Rust Server TrendsSeismic network · station log
Recording Stations11,668 Players48,663 Active3,138 Wipes · 3 h118 48 h

Station OC-4142 · recording

[AU] Redux 3x • Solo/Duo/Trio • Weekly

Online OC 51.161.218.76:25598 checked 7m ago

3x trio weekly wipes vanillamoddedcarbon
Connect
Players now
0/ 150
0% full
Motion · 24 h
M0.0rising
+1 players on the day
7-day average
0
peak 5
Rank
#4,142
top 19% · #105 in OC
Last wipe
8d ago
weekly schedule
Next wipe
5d 20h
Wed 4 Nov, 05:58 UTC
Seismic record · station OC-4142 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 150 slots
Motion · 24 h
M0.0rising+1 players
Sharpest hour
+1into Tue 13:00 UTC
Peak · 48 h
3most players in any hour
Channel 1 · calibrated

Players

AveragePeak
0123410:0019:0004:0012:0022:0007:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

05010015020010:0019:0004:0012:0022:0007:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 19% of all ranked servers, top 49% in OC, and #304 of the trio servers (top 49%). Ranked on player hours over the last seven days.

Expected events

Wipe schedule

from its schedule tag

Next wipe Wednesday 4 November, 05:58 UTC, in 5d 20h. Its weekly schedule tag · low confidence

usual gap
7 daysbetween real wipes
on rhythm
67%of its recent wipes
wipe-day peak
3players, last three wipes
crowd held
0%else halves by day 5.5

Coming wipes

  1. 5d 20hWed 4 Nov, 05:58 UTC
  2. 7d 9hThu 5 Nov, 19:00 UTCFW
  3. 12d 20hWed 11 Nov, 05:58 UTC
  4. 19d 20hWed 18 Nov, 05:58 UTC
  5. 26d 20hWed 25 Nov, 05:58 UTC
  6. 33d 20hWed 2 Dec, 05:58 UTC
  7. 35d 9hThu 3 Dec, 19:00 UTCFW
  8. 40d 20hWed 9 Dec, 05:58 UTC

The first 48 hours of its last wipes

Wed 21 OctWed 14 OctWed 7 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 17 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Wed 21 Oct, 05:58 UTC8d ago M0.3rising 2 – running 0
Wed 14 Oct, 01:53 UTC15d ago M0.5rising 3 halved by day 6 7.2 days 0
Wed 7 Oct, 01:53 UTC22d ago M0.5rising 4 halved by day 6 7 days 1
Thu 1 Oct, 19:03 UTC FW27d ago M0.5rising 4 halved by day 4 5.3 days 1
Wed 30 Sep, 01:53 UTC29d ago M0.3rising 4 – 1.7 days 2
Wed 23 Sep, 01:53 UTC36d ago M0.6rising 4 halved by day 5 7 days 0
Wed 16 Sep, 02:19 UTC43d ago M0.7rising 6 halved by day 2 7 days 1

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
WARBANDITS.GG AU 3X |Solo/Duo/Trio|LootX3| JUST WIPED OC · trio · 3x · weekly · 180 on average
316/ 325
WARBANDITS.GG AU 3X |Solo/Duo|LootX3| JUST WIPED OC · duo · 3x · weekly · 106 on average
37/ 200
RustForNoobs.com | 5x | Solo Duo Trio |x5 AU | No BPs | Kits OC · trio · 5x · weekly · 1 on average
1/ 100
ProjectNova.gg Mars|3X|Solo/Duo/Trio|X3 JUST WIPED 10/27 trio · 3x · weekly · 43 on average
29/ 50
RustForNoobs.com | Mondays | Solo Duo Trio | AU OC · trio · weekly · 10 on average
25/ 150
Flame Rust #2 — Modded 3x (Solo/Duo/Trio) | Magic trio · 3x · weekly · 8 on average
12/ 150
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on [AU] Redux 3x • Solo/Duo/Trio • Weekly?

[AU] Redux 3x • Solo/Duo/Trio • Weekly runs a procedural map of size 3,000 with seed 1337, produced by the game. From this page you can look at it on RustMaps, since the same size and seed give the same map. The name of its map is 「 Wipes Saturday @ 12PM 」.

Which settings and rules apply on [AU] Redux 3x • Solo/Duo/Trio • Weekly?

Its name points to a gather rate of 3x on [AU] Redux 3x • Solo/Duo/Trio • Weekly. 3 players is the most a group can hold (trio). It plays in survival mode, the usual game of gathering, building and raiding. Fighting and raiding between players are both allowed. Listed as Modded in the server browser, it changes the game through plugins or settings. Its plugins are run through Carbon. It describes itself as vanilla, which means unchanged from Facepunch's release: no altered rates, kits or rules. The server has VAC on, Valve's anti-cheat.

Player counts

How many players are recorded on [AU] Redux 3x • Solo/Duo/Trio • Weekly right now?

