?

A reading taken now finds ADN| FR | X2 | Team 5 MAX | offline; the most recent activity was 2 days 13 hours ago. The population averaged 0 players over the past week.

How does ADN| FR | X2 | Team 5 MAX | rank against other Rust servers?

On player hours for the past week, ADN| FR | X2 | Team 5 MAX | sits at #15,426, which puts it inside the top 69% of every ranked server.

Server facts

How reliably does ADN| FR | X2 | Team 5 MAX | stay online?

No contact with ADN| FR | X2 | Team 5 MAX | right now, and the last recorded contact was 2 days 13 hours ago. Of the 168 hours in the last 7 full days, it was up for 126, or 75% of the time. 26 September 2026 is when Rust Server Trends first recorded it.

Which region does ADN| FR | X2 | Team 5 MAX | run from?

Nothing about a region comes from ADN| FR | X2 | Team 5 MAX |. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. 51.178.1.9:28015 is the address it uses.

What build of Rust does ADN| FR | X2 | Team 5 MAX | use?

Rust network protocol 2634 and build 168909 on Linux is what ADN| FR | X2 | Team 5 MAX | runs. The protocol must match for you to join, and Steam takes care of updating it.

Wipe day

What does wipe day look like on ADN| FR | X2 | Team 5 MAX |?

The recent wipes averaged a busiest count of 1 players. 3 hours after the latest wipe, the crowd peaked. Until the next wipe the crowd remained above half that peak in 0% of its recent wipes. In the wipes that didn't hold, the crowd was below half by day 3.

On what timetable does ADN| FR | X2 | Team 5 MAX | run its wipes?

No next wipe can be predicted for ADN| FR | X2 | Team 5 MAX |, which wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 8 days 15 hours is how long the current world has been running.

Lists and tags

What do the server tags on ADN| FR | X2 | Team 5 MAX | mean?

These are the tags ADN| FR | X2 | Team 5 MAX | publishes for the browser to read: gmrust (Game mode): Survival in standard Rust; mp100 (Max players): Slots: 100; ts8 (Group limit): Teams max out at 8, the default set by the game; v2634 (Protocol): Your game needs to be on protocol 2634 to join; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The server has no region code; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does ADN| FR | X2 | Team 5 MAX | appear?

You will find ADN| FR | X2 | Team 5 MAX | on the following Rust Server Trends lists: 2x Rust servers, listed live and Modded Rust servers, tracked live. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks; Gather rate: 2x.

How to join

What steps get you onto ADN| FR | X2 | Team 5 MAX |?

To join, enter client.connect 51.178.1.9:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.

Instrument codes

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in standard Rust.
mp100
Max players Slots: 100.
ts8
Group limit Teams max out at 8, the default set by the game.
v2634
Protocol Your game needs to be on protocol 2634 to join.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The server has no region code.

Mods and access

^o
Oxide Oxide (uMod) is the plugin framework running here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.