Station XX-887 · recording
RAR 2X QUAD︱WEEKLY CASH︱JUST WIPED! 24/10
Online 51.161.219.28:28015 checked 8m ago
- Players now
- 6/ 50
- 12% full
- Motion · 24 h
- M0.0■steady
- +0 players on the day
- 7-day average
- 12
- peak 87
- Rank
- #887
- top 4%
- Last wipe
- 5d ago
- no schedule published
- Next wipe
- –
- no rhythm it keeps
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 6of 50 slots
- Motion · 24 h
- M0.0■steady+0 players
- Sharpest hour
- +6into Wed 05:00 UTC
- Peak · 48 h
- 17most players in any hour
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 4% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 4.7 daysbetween real wipes
- on rhythm
- 0%of its recent wipes
- wipe-day peak
- 82players, last three wipes
- crowd held
- 0%else halves by day 1
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 87, 1 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Sat 24 Oct, 03:58 UTC5d ago | M1.9▲rising | 87 | – | running | 1 | |
| Fri 23 Oct, 09:55 UTC6d ago | M1.9▲rising | 87 | – | 0.8 days | 1 | |
| Fri 16 Oct, 07:30 UTC13d ago | M1.9▲rising | 72 | halved by day 1 | 7.1 days | 0 | |
| Wed 14 Oct, 01:50 UTC15d ago | M2.1▲rising | 129 | halved by day 1 | 2.2 days | 1 | |
| Tue 6 Oct, 09:58 UTC23d ago | M0.0■steady | 0 | – | 7.7 days | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which map is running on RAR 2X QUAD︱WEEKLY CASH︱JUST WIPED! 24/10?
RAR 2X QUAD︱WEEKLY CASH︱JUST WIPED! 24/10 runs a procedural map of size 3,000 with seed 50000, produced by the game. From this page you can look at it on RustMaps, since the same size and seed give the same map. You will find the map named Custom Map.
Which settings and rules apply on RAR 2X QUAD︱WEEKLY CASH︱JUST WIPED! 24/10?
Going by its name, RAR 2X QUAD︱WEEKLY CASH︱JUST WIPED! 24/10 runs 2x gather. Groups hold up to 8 players, which is the default for the game. It plays in survival mode, gather, build and raid in the standard game. Fighting and raiding between players are both allowed. The server browser lists it under Modded, where plugins or settings change the game. The plugins run on Oxide. VAC, Valve's anti-cheat, is switched on.
Live population
What is the current population on RAR 2X QUAD︱WEEKLY CASH︱JUST WIPED! 24/10?
At this moment, RAR 2X QUAD︱WEEKLY CASH︱JUST WIPED! 24/10 records 6 players across 50 slots. The seven-day average is 12 players, with a peak of 87. The last 48 hours show their highest activity at 06:00 UTC, averaging 15 players.
How does RAR 2X QUAD︱WEEKLY CASH︱JUST WIPED! 24/10 rank against other Rust servers?
On player hours for the past week, RAR 2X QUAD︱WEEKLY CASH︱JUST WIPED! 24/10 sits at #887, which puts it inside the top 4% of every ranked server.
Server facts
How reliably does RAR 2X QUAD︱WEEKLY CASH︱JUST WIPED! 24/10 stay online?
As recorded now, RAR 2X QUAD︱WEEKLY CASH︱JUST WIPED! 24/10 is running. The uptime it reports puts its last restart about 3 days 12 hours ago. It was up 92% of the time across the last 7 full days: 155 of 168 hours. Its earliest appearance in the records of Rust Server Trends dates to 27 September 2026.
How well does RAR 2X QUAD︱WEEKLY CASH︱JUST WIPED! 24/10 perform under load?
The 48-hour average is 236 server fps; 226 is the lowest observed. The world held up to 72,749 entities at its peak, buildings and deployables included. Its highest memory use was 4,360 MB. Low fps together with a growing entity count is what players experience as lag.
Which region does RAR 2X QUAD︱WEEKLY CASH︱JUST WIPED! 24/10 run from?
No region is published by RAR 2X QUAD︱WEEKLY CASH︱JUST WIPED! 24/10. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. 51.161.219.28:28015 is the address it uses.
What build of Rust does RAR 2X QUAD︱WEEKLY CASH︱JUST WIPED! 24/10 use?
RAR 2X QUAD︱WEEKLY CASH︱JUST WIPED! 24/10 is running Rust network protocol 2635 and build 168909 on a machine with Linux. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe pattern
What does wipe day look like on RAR 2X QUAD︱WEEKLY CASH︱JUST WIPED! 24/10?
The recent wipes averaged a busiest count of 82 players. 1 hours into the latest wipe, the crowd reached its peak. Until the next wipe the crowd remained above half that peak in 0% of its recent wipes. By day 1 it fell below half in the wipes where it didn't hold.
How often does RAR 2X QUAD︱WEEKLY CASH︱JUST WIPED! 24/10 wipe, and on which days?
No next wipe can be predicted for RAR 2X QUAD︱WEEKLY CASH︱JUST WIPED! 24/10, which wipes at irregular times. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 5 days 6 hours is how long the current world has been running.
Server tags
What do the server tags on RAR 2X QUAD︱WEEKLY CASH︱JUST WIPED! 24/10 mean?
These are the tags RAR 2X QUAD︱WEEKLY CASH︱JUST WIPED! 24/10 publishes for the browser to read: gmrust (Game mode): You'll find standard Rust survival here; mp50 (Max players): The server has 50 slots; ts8 (Group limit): This uses the game default of 8 per team; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): A region code has not been set; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does RAR 2X QUAD︱WEEKLY CASH︱JUST WIPED! 24/10 appear?
You will find RAR 2X QUAD︱WEEKLY CASH︱JUST WIPED! 24/10 on the following Rust Server Trends lists: 2x Rust servers, listed live and Modded Rust servers, tracked live. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week; Gather rate: 2x; Average players: 10+ on average.
Connecting
What steps get you onto RAR 2X QUAD︱WEEKLY CASH︱JUST WIPED! 24/10?
To join, enter client.connect 51.161.219.28:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.