0 of the 150 slots on [AU] Redux 3x • Solo/Duo/Trio • Weekly are filled right now. Averaged across the last seven days the population was 0 players, reaching a peak of 5. The busiest point in the last 48 hours came at 13:00 UTC, averaging 2 players.

How does [AU] Redux 3x • Solo/Duo/Trio • Weekly rank against other Rust servers?

For player hours across the last seven days, [AU] Redux 3x • Solo/Duo/Trio • Weekly takes #4,142 overall and #105 in Oceania, inside the top 19% of all ranked servers. It sits at #304 among trio servers.

Server details

How reliably does [AU] Redux 3x • Solo/Duo/Trio • Weekly stay online?

[AU] Redux 3x • Solo/Duo/Trio • Weekly is up at the moment. Its reported uptime points to a restart about 29 hours ago. 167 of 168 hours in the last 7 full days were up time, 99% of the total. Its earliest appearance in the records of Rust Server Trends dates to 13 September 2026.

How well does [AU] Redux 3x • Solo/Duo/Trio • Weekly perform under load?

Across the last 48 hours it averaged 120 server fps, with a floor of 113. Buildings, deployables and all the rest of the world's entities brought it to a high of 62,573. Its highest memory use was 4,388 MB. What you feel as lag is the combination of low fps and a rising entity count.

Which region does [AU] Redux 3x • Solo/Duo/Trio • Weekly run from?

The OC tag is how [AU] Redux 3x • Solo/Duo/Trio • Weekly lists itself in Oceania. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. You reach it at 51.161.218.76:25598.

Which Rust version is [AU] Redux 3x • Solo/Duo/Trio • Weekly running?

Rust network protocol 2635 and build 168909 on Linux is what [AU] Redux 3x • Solo/Duo/Trio • Weekly runs. The protocol must match for you to join, and Steam takes care of updating it.

Wipe pattern

What does wipe day look like on [AU] Redux 3x • Solo/Duo/Trio • Weekly?

The recent wipes averaged a busiest count of 3 players. 17 hours after the latest wipe, the crowd peaked. Half that peak was held until the next wipe in 0% of its recent wipes. In the wipes that didn't hold, the crowd was below half by day 5.5.

How often does [AU] Redux 3x • Solo/Duo/Trio • Weekly wipe, and on which days?

The prediction follows its tag, because too few of [AU] Redux 3x • Solo/Duo/Trio • Weekly's wipes are on record to confirm its schedule. Wednesday 4 November at 05:58 UTC is when its next wipe is due. It has run its current world for 8 days 3 hours. A weekly wipe schedule is published in its tags.

Server tags

What do the server tags on [AU] Redux 3x • Solo/Duo/Trio • Weekly mean?

The game's server browser reads the tags [AU] Redux 3x • Solo/Duo/Trio • Weekly publishes: gmrust (Game mode): You'll find standard Rust survival here; mp150 (Max players): 150 slots are available; ts3 (Group limit): Teams are capped at 3 players; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): Game build: 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): A region code has not been set; ^w (Weekly): A wipe comes once a week; ^v (Vanilla): Unchanged from Facepunch's release: no altered rates, kits or rules; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): A plugin framework, Carbon, runs here; OC (Oceania): Oceania is the region it's listed under in the browser. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does [AU] Redux 3x • Solo/Duo/Trio • Weekly appear?

These Rust Server Trends lists include [AU] Redux 3x • Solo/Duo/Trio • Weekly: 3x Rust servers, by live population, Oceania Rust servers, live, Modded Rust servers, tracked live and Best trio Rust servers. These filters bring it up on the server list: Region: Oceania; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: Trio; Wipe schedule: Weekly; Last wipe: In the last 2 weeks; Gather rate: 3x.

How to join

What steps get you onto [AU] Redux 3x • Solo/Duo/Trio • Weekly?

To join, enter client.connect 51.161.218.76:25598 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you. You can find its website at https://discord.com/invite/pK9ckRYMKT.

Instrument codes

Server tags

what each one means

Published as mp150,ptrak,$r?,v2635,^z,^y,^w,^v,OC,gmrust,cs168909,ts3

Game

gmrust
Game mode You'll find standard Rust survival here.
mp150
Max players 150 slots are available.
ts3
Group limit Teams are capped at 3 players.
v2635
Protocol Game protocol 2635: to join, your game must match this version.
cs168909
Build Game build: 168909.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code A region code has not been set.

Wipe schedule

^w
Weekly A wipe comes once a week.

Difficulty

^v
Vanilla Unchanged from Facepunch's release: no altered rates, kits or rules.

Mods and access

^z
Modded Plugins or settings alter the game, so it's listed under Modded.
^y
Carbon A plugin framework, Carbon, runs here.

Region

OC
Oceania Oceania is the region it's listed under in the browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